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Diff for /pegasus/src/Pegasus/Common/Threads.h between version 1.1 and 1.1.2.8

version 1.1, 2006/07/27 23:11:52 version 1.1.2.8, 2006/07/28 21:26:39
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   //%2006////////////////////////////////////////////////////////////////////////
   //
   // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development
   // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems.
   // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.;
   // IBM Corp.; EMC Corporation, The Open Group.
   // Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.;
   // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2006 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; Symantec Corporation; The Open Group.
   //
   // Permission is hereby granted, free of charge, to any person obtaining a copy
   // of this software and associated documentation files (the "Software"), to
   // deal in the Software without restriction, including without limitation the
   // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
   // sell copies of the Software, and to permit persons to whom the Software is
   // furnished to do so, subject to the following conditions:
   //
   // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN
   // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED
   // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
   // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
   // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
   // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
   // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
   // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   //
   //==============================================================================
   //
   // Author: Mike Brasher (m.brasher@inovadevelopment.com)
   //
   //%/////////////////////////////////////////////////////////////////////////////
   
   #ifndef Pegasus_Threads_h
   #define Pegasus_Threads_h
   
   #include <cstring>
   #include <Pegasus/Common/Config.h>
   #include <Pegasus/Common/Linkage.h>
   
   // ATTN: can we consolidate these someplace?
   
   #if defined(PEGASUS_HAVE_PTHREADS)
   # if defined(PEGASUS_PLATFORM_OS400_ISERIES_IBM)
   # define _MULTI_THREADED // Is this really necessary?
   # endif
   # include <pthread.h>
   # include <errno.h>
   # include <sys/time.h>
   #elif defined(PEGASUS_HAVE_WINDOWS_THREADS)
   # include <windows.h>
   # include <process.h>
   #else
   # error "<Pegasus/Common/Threads.h>: not implemented"
   #endif
   
   PEGASUS_NAMESPACE_BEGIN
   
   //==============================================================================
   //
   // PEGASUS_THREAD_CDECL
   //
   //==============================================================================
   
   #if defined(PEGASUS_PLATFORM_WIN32_IX86_MSVC)
   # define PEGASUS_THREAD_CDECL __stdcall
   #else
   # define PEGASUS_THREAD_CDECL /* empty */
   #endif
   
   //==============================================================================
   //
   // Thread-related type definitions
   //
   //==============================================================================
   
   #if defined(PEGASUS_HAVE_PTHREADS)
   
   struct ThreadType
   {
   public:
   
       ThreadType()
       {
           memset(this, 0, sizeof(*this));
       }
   
       ThreadType(const ThreadType& x) : _thread(x._thread), _id(x._id)
       {
       }
   
       ThreadType(pthread_t thread, Uint32 id) : _thread(thread), _id(id)
       {
       }
   
       ThreadType& operator=(const ThreadType& x)
       {
           if (&x != this)
           {
               _id = x._id;
               _thread = x._thread;
           }
           return *this;
       }
   
       pthread_t tt_handle() const
       {
           return _thread;
       }
   
       void print() const
       {
           printf("ThreadType(%lu, %lu)\n", _thread, (unsigned long)_id);
       }
   
   private:
       pthread_t _thread;
   
       // And id of zero indicates a null object. 1 indicates the main thread.
       Uint32 _id;
       friend class Threads;
   };
   
   typedef void* ThreadReturnType;
   #endif
   
   #if defined(PEGASUS_HAVE_WINDOWS_THREADS)
   struct ThreadType
   {
       ThreadType() : handle(NULL) { }
   
       HANDLE handle;
   };
   typedef unsigned ThreadReturnType;
   #endif
   
   //==============================================================================
   //
   // ThreadHandle
   //
   //==============================================================================
   
   #if defined(PEGASUS_HAVE_PTHREADS)
   struct ThreadHandle
   {
       ThreadType thid;
   };
   #elif defined(PEGASUS_HAVE_WINDOWS_THREADS)
   struct ThreadHandle
   {
       ThreadType thid;
   };
   #endif
   
   //==============================================================================
   //
   // Threads
   //
   //==============================================================================
   
   class PEGASUS_COMMON_LINKAGE Threads
   {
   public:
   
       enum Type { DETACHED, JOINABLE };
   
       static int create(
           ThreadType& thread,
           Type type,
           void* (*start)(void*),
           void* arg);
   
       static ThreadType self();
   
       static bool equal(ThreadType x, ThreadType y);
   
       static void exit(ThreadReturnType rc);
   
       static void cancel(ThreadType th, ThreadReturnType rc);
   
       static void yield();
   
       static void sleep(int msec);
   
       static void cleanup_push(void (*start)(void*), void* arg);
   
       static void cleanup_pop(int execute);
   
       static Uint32 id(const ThreadType& x = Threads::self());
   
       static void clear(ThreadType& x);
   };
   
   //==============================================================================
   //
   // POSIX Threads Implementation
   //
   //==============================================================================
   
   #if defined(PEGASUS_HAVE_PTHREADS)
   
   inline bool Threads::equal(ThreadType x, ThreadType y)
   {
       return pthread_equal(x.tt_handle(), y.tt_handle());
   }
   
   inline void Threads::exit(ThreadReturnType rc)
   {
       pthread_exit(rc);
   }
   
   inline void Threads::cancel(ThreadType th, ThreadReturnType rc)
   {
       pthread_cancel(th.tt_handle());
   }
   
   inline void Threads::yield()
   {
   #if defined(PEGASUS_PLATFORM_AIX_RS_IBMCXX) || \
       defined(PEGASUS_PLATFORM_HPUX_ACC) || \
       defined(PEGASUS_PLATFORM_OS400_ISERIES_IBM) || \
       defined(PEGASUS_PLATFORM_TRU64_ALPHA_DECCXX) || \
       defined(PEGASUS_OS_VMS)
       sched_yield();
   #else
       pthread_yield();
   #endif
   }
   
   inline void Threads::cleanup_push(void (*func)(void*), void* arg)
   {
       // ATTN: it is doubtful whether cleanup handlers ever really worked.
       //       They are only used in two places and not used in many other
       //       places where mutexes are obtained. Further, they are only
       //       implemented correctly on one or two platforms. For now, we
       //       will defer their implementation until we can find a way to
       //       implement them on all platforms (using thread local storage).
   }
   
   inline void Threads::cleanup_pop(int execute)
   {
       // ATTN: not implemented.
   }
   
   inline Uint32 Threads::id(const ThreadType& x)
   {
       return x._id;
   }
   
   inline void Threads::clear(ThreadType& x)
   {
       memset(&x, 0, sizeof(x));
   }
   
   #endif /* defined(PEGASUS_HAVE_PTHREADS) */
   
   //==============================================================================
   //
   // Windows Threads Implementation
   //
   //==============================================================================
   
   #if defined(PEGASUS_HAVE_WINDOWS_THREADS)
   
   inline ThreadType Threads::self()
   {
       ThreadType tt;
       tt.handle = HANDLE(GetCurrentThreadId());
       return tt;
   }
   
   inline bool Threads::equal(ThreadType x, ThreadType y)
   {
       return x.handle == y.handle;
   }
   
   inline void Threads::exit(ThreadReturnType rc)
   {
       _endthreadex(rc);
   }
   
   inline void Threads::cancel(ThreadType th, ThreadReturnType rc)
   {
       TerminateThread(th.handle, rc);
   }
   
   inline void Threads::yield()
   {
       Sleep(0);
   }
   
   inline void Threads::cleanup_push(void (*func)(void*), void* arg)
   {
       // ATTN: Not implemented on Windows.
   }
   
   inline void Threads::cleanup_pop(int execute)
   {
       // ATTN: Not implemented on Windows.
   }
   
   inline Uint32 Threads::id(const ThreadType& x)
   {
       return (Uint32)(long)x.handle;
   }
   
   inline void Threads::clear(ThreadType& x)
   {
       x.handle = NULL;
   }
   
   #endif /* defined(PEGASUS_HAVE_WINDOWS_THREADS) */
   
   PEGASUS_NAMESPACE_END
   
   #endif /* Pegasus_Threads_h */


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