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Diff for /pegasus/src/Pegasus/Common/Thread.h between version 1.46 and 1.57.2.1

version 1.46, 2005/03/10 00:38:17 version 1.57.2.1, 2006/07/27 23:11:52
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 //%2005////////////////////////////////////////////////////////////////////////  //%2006////////////////////////////////////////////////////////////////////////
 // //
 // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development
 // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems. // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems.
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 // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group. // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group.
 // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.; // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.;
 // EMC Corporation; VERITAS Software Corporation; The Open Group. // EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2006 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; Symantec Corporation; The Open Group.
 // //
 // Permission is hereby granted, free of charge, to any person obtaining a copy // Permission is hereby granted, free of charge, to any person obtaining a copy
 // of this software and associated documentation files (the "Software"), to // of this software and associated documentation files (the "Software"), to
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 //              David Dillard, VERITAS Software Corp. //              David Dillard, VERITAS Software Corp.
 //                  (david.dillard@veritas.com) //                  (david.dillard@veritas.com)
 //              Sean Keenan, Hewlett-Packard Company (sean.keenan@hp.com) //              Sean Keenan, Hewlett-Packard Company (sean.keenan@hp.com)
   //              Josephine Eskaline Joyce, IBM (jojustin@in.ibm.com) for Bug#2393
 // //
 //%///////////////////////////////////////////////////////////////////////////// //%/////////////////////////////////////////////////////////////////////////////
  
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 #include <cstring> #include <cstring>
 #include <Pegasus/Common/Config.h> #include <Pegasus/Common/Config.h>
 #include <Pegasus/Common/IPC.h>  #include <Pegasus/Common/AtomicInt.h>
 #include <Pegasus/Common/InternalException.h> #include <Pegasus/Common/InternalException.h>
 #include <Pegasus/Common/DQueue.h>  #include <Pegasus/Common/AcceptLanguageList.h>
 #include <Pegasus/Common/AcceptLanguages.h>  // l10n  
 #include <Pegasus/Common/Linkage.h> #include <Pegasus/Common/Linkage.h>
 #include <Pegasus/Common/AutoPtr.h> #include <Pegasus/Common/AutoPtr.h>
   #include <Pegasus/Common/List.h>
   #include <Pegasus/Common/Mutex.h>
   #include <Pegasus/Common/Semaphore.h>
   #include <Pegasus/Common/TSDKey.h>
  
 PEGASUS_NAMESPACE_BEGIN PEGASUS_NAMESPACE_BEGIN
  
 class PEGASUS_COMMON_LINKAGE cleanup_handler  class PEGASUS_COMMON_LINKAGE cleanup_handler : public Linkable
 { {
  
    public:    public:
       cleanup_handler( void (*routine)(void *), void *arg  ) : _routine(routine), _arg(arg)  {}       cleanup_handler( void (*routine)(void *), void *arg  ) : _routine(routine), _arg(arg)  {}
       ~cleanup_handler()  {; }       ~cleanup_handler()  {; }
       inline Boolean operator==(const void *key) const  
       {  
          if(key == (void *)_routine)  
             return true;  
          return false;  
       }  
       inline Boolean operator ==(const cleanup_handler & b) const  
       {  
          return(operator==((const void *)b._routine));  
       }  
    private:    private:
       void execute(void) { _routine(_arg); }        void execute() { _routine(_arg); }
       cleanup_handler();       cleanup_handler();
       void (*_routine)(void *);       void (*_routine)(void *);
  
       void *_arg;       void *_arg;
       PEGASUS_CLEANUP_HANDLE _cleanup_buffer;        ThreadCleanupType _cleanup_buffer;
       friend class DQueue<class cleanup_handler>;  
       friend class Thread;       friend class Thread;
 }; };
  
 /////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
  
  
 class  PEGASUS_COMMON_LINKAGE thread_data  class  PEGASUS_COMMON_LINKAGE thread_data : public Linkable
 { {
  
    public:    public:
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       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          size_t keysize = strlen(key);          size_t keysize = strlen(key);
          _key = new char[keysize + 1];           _key.reset(new char[keysize + 1]);
          memcpy(_key, key, keysize);           memcpy(_key.get(), key, keysize);
          _key[keysize] = 0x00;           _key.get()[keysize] = 0x00;
  
       }       }
  
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       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          size_t keysize = strlen(key);          size_t keysize = strlen(key);
          _key = new char[keysize + 1];           _key.reset(new char[keysize + 1]);
          memcpy(_key, key, keysize);           memcpy(_key.get(), key, keysize);
          _key[keysize] = 0x00;           _key.get()[keysize] = 0x00;
          _data = ::operator new(_size) ;          _data = ::operator new(_size) ;
  
       }       }
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          PEGASUS_ASSERT(data != NULL);          PEGASUS_ASSERT(data != NULL);
          size_t keysize = strlen(key);          size_t keysize = strlen(key);
  
          _key = new char[keysize + 1];           _key.reset(new char[keysize + 1]);
          memcpy(_key, key, keysize);           memcpy(_key.get(), key, keysize);
          _key[keysize] = 0x00;           _key.get()[keysize] = 0x00;
          _data = ::operator new(_size);          _data = ::operator new(_size);
          memcpy(_data, data, size);          memcpy(_data, data, size);
       }       }
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             {             {
                _delete_func( _data );                _delete_func( _data );
             }             }
          if( _key != NULL )  
             delete [] _key;  
       }       }
  
       /**       /**
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        * You, the developer has to make sure that there are        * You, the developer has to make sure that there are
        * no situations in which this can arise (ie, have a        * no situations in which this can arise (ie, have a
        * lock for the function which manipulates the TSD.        * lock for the function which manipulates the TSD.
          *
          * @exception NullPointer
        */        */
       void put_data(void (*del)(void *), size_t size, void *data ) throw(NullPointer)        void put_data(void (*del)(void *), size_t size, void *data )
       {       {
          if(_data != NULL)          if(_data != NULL)
             if(_delete_func != NULL)             if(_delete_func != NULL)
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          return ;          return ;
       }       }
  
       size_t get_size(void) { return _size; }        size_t get_size() { return _size; }
  
       /**       /**
        * This function is used to retrieve data from the        * This function is used to retrieve data from the
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       }       }
  
       void copy_data(void **buf, size_t *size) throw(NullPointer)        // @exception NullPointer
         void copy_data(void **buf, size_t *size)
       {       {
          if((buf == NULL) || (size == NULL))          if((buf == NULL) || (size == NULL))
             throw NullPointer() ;             throw NullPointer() ;
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       inline Boolean operator==(const void *key) const       inline Boolean operator==(const void *key) const
       {       {
          if ( ! strcmp(_key, reinterpret_cast<const char *>(key)))           if ( ! strcmp(_key.get(), reinterpret_cast<const char *>(key)))
             return(true);             return(true);
          return(false);          return(false);
       }       }
  
       inline Boolean operator==(const thread_data& b) const       inline Boolean operator==(const thread_data& b) const
       {       {
          return(operator==(b._key));           return(operator==(b._key.get()));
         }
   
         static bool equal(const thread_data* node, const void* key)
         {
            return ((thread_data*)node)->operator==(key);
       }       }
  
    private:    private:
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       thread_data();       thread_data();
       void *_data;       void *_data;
       size_t _size;       size_t _size;
       char *_key;        AutoArrayPtr<char> _key;
  
       friend class DQueue<thread_data>;  
       friend class Thread;       friend class Thread;
 }; };
  
  
 ///////////////////////////////////////////////////////////////////////////  enum ThreadStatus {
           PEGASUS_THREAD_OK = 1, /* No problems */
           PEGASUS_THREAD_INSUFFICIENT_RESOURCES, /* Can't allocate a thread. Not enough
                                           memory. Try again later */
           PEGASUS_THREAD_SETUP_FAILURE, /* Could not allocate into the thread specific
                                    data storage. */
           PEGASUS_THREAD_UNAVAILABLE  /* Service is being destroyed and no new threads can
                                  be provided. */
   };
  
 class PEGASUS_COMMON_LINKAGE ThreadPool;  ///////////////////////////////////////////////////////////////////////////
  
 class PEGASUS_COMMON_LINKAGE Thread  class PEGASUS_COMMON_LINKAGE Thread : public Linkable
 { {
   
    public:    public:
       Thread( PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *start )(void *),  
         Thread( ThreadReturnType (PEGASUS_THREAD_CDECL *start )(void *),
               void *parameter, Boolean detached );               void *parameter, Boolean detached );
  
       ~Thread();       ~Thread();
  
       /**       /**
           Start the thread.           Start the thread.
           @return true if the thread is started successfully, false if the            @return PEGASUS_THREAD_OK if the thread is started successfully,
                   resources necessary to start the thread are not currently                    PEGASUS_THREAD_INSUFFICIENT_RESOURCES if the resources necessary
                   available.  ATTN: The result is undefined for any other                    to start the thread are not currently available.
                   type of failure.  (See Bugzilla 972)                    PEGASUS_THREAD_SETUP_FAILURE if the thread could not
                     be create properly - check the 'errno' value for specific operating
                     system return code.
        */        */
       Boolean run(void);        ThreadStatus run();
  
       // get the user parameter       // get the user parameter
       inline void *get_parm(void) { return _thread_parm; }        inline void *get_parm() { return _thread_parm; }
   
       // send the thread a signal -- may not be appropriate due to Windows  
       //  void kill(int signum);  
  
       // cancellation must be deferred (not asynchronous)       // cancellation must be deferred (not asynchronous)
       // for user-level threads the thread itself can decide       // for user-level threads the thread itself can decide
       // when it should die.       // when it should die.
       void cancel(void);        void cancel();
  
       // cancel if there is a pending cancellation request       // cancel if there is a pending cancellation request
       void test_cancel(void);        void test_cancel();
  
       Boolean is_cancelled(void);        Boolean is_cancelled();
  
       // for user-level threads  - put the calling thread       // for user-level threads  - put the calling thread
       // to sleep and jump to the thread scheduler.       // to sleep and jump to the thread scheduler.
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       // or gnu portable threads will have an existing       // or gnu portable threads will have an existing
       // routine that can be mapped to this method       // routine that can be mapped to this method
  
       void thread_switch(void);        void thread_switch();
  
 #if defined(PEGASUS_PLATFORM_LINUX_GENERIC_GNU) #if defined(PEGASUS_PLATFORM_LINUX_GENERIC_GNU)
       // suspend this thread       // suspend this thread
       void suspend(void) ;        void suspend();
  
       // resume this thread       // resume this thread
       void resume(void) ;        void resume();
 #endif #endif
  
       static void sleep(Uint32 msec) ;       static void sleep(Uint32 msec) ;
  
       // block the calling thread until this thread terminates       // block the calling thread until this thread terminates
       void join( void );        void join();
       void thread_init(void);        void thread_init();
  
       // thread routine needs to call this function when       // thread routine needs to call this function when
       // it is ready to exit       // it is ready to exit
       void exit_self(PEGASUS_THREAD_RETURN return_code) ;        void exit_self(ThreadReturnType return_code);
  
       // stack of functions to be called when thread terminates       // stack of functions to be called when thread terminates
       // will be called last in first out (LIFO)       // will be called last in first out (LIFO)
       void cleanup_push( void (*routine) (void *), void *parm ) throw(IPCException);        // @exception IPCException
       void cleanup_pop(Boolean execute = true) throw(IPCException);        void cleanup_push(void (*routine) (void *), void *parm);
   
         // @exception IPCException
         void cleanup_pop(Boolean execute = true);
  
       // create and initialize a tsd       // create and initialize a tsd
       inline void create_tsd(const char *key, int size, void *buffer) throw(IPCException)        // @exception IPCException
         inline void create_tsd(const char *key, int size, void *buffer)
       {       {
         AutoPtr<thread_data> tsd(new thread_data(key, size, buffer));         AutoPtr<thread_data> tsd(new thread_data(key, size, buffer));
         _tsd.insert_first(tsd.get());          _tsd.insert_front(tsd.get());
         tsd.release();         tsd.release();
       }       }
  
       // get the buffer associated with the key       // get the buffer associated with the key
       // NOTE: this call leaves the tsd LOCKED !!!!       // NOTE: this call leaves the tsd LOCKED !!!!
       inline void *reference_tsd(const char *key) throw(IPCException)        // @exception IPCException
         inline void *reference_tsd(const char *key)
       {       {
          _tsd.lock();          _tsd.lock();
          thread_data *tsd = _tsd.reference(key);           thread_data *tsd = _tsd.find(thread_data::equal, key);
          if(tsd != NULL)          if(tsd != NULL)
             return( (void *)(tsd->_data) );             return( (void *)(tsd->_data) );
          else          else
             return(NULL);             return(NULL);
       }       }
  
       inline void *try_reference_tsd(const char *key) throw(IPCException)        // @exception IPCException
         inline void *try_reference_tsd(const char *key)
       {       {
          _tsd.try_lock();          _tsd.try_lock();
          thread_data *tsd = _tsd.reference(key);           thread_data *tsd = _tsd.find(thread_data::equal, key);
          if(tsd != NULL)          if(tsd != NULL)
             return((void *)(tsd->_data) );             return((void *)(tsd->_data) );
          else          else
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       // release the lock held on the tsd       // release the lock held on the tsd
       // NOTE: assumes a corresponding and prior call to reference_tsd() !!!       // NOTE: assumes a corresponding and prior call to reference_tsd() !!!
       inline void dereference_tsd(void) throw(IPCException)        // @exception IPCException
         inline void dereference_tsd()
       {       {
          _tsd.unlock();          _tsd.unlock();
       }       }
  
       // delete the tsd associated with the key       // delete the tsd associated with the key
       inline void delete_tsd(const char *key) throw(IPCException)        // @exception IPCException
       {        inline void delete_tsd(const char *key)
          AutoPtr<thread_data> tsd(_tsd.remove(key));  
       }  
   
       // Note: Caller must delete the thread_data object returned (if not null)  
       inline void *remove_tsd(const char *key) throw(IPCException)  
       {  
          return(_tsd.remove((const void *)key));  
       }  
   
       inline void empty_tsd(void) throw(IPCException)  
       {  
   
          try  
          {          {
            AutoPtr<thread_data> tsd(_tsd.remove(thread_data::equal, key));
             _tsd.try_lock();  
          }  
          catch(IPCException&)  
          {  
             return;  
          }          }
  
          AutoPtr<thread_data> tsd(_tsd.next(0));        // @exception IPCException
          while(tsd.get())        inline void empty_tsd()
          {          {
             _tsd.remove_no_lock(tsd.get());           _tsd.clear();
             tsd.reset(_tsd.next(0));  
          }  
          _tsd.unlock();  
       }       }
  
       // create or re-initialize tsd associated with the key       // create or re-initialize tsd associated with the key
       // if the tsd already exists, delete the existing buffer       // if the tsd already exists, delete the existing buffer
         // @exception IPCException
       void put_tsd(const char *key, void (*delete_func)(void *), Uint32 size, void *value)       void put_tsd(const char *key, void (*delete_func)(void *), Uint32 size, void *value)
          throw(IPCException)  
   
       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          AutoPtr<thread_data> tsd ;          AutoPtr<thread_data> tsd ;
          tsd.reset(_tsd.remove((const void *)key));  // may throw an IPC exception           tsd.reset(_tsd.remove(thread_data::equal, key));  // may throw an IPC exception
          tsd.reset();          tsd.reset();
          AutoPtr<thread_data> ntsd(new thread_data(key));          AutoPtr<thread_data> ntsd(new thread_data(key));
          ntsd->put_data(delete_func, size, value);          ntsd->put_data(delete_func, size, value);
          try { _tsd.insert_first(ntsd.get()); }           try { _tsd.insert_front(ntsd.get()); }
          catch(IPCException& e) { e = e; throw; }          catch(IPCException& e) { e = e; throw; }
      ntsd.release();      ntsd.release();
       }       }
       inline PEGASUS_THREAD_RETURN get_exit(void) { return _exit_code; }        inline ThreadReturnType get_exit() { return _exit_code; }
       inline PEGASUS_THREAD_TYPE self(void) {return pegasus_thread_self(); }        inline ThreadType self() {return Threads::self(); }
  
       PEGASUS_THREAD_HANDLE getThreadHandle() {return _handle;}        ThreadHandle getThreadHandle() {return _handle;}
  
       inline Boolean operator==(const void *key) const        void detach();
       {  
          if ( (void *)this == key)  
             return(true);  
          return(false);  
       }  
       inline Boolean operator==(const Thread & b) const  
       {  
          return(operator==((const void *)&b ));  
       }  
   
       void detach(void);  
  
       //       //
       //  Gets the Thread object associated with the caller's thread.       //  Gets the Thread object associated with the caller's thread.
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       static void setCurrent(Thread * thrd); // l10n       static void setCurrent(Thread * thrd); // l10n
  
       //       //
       //  Gets the AcceptLanguages object associated with the caller's        //  Gets the AcceptLanguageList object associated with the caller's
       //  Thread.       //  Thread.
       //  Note: this may return NULL if no Thread object, or no       //  Note: this may return NULL if no Thread object, or no
       //  AcceptLanguages object, is associated with the caller's thread.        //  AcceptLanguageList object, is associated with the caller's thread.
       //       //
       static AcceptLanguages * getLanguages(); //l10n        static AcceptLanguageList * getLanguages(); //l10n
  
       //       //
       //  Sets the AcceptLanguages object associated with the caller's        //  Sets the AcceptLanguageList object associated with the caller's
       //  Thread.       //  Thread.
       //  Note: a Thread object must have been previously associated with       //  Note: a Thread object must have been previously associated with
       //  the caller's thread.       //  the caller's thread.
       //  Note: the AcceptLanguages object must be placed on the heap.        //  Note: the AcceptLanguageList object must be placed on the heap.
       //       //
       static void setLanguages(AcceptLanguages *langs); //l10n        static void setLanguages(AcceptLanguageList *langs); //l10n
  
       //       //
       //  Removes the AcceptLanguages object associated with the caller's        //  Removes the AcceptLanguageList object associated with the caller's
       //  Thread.       //  Thread.
       //       //
       static void clearLanguages(); //l10n       static void clearLanguages(); //l10n
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       static Sint8 initializeKey();  // l10n       static Sint8 initializeKey();  // l10n
  
       inline void create_tsd(const char *key ) throw(IPCException)        // @exception IPCException
         inline void create_tsd(const char *key )
       {       {
          AutoPtr<thread_data> tsd(new thread_data(key));          AutoPtr<thread_data> tsd(new thread_data(key));
          _tsd.insert_first(tsd.get());           _tsd.insert_front(tsd.get());
          tsd.release();          tsd.release();
       }       }
       PEGASUS_THREAD_HANDLE _handle;        ThreadHandle _handle;
       Boolean _is_detached;       Boolean _is_detached;
       Boolean _cancel_enabled;       Boolean _cancel_enabled;
       Boolean _cancelled;       Boolean _cancelled;
  
       PEGASUS_SEM_HANDLE _suspend_count;  
   
       // always pass this * as the void * parameter to the thread       // always pass this * as the void * parameter to the thread
       // store the user parameter in _thread_parm       // store the user parameter in _thread_parm
  
       PEGASUS_THREAD_RETURN  ( PEGASUS_THREAD_CDECL *_start)(void *) ;        ThreadReturnType  ( PEGASUS_THREAD_CDECL *_start)(void *);
       DQueue<class cleanup_handler> _cleanup;        List<cleanup_handler, Mutex> _cleanup;
       DQueue<class thread_data> _tsd;        List<thread_data, Mutex> _tsd;
  
       void *_thread_parm;       void *_thread_parm;
       PEGASUS_THREAD_RETURN _exit_code;        ThreadReturnType _exit_code;
       static Boolean _signals_blocked;       static Boolean _signals_blocked;
       static PEGASUS_THREAD_KEY_TYPE _platform_thread_key;  //l10n        static TSDKeyType _platform_thread_key;  //l10n
       static Boolean _key_initialized; // l10n       static Boolean _key_initialized; // l10n
       static Boolean _key_error; // l10n       static Boolean _key_error; // l10n
       friend class ThreadPool;  
 } ; } ;
  
  
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 { {
    public:    public:
  
       ThreadPool(Sint16 initial_size,      /**
           Constructs a new ThreadPool object.
           @param initialSize The number of threads that are initially added to
               the thread pool.
           @param key A name for this thread pool that can be used to determine
               equality of two thread pool objects.  Only the first 16 characters
               of this value are used.
           @param minThreads The minimum number of threads that should be
               contained in this thread pool at any given time.
           @param maxThreads The maximum number of threads that should be
               contained in this thread pool at any given time.
           @param deallocateWait The minimum time that a thread should be idle
               before it is removed from the pool and cleaned up.
        */
       ThreadPool(
           Sint16 initialSize,
                  const char *key,                  const char *key,
                  Sint16 min,          Sint16 minThreads,
                  Sint16 max,          Sint16 maxThreads,
                  struct timeval & alloc_wait,          struct timeval& deallocateWait);
                  struct timeval & dealloc_wait);  
  
       ~ThreadPool(void);      /**
           Destructs the ThreadPool object.
        */
       ~ThreadPool();
  
       /**       /**
           Allocate and start a thread to do a unit of work.           Allocate and start a thread to do a unit of work.
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           @param blocking A pointer to an optional semaphore which, if           @param blocking A pointer to an optional semaphore which, if
                           specified, is signaled after the thread finishes                           specified, is signaled after the thread finishes
                           executing the work function                           executing the work function
           @return true if the thread is started successfully, false if the          @return PEGASUS_THREAD_OK if the thread is started successfully,
                   PEGASUS_THREAD_INSUFFICIENT_RESOURCES  if the
                   resources necessary to start the thread are not currently                   resources necessary to start the thread are not currently
                   available.  ATTN: The result is undefined for any other                  available.  PEGASUS_THREAD_SETUP_FAILURE if the thread
                   type of thread creation failure.                  could not be setup properly. PEGASUS_THREAD_UNAVAILABLE
                   if this service is shutting down and no more threads can
                   be allocated.
           @exception IPCException
        */        */
       Boolean allocate_and_awaken(void *parm,      ThreadStatus allocate_and_awaken(
                                   PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *work)(void *),          void* parm,
                                   Semaphore *blocking = 0)          ThreadReturnType (PEGASUS_THREAD_CDECL* work)(void *),
          throw(IPCException);          Semaphore* blocking = 0);
  
       /**
       Uint32 kill_dead_threads( void )          Cleans up idle threads if they have been running longer than the
          throw(IPCException);          deallocate_wait configuration and more than the configured
           minimum number of threads is running.
           @return The number of threads that were cleaned up.
           @exception IPCException
        */
       Uint32 cleanupIdleThreads();
  
       void get_key(Sint8 *buf, int bufsize);       void get_key(Sint8 *buf, int bufsize);
  
       inline Boolean operator==(const char *key) const      inline void setMinThreads(Sint16 min)
       {  
          if ( ! strncmp(key, _key, 16))  
             return(true);  
          return(false);  
       }  
       inline Boolean operator==(const ThreadPool & b) const  
       {  
          return(operator==(b._key));  
       }  
   
       inline void set_min_threads(Sint16 min)  
       {  
          _min_threads = min;  
       }  
   
       inline Sint16 get_min_threads(void) const  
       {       {
          return _min_threads;          _minThreads = min;
       }       }
  
       inline void set_max_threads(Sint16 max)      inline Sint16 getMinThreads() const
       {       {
          _max_threads = max;          return _minThreads;
       }       }
  
       inline Sint16 get_max_threads(void) const      inline void setMaxThreads(Sint16 max)
       {       {
          return _max_threads;          _maxThreads = max;
       }       }
  
       inline void set_allocate_wait(const struct timeval & alloc_wait)      inline Sint16 getMaxThreads() const
       {       {
          _allocate_wait.tv_sec = alloc_wait.tv_sec;          return _maxThreads;
          _allocate_wait.tv_usec = alloc_wait.tv_usec;  
       }       }
  
       inline struct timeval *get_allocate_wait(struct timeval *buffer) const      inline Uint32 runningCount()
       {       {
          if(buffer == 0)          return _runningThreads.size();
             throw NullPointer();  
          buffer->tv_sec = _allocate_wait.tv_sec;  
          buffer->tv_usec = _allocate_wait.tv_usec;  
          return buffer;  
       }       }
  
       inline void set_deallocate_wait(const struct timeval & dealloc_wait)      inline Uint32 idleCount()
       {       {
          _deallocate_wait.tv_sec = dealloc_wait.tv_sec;          return _idleThreads.size();
          _deallocate_wait.tv_usec = dealloc_wait.tv_usec;  
       }       }
  
       inline struct timeval *get_deallocate_wait(struct timeval *buffer) const  
       {  
          if(buffer == 0)  
             throw NullPointer();  
          buffer->tv_sec = _deallocate_wait.tv_sec;  
          buffer->tv_usec = _deallocate_wait.tv_usec;  
          return buffer;  
       }  
   
       inline Uint32 running_count(void)  
       {  
          return _running.count();  
       }  
   
       inline Uint32 pool_count(void)  
         {  
           return _pool.count();  
         }  
       inline Uint32 dead_count(void)  
         {  
           return _dead.count();  
         }  
   
   
       static Boolean check_time(struct timeval *start, struct timeval *interval);  
   
       Boolean operator ==(const ThreadPool & p)  
       {  
          return operator==((const void *)&p);  
       }  
   
       Boolean operator ==(const void *p)  
       {  
          if((void *)this == p)  
             return true;  
          return false;  
       }  
   
       static void kill_idle_threads(void);  
   
    private:    private:
       ThreadPool(void);  
       Sint16 _max_threads;      ThreadPool();    // Unimplemented
       Sint16 _min_threads;      ThreadPool(const ThreadPool&);    // Unimplemented
       AtomicInt _current_threads;      ThreadPool& operator=(const ThreadPool&);    // Unimplemented
       struct timeval _allocate_wait;  
       struct timeval _deallocate_wait;      static ThreadReturnType PEGASUS_THREAD_CDECL _loop(void *);
       static PEGASUS_THREAD_RETURN PEGASUS_THREAD_CDECL _loop(void *);  
       static Boolean _timeIntervalExpired(
           struct timeval* start,
           struct timeval* interval);
   
       static void _deleteSemaphore(void* p);
   
       void _cleanupThread(Thread* thread);
       Thread* _initializeThread();
       void _addToIdleThreadsQueue(Thread* th);
   
       Sint16 _maxThreads;
       Sint16 _minThreads;
       AtomicInt _currentThreads;
       struct timeval _deallocateWait;
       char _key[17];       char _key[17];
       DQueue<Thread> _pool;      List<Thread, Mutex> _idleThreads;
       DQueue<Thread> _running;      List<Thread, Mutex> _runningThreads;
       DQueue<Thread> _dead;  
       AtomicInt _dying;       AtomicInt _dying;
   
       static void _sleep_sem_del(void *p);  
   
       Boolean _check_dealloc(struct timeval *start);  
       Thread *_init_thread(void) throw(IPCException);  
       void _link_pool(Thread *th) throw(IPCException);  
       static PEGASUS_THREAD_RETURN  _undertaker(void *);  
       static PEGASUS_THREAD_RETURN  _graveyard(Thread *);  
       static DQueue<ThreadPool> _pools;  
  };  };
  
  
   
   
 #if defined(PEGASUS_OS_TYPE_WINDOWS) #if defined(PEGASUS_OS_TYPE_WINDOWS)
 # include "ThreadWindows_inline.h" # include "ThreadWindows_inline.h"
 #elif defined(PEGASUS_PLATFORM_ZOS_ZSERIES_IBM) #elif defined(PEGASUS_PLATFORM_ZOS_ZSERIES_IBM)


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Removed from v.1.46  
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  Added in v.1.57.2.1

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