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Diff for /pegasus/src/Pegasus/Common/Thread.h between version 1.1.2.15 and 1.57.2.1

version 1.1.2.15, 2001/10/25 15:41:01 version 1.57.2.1, 2006/07/27 23:11:52
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 //%///////////-*-c++-*-//////////////////////////////////////////////////////  //%2006////////////////////////////////////////////////////////////////////////
 // //
 // Copyright (c) 2000, 2001 The Open group, BMC Software, Tivoli Systems, IBM  // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development
   // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems.
   // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.;
   // IBM Corp.; EMC Corporation, The Open Group.
   // Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.;
   // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2006 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; Symantec Corporation; The Open Group.
 // //
 // Permission is hereby granted, free of charge, to any person obtaining a copy // Permission is hereby granted, free of charge, to any person obtaining a copy
 // of this software and associated documentation files (the "Software"), to // of this software and associated documentation files (the "Software"), to
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 // Author: Mike Day (mdday@us.ibm.com) // Author: Mike Day (mdday@us.ibm.com)
 // //
 // Modified By: Markus Mueller // Modified By: Markus Mueller
   //              Roger Kumpf, Hewlett-Packard Company (roger_kumpf@hp.com)
   //              Amit K Arora, IBM (amita@in.ibm.com) for PEP#101
   //              David Dillard, VERITAS Software Corp.
   //                  (david.dillard@veritas.com)
   //              Sean Keenan, Hewlett-Packard Company (sean.keenan@hp.com)
   //              Josephine Eskaline Joyce, IBM (jojustin@in.ibm.com) for Bug#2393
 // //
 //%///////////////////////////////////////////////////////////////////////////// //%/////////////////////////////////////////////////////////////////////////////
  
   
 #ifndef Pegasus_Thread_h #ifndef Pegasus_Thread_h
 #define Pegasus_Thread_h #define Pegasus_Thread_h
 #include <Pegasus/Common/IPC.h>  
   #include <cstring>
 #include <Pegasus/Common/Config.h> #include <Pegasus/Common/Config.h>
 #include <Pegasus/Common/Exception.h>  #include <Pegasus/Common/AtomicInt.h>
 #include <Pegasus/Common/DQueue.h>  #include <Pegasus/Common/InternalException.h>
   #include <Pegasus/Common/AcceptLanguageList.h>
   #include <Pegasus/Common/Linkage.h>
   #include <Pegasus/Common/AutoPtr.h>
   #include <Pegasus/Common/List.h>
   #include <Pegasus/Common/Mutex.h>
   #include <Pegasus/Common/Semaphore.h>
   #include <Pegasus/Common/TSDKey.h>
  
 PEGASUS_NAMESPACE_BEGIN PEGASUS_NAMESPACE_BEGIN
  
 class PEGASUS_COMMON_LINKAGE cleanup_handler  class PEGASUS_COMMON_LINKAGE cleanup_handler : public Linkable
 { {
  
    public:    public:
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       ~cleanup_handler()  {; }       ~cleanup_handler()  {; }
  
    private:    private:
       void execute(void) { _routine(_arg); }        void execute() { _routine(_arg); }
       cleanup_handler();       cleanup_handler();
       void (*_routine)(void *);       void (*_routine)(void *);
       inline Boolean operator==(const void *key) const  
       {  
          if(key == (void *)_routine)  
             return true;  
          return false;  
       }  
       inline Boolean operator ==(const cleanup_handler & b) const  
       {  
          return(operator==((const void *)b._routine));  
       }  
       void *_arg;       void *_arg;
       PEGASUS_CLEANUP_HANDLE _cleanup_buffer;        ThreadCleanupType _cleanup_buffer;
       friend class DQueue<class cleanup_handler>;  
       friend class Thread;       friend class Thread;
 }; };
  
 /////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
  
 class PEGASUS_COMMON_LINKAGE SimpleThread  
 {  
   
    public:  
       SimpleThread( PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *start )(void *),  
                     void *parameter, Boolean detached );  
   
       ~SimpleThread();  
   
       void run(void);  
   
       Uint32 threadId(void);  
   
       // get the user parameter  
       void *get_parm(void);  
   
       // cancellation must be deferred (not asynchronous)  
       // for user-level threads the thread itself can decide  
       // when it should die.  
       void cancel(void);  
   
       void kill(int signum);  
   
       // cancel if there is a pending cancellation request  
       void test_cancel(void);  
   
       // for user-level threads  - put the calling thread  
       // to sleep and jump to the thread scheduler.  
       // platforms with preemptive scheduling and native threads  
       // can define this to be a no-op.  
       // platforms without preemptive scheduling like NetWare  
       // or gnu portable threads will have an existing  
       // routine that can be mapped to this method  
   
       void thread_switch(void);  
   
       // suspend this thread  
       void suspend(void) ;  
   
       // resume this thread  
       void resume(void) ;  
   
       void sleep(Uint32 msec) ;  
   
       // block the calling thread until this thread terminates  
       void join( PEGASUS_THREAD_RETURN *ret_val);  
   
   
       // stack of functions to be called when thread terminates  
       // will be called last in first out (LIFO)  
       void cleanup_push( void (*routine) (void *), void *parm );  
       void cleanup_pop(Boolean execute) ;  
   
       PEGASUS_THREAD_TYPE self(void) ;  
   
    private:  
       SimpleThread();  
   
       PEGASUS_THREAD_HANDLE _handle;  
       Boolean _is_detached;  
       Boolean _cancel_enabled;  
       Boolean _cancelled;  
   
       //PEGASUS_SEM_HANDLE _suspend_count;  
       Semaphore _suspend;  
   
       // always pass this * as the void * parameter to the thread  
       // store the user parameter in _thread_parm  
   
       PEGASUS_THREAD_RETURN  ( PEGASUS_THREAD_CDECL *_start)(void *) ;  
   
       void *_thread_parm;  
 } ;  
   
 ///////////////////////////////////////////////////////////////////////////////  
   
   
  
 class  PEGASUS_COMMON_LINKAGE thread_data  class  PEGASUS_COMMON_LINKAGE thread_data : public Linkable
 { {
  
    public:    public:
       static void default_delete(void *data);       static void default_delete(void *data);
  
       thread_data( Sint8 *key ) : _delete_func(NULL) , _data(NULL), _size(0)        thread_data( const char *key ) : _delete_func(NULL) , _data(NULL), _size(0)
       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          size_t keysize = strlen(key);          size_t keysize = strlen(key);
          _key = new Sint8 [keysize + 1];           _key.reset(new char[keysize + 1]);
          memcpy(_key, key, keysize);           memcpy(_key.get(), key, keysize);
          _key[keysize] = 0x00;           _key.get()[keysize] = 0x00;
  
       }       }
  
       thread_data(Sint8 *key, size_t size) : _delete_func(default_delete), _size(size)        thread_data(const char *key, size_t size) : _delete_func(default_delete), _size(size)
       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          size_t keysize = strlen(key);          size_t keysize = strlen(key);
          _key = new Sint8 [keysize + 1];           _key.reset(new char[keysize + 1]);
          memcpy(_key, key, keysize);           memcpy(_key.get(), key, keysize);
          _key[keysize] = 0x00;           _key.get()[keysize] = 0x00;
          _data = ::operator new(_size) ;          _data = ::operator new(_size) ;
  
       }       }
  
       thread_data(Sint8 *key, size_t size, void *data) : _delete_func(default_delete), _size(size)        thread_data(const char *key, size_t size, void *data) : _delete_func(default_delete), _size(size)
       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          PEGASUS_ASSERT(data != NULL);          PEGASUS_ASSERT(data != NULL);
          size_t keysize = strlen(key);          size_t keysize = strlen(key);
  
          _key = new Sint8[keysize + 1];           _key.reset(new char[keysize + 1]);
          memcpy(_key, key, keysize);           memcpy(_key.get(), key, keysize);
          _key[keysize] = 0x00;           _key.get()[keysize] = 0x00;
          _data = ::operator new(_size);          _data = ::operator new(_size);
          memcpy(_data, data, size);          memcpy(_data, data, size);
       }       }
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       {       {
          if( _data != NULL)          if( _data != NULL)
             if(_delete_func != NULL)             if(_delete_func != NULL)
               {
                _delete_func( _data );                _delete_func( _data );
          if( _key != NULL )              }
             delete [] _key;  
       }       }
  
       void put_data(void (*del)(void *), size_t size, void *data ) throw(NullPointer)        /**
          * This function is used to put data in thread space.
          *
          * Be aware that there is NOTHING in place to stop
          * other users of the thread to remove this data.
          * Or change the data.
          *
          * You, the developer has to make sure that there are
          * no situations in which this can arise (ie, have a
          * lock for the function which manipulates the TSD.
          *
          * @exception NullPointer
          */
         void put_data(void (*del)(void *), size_t size, void *data )
       {       {
          if(_data != NULL)          if(_data != NULL)
             if(_delete_func != NULL)             if(_delete_func != NULL)
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          return ;          return ;
       }       }
  
       size_t get_size(void) { return _size; }        size_t get_size() { return _size; }
  
         /**
          * This function is used to retrieve data from the
          * TSD, the thread specific data.
          *
          * Be aware that there is NOTHING in place to stop
          * other users of the thread to change the data you
          * get from this function.
          *
          * You, the developer has to make sure that there are
          * no situations in which this can arise (ie, have a
          * lock for the function which manipulates the TSD.
          */
       void get_data(void **data, size_t *size)       void get_data(void **data, size_t *size)
       {       {
          if(data == NULL || size == NULL)          if(data == NULL || size == NULL)
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       }       }
  
       void copy_data(void **buf, size_t *size) throw(BufferTooSmall, NullPointer)        // @exception NullPointer
         void copy_data(void **buf, size_t *size)
       {       {
          if((buf == NULL) || (size == NULL))          if((buf == NULL) || (size == NULL))
             throw NullPointer() ;             throw NullPointer() ;
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       inline Boolean operator==(const void *key) const       inline Boolean operator==(const void *key) const
       {       {
          if ( ! strcmp(_key, (Sint8 *)key))           if ( ! strcmp(_key.get(), reinterpret_cast<const char *>(key)))
             return(true);             return(true);
          return(false);          return(false);
       }       }
   
       inline Boolean operator==(const thread_data& b) const       inline Boolean operator==(const thread_data& b) const
       {       {
          return(operator==((const void *)b._key));           return(operator==(b._key.get()));
         }
   
         static bool equal(const thread_data* node, const void* key)
         {
            return ((thread_data*)node)->operator==(key);
       }       }
  
    private:    private:
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       thread_data();       thread_data();
       void *_data;       void *_data;
       size_t _size;       size_t _size;
       Sint8 *_key;        AutoArrayPtr<char> _key;
  
       friend class DQueue<thread_data>;  
       friend class Thread;       friend class Thread;
 }; };
  
  
 ///////////////////////////////////////////////////////////////////////////  enum ThreadStatus {
           PEGASUS_THREAD_OK = 1, /* No problems */
           PEGASUS_THREAD_INSUFFICIENT_RESOURCES, /* Can't allocate a thread. Not enough
                                           memory. Try again later */
           PEGASUS_THREAD_SETUP_FAILURE, /* Could not allocate into the thread specific
                                    data storage. */
           PEGASUS_THREAD_UNAVAILABLE  /* Service is being destroyed and no new threads can
                                  be provided. */
   };
  
 class PEGASUS_COMMON_LINKAGE ThreadPool;  ///////////////////////////////////////////////////////////////////////////
  
 class PEGASUS_COMMON_LINKAGE Thread  class PEGASUS_COMMON_LINKAGE Thread : public Linkable
 { {
   
    public:    public:
       Thread( PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *start )(void *),  
         Thread( ThreadReturnType (PEGASUS_THREAD_CDECL *start )(void *),
               void *parameter, Boolean detached );               void *parameter, Boolean detached );
  
       ~Thread();       ~Thread();
  
       void run(void);        /**
             Start the thread.
             @return PEGASUS_THREAD_OK if the thread is started successfully,
                     PEGASUS_THREAD_INSUFFICIENT_RESOURCES if the resources necessary
                     to start the thread are not currently available.
                     PEGASUS_THREAD_SETUP_FAILURE if the thread could not
                     be create properly - check the 'errno' value for specific operating
                     system return code.
          */
         ThreadStatus run();
  
       // get the user parameter       // get the user parameter
       inline void *get_parm(void) { return _thread_parm; }        inline void *get_parm() { return _thread_parm; }
   
       // send the thread a signal -- may not be appropriate due to Windows  
       //  void kill(int signum);  
  
       // cancellation must be deferred (not asynchronous)       // cancellation must be deferred (not asynchronous)
       // for user-level threads the thread itself can decide       // for user-level threads the thread itself can decide
       // when it should die.       // when it should die.
       void cancel(void);        void cancel();
  
       // cancel if there is a pending cancellation request       // cancel if there is a pending cancellation request
       void test_cancel(void);        void test_cancel();
   
         Boolean is_cancelled();
  
       // for user-level threads  - put the calling thread       // for user-level threads  - put the calling thread
       // to sleep and jump to the thread scheduler.       // to sleep and jump to the thread scheduler.
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       // or gnu portable threads will have an existing       // or gnu portable threads will have an existing
       // routine that can be mapped to this method       // routine that can be mapped to this method
  
       void thread_switch(void);        void thread_switch();
  
 #ifdef PEGASUS_PLATFORM_LINUX_IX86_GNU  #if defined(PEGASUS_PLATFORM_LINUX_GENERIC_GNU)
       // suspend this thread       // suspend this thread
       void suspend(void) ;        void suspend();
  
       // resume this thread       // resume this thread
       void resume(void) ;        void resume();
 #endif #endif
  
       void sleep(Uint32 msec) ;        static void sleep(Uint32 msec);
  
       // block the calling thread until this thread terminates       // block the calling thread until this thread terminates
       void join( void );        void join();
       void thread_init(void);        void thread_init();
  
       // thread routine needs to call this function when       // thread routine needs to call this function when
       // it is ready to exit       // it is ready to exit
       void exit_self(PEGASUS_THREAD_RETURN return_code) ;        void exit_self(ThreadReturnType return_code);
  
       // stack of functions to be called when thread terminates       // stack of functions to be called when thread terminates
       // will be called last in first out (LIFO)       // will be called last in first out (LIFO)
       void cleanup_push( void (*routine) (void *), void *parm ) throw(IPCException);        // @exception IPCException
       void cleanup_pop(Boolean execute = true) throw(IPCException);        void cleanup_push(void (*routine) (void *), void *parm);
   
         // @exception IPCException
         void cleanup_pop(Boolean execute = true);
  
       // create and initialize a tsd       // create and initialize a tsd
       inline void create_tsd(Sint8 *key, int size, void *buffer) throw(IPCException)        // @exception IPCException
         inline void create_tsd(const char *key, int size, void *buffer)
       {       {
          thread_data *tsd = new thread_data(key, size, buffer);          AutoPtr<thread_data> tsd(new thread_data(key, size, buffer));
          try { _tsd.insert_first(tsd); }          _tsd.insert_front(tsd.get());
          catch(IPCException& e) { e = e; delete tsd; throw; }          tsd.release();
       }       }
  
       // get the buffer associated with the key       // get the buffer associated with the key
       // NOTE: this call leaves the tsd LOCKED !!!!       // NOTE: this call leaves the tsd LOCKED !!!!
       inline void *reference_tsd(Sint8 *key) throw(IPCException)        // @exception IPCException
         inline void *reference_tsd(const char *key)
       {       {
          _tsd.lock();          _tsd.lock();
          thread_data *tsd = _tsd.reference((void *)key);           thread_data *tsd = _tsd.find(thread_data::equal, key);
          if(tsd != NULL)          if(tsd != NULL)
             return( (void *)(tsd->_data) );             return( (void *)(tsd->_data) );
          else          else
             return(NULL);             return(NULL);
       }       }
  
       inline void *try_reference_tsd(Sint8 *key) throw(IPCException)        // @exception IPCException
         inline void *try_reference_tsd(const char *key)
       {       {
          _tsd.try_lock();          _tsd.try_lock();
          thread_data *tsd = _tsd.reference((void *)key);           thread_data *tsd = _tsd.find(thread_data::equal, key);
          if(tsd != NULL)          if(tsd != NULL)
             return((void *)(tsd->_data) );             return((void *)(tsd->_data) );
          else          else
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       // release the lock held on the tsd       // release the lock held on the tsd
       // NOTE: assumes a corresponding and prior call to reference_tsd() !!!       // NOTE: assumes a corresponding and prior call to reference_tsd() !!!
       inline void dereference_tsd(void) throw(IPCException)        // @exception IPCException
         inline void dereference_tsd()
       {       {
          _tsd.unlock();          _tsd.unlock();
       }       }
  
       // delete the tsd associated with the key       // delete the tsd associated with the key
       inline void delete_tsd(Sint8 *key) throw(IPCException)        // @exception IPCException
       {        inline void delete_tsd(const char *key)
          thread_data *tsd = _tsd.remove((void *)key);  
          if(tsd != NULL)  
             delete tsd;  
       }  
   
       inline void *remove_tsd(Sint8 *key) throw(IPCException)  
       {       {
          return(_tsd.remove((void *)key));           AutoPtr<thread_data> tsd(_tsd.remove(thread_data::equal, key));
       }       }
  
       inline void empty_tsd(void) throw(IPCException)        // @exception IPCException
         inline void empty_tsd()
       {       {
          _tsd.empty_list();           _tsd.clear();
       }       }
  
       // create or re-initialize tsd associated with the key       // create or re-initialize tsd associated with the key
       // if the tsd already exists, return the existing buffer        // if the tsd already exists, delete the existing buffer
       thread_data *put_tsd(Sint8 *key, void (*delete_func)(void *), Uint32 size, void *value)        // @exception IPCException
          throw(IPCException)        void put_tsd(const char *key, void (*delete_func)(void *), Uint32 size, void *value)
   
       {       {
          PEGASUS_ASSERT(key != NULL);          PEGASUS_ASSERT(key != NULL);
          PEGASUS_ASSERT(delete_func != NULL);           AutoPtr<thread_data> tsd;
          thread_data *tsd ;           tsd.reset(_tsd.remove(thread_data::equal, key));  // may throw an IPC exception
          tsd = _tsd.remove((void *)key);  // may throw an IPC exception           tsd.reset();
          thread_data *ntsd = new thread_data(key);           AutoPtr<thread_data> ntsd(new thread_data(key));
          ntsd->put_data(delete_func, size, value);          ntsd->put_data(delete_func, size, value);
          try { _tsd.insert_first(ntsd); }           try { _tsd.insert_front(ntsd.get()); }
          catch(IPCException& e) { e = e; delete ntsd; throw; }           catch(IPCException& e) { e = e; throw; }
          return(tsd);           ntsd.release();
       }       }
       inline PEGASUS_THREAD_RETURN get_exit(void) { return _exit_code; }        inline ThreadReturnType get_exit() { return _exit_code; }
       inline PEGASUS_THREAD_TYPE self(void) {return pegasus_thread_self(); }        inline ThreadType self() {return Threads::self(); }
  
       PEGASUS_THREAD_HANDLE getThreadHandle() {return _handle;}        ThreadHandle getThreadHandle() {return _handle;}
  
       inline Boolean operator==(const void *key) const        void detach();
       {  
          if ( (void *)this == key)        //
             return(true);        //  Gets the Thread object associated with the caller's thread.
          return(false);        //  Note: this may return NULL if no Thread object is associated
       }        //  with the caller's thread.
       inline Boolean operator==(const Thread & b) const        //
       {        static Thread * getCurrent();  // l10n
          return(operator==((const void *)&b ));  
       }        //
         //  Sets the Thread object associated with the caller's thread.
         //  Note: the Thread object must be placed on the heap.
         //
         static void setCurrent(Thread * thrd); // l10n
   
         //
         //  Gets the AcceptLanguageList object associated with the caller's
         //  Thread.
         //  Note: this may return NULL if no Thread object, or no
         //  AcceptLanguageList object, is associated with the caller's thread.
         //
         static AcceptLanguageList * getLanguages(); //l10n
   
         //
         //  Sets the AcceptLanguageList object associated with the caller's
         //  Thread.
         //  Note: a Thread object must have been previously associated with
         //  the caller's thread.
         //  Note: the AcceptLanguageList object must be placed on the heap.
         //
         static void setLanguages(AcceptLanguageList *langs); //l10n
   
         //
         //  Removes the AcceptLanguageList object associated with the caller's
         //  Thread.
         //
         static void clearLanguages(); //l10n
  
    private:    private:
       Thread();       Thread();
       inline void create_tsd(Sint8 *key ) throw(IPCException)  
         static Sint8 initializeKey();  // l10n
   
         // @exception IPCException
         inline void create_tsd(const char *key )
       {       {
          thread_data *tsd = new thread_data(key);           AutoPtr<thread_data> tsd(new thread_data(key));
          try { _tsd.insert_first(tsd); }           _tsd.insert_front(tsd.get());
          catch(IPCException& e) { e = e; delete tsd; throw; }           tsd.release();
       }       }
       PEGASUS_THREAD_HANDLE _handle;        ThreadHandle _handle;
       Boolean _is_detached;       Boolean _is_detached;
       Boolean _cancel_enabled;       Boolean _cancel_enabled;
       Boolean _cancelled;       Boolean _cancelled;
  
       PEGASUS_SEM_HANDLE _suspend_count;  
   
       // always pass this * as the void * parameter to the thread       // always pass this * as the void * parameter to the thread
       // store the user parameter in _thread_parm       // store the user parameter in _thread_parm
  
       PEGASUS_THREAD_RETURN  ( PEGASUS_THREAD_CDECL *_start)(void *) ;        ThreadReturnType  ( PEGASUS_THREAD_CDECL *_start)(void *);
       DQueue<class cleanup_handler> _cleanup;        List<cleanup_handler, Mutex> _cleanup;
       DQueue<class thread_data> _tsd;        List<thread_data, Mutex> _tsd;
  
       void *_thread_parm;       void *_thread_parm;
       PEGASUS_THREAD_RETURN _exit_code;        ThreadReturnType _exit_code;
       static Boolean _signals_blocked;       static Boolean _signals_blocked;
       friend class ThreadPool;        static TSDKeyType _platform_thread_key;  //l10n
         static Boolean _key_initialized; // l10n
         static Boolean _key_error; // l10n
 } ; } ;
  
  
Line 433 
Line 447 
 { {
    public:    public:
  
       ThreadPool(Sint16 initial_size,      /**
                  Sint16 max,          Constructs a new ThreadPool object.
                  Sint16 min,          @param initialSize The number of threads that are initially added to
                  Sint8 *key);              the thread pool.
           @param key A name for this thread pool that can be used to determine
       ~ThreadPool(void);              equality of two thread pool objects.  Only the first 16 characters
       void allocate_and_awaken(void *parm,              of this value are used.
                                PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *work)(void *))          @param minThreads The minimum number of threads that should be
          throw(IPCException);              contained in this thread pool at any given time.
           @param maxThreads The maximum number of threads that should be
               contained in this thread pool at any given time.
           @param deallocateWait The minimum time that a thread should be idle
               before it is removed from the pool and cleaned up.
        */
       ThreadPool(
           Sint16 initialSize,
           const char* key,
           Sint16 minThreads,
           Sint16 maxThreads,
           struct timeval& deallocateWait);
   
       /**
           Destructs the ThreadPool object.
        */
       ~ThreadPool();
   
       /**
           Allocate and start a thread to do a unit of work.
           @param parm A generic parameter to pass to the thread
           @param work A pointer to the function that is to be executed by
                       the thread
           @param blocking A pointer to an optional semaphore which, if
                           specified, is signaled after the thread finishes
                           executing the work function
           @return PEGASUS_THREAD_OK if the thread is started successfully,
                   PEGASUS_THREAD_INSUFFICIENT_RESOURCES  if the
                   resources necessary to start the thread are not currently
                   available.  PEGASUS_THREAD_SETUP_FAILURE if the thread
                   could not be setup properly. PEGASUS_THREAD_UNAVAILABLE
                   if this service is shutting down and no more threads can
                   be allocated.
           @exception IPCException
        */
       ThreadStatus allocate_and_awaken(
           void* parm,
           ThreadReturnType (PEGASUS_THREAD_CDECL* work)(void *),
           Semaphore* blocking = 0);
   
       /**
           Cleans up idle threads if they have been running longer than the
           deallocate_wait configuration and more than the configured
           minimum number of threads is running.
           @return The number of threads that were cleaned up.
           @exception IPCException
        */
       Uint32 cleanupIdleThreads();
  
       void get_key(Sint8 *buf, int bufsize);       void get_key(Sint8 *buf, int bufsize);
  
       // accessors for min, max, wait      inline void setMinThreads(Sint16 min)
       {
           _minThreads = min;
       }
   
       inline Sint16 getMinThreads() const
       {
           return _minThreads;
       }
   
       inline void setMaxThreads(Sint16 max)
       {
           _maxThreads = max;
       }
   
       inline Sint16 getMaxThreads() const
       {
           return _maxThreads;
       }
   
       inline Uint32 runningCount()
       {
           return _runningThreads.size();
       }
   
       inline Uint32 idleCount()
       {
           return _idleThreads.size();
       }
  
    private:    private:
       ThreadPool(void);  
       Sint16 _max_threads;  
       Sint16 _min_threads;  
       AtomicInt _current_threads;  
       struct timeval _allocate_wait;  
       struct timeval _deallocate_wait;  
       struct timeval _deadlock_detect;  
       static PEGASUS_THREAD_RETURN PEGASUS_THREAD_CDECL _loop(void *);  
       Semaphore _waiters;  
       Sint8 _key[17];  
       Semaphore _pool_sem;  
       DQueue<Thread>_pool;  
       DQueue<Thread>_running;  
       AtomicInt _dying;  
  
       void _kill_dead_threads(DQueue<Thread> *q, Boolean (*check)(struct timeval *))      ThreadPool();    // Unimplemented
          throw(IPCException);      ThreadPool(const ThreadPool&);    // Unimplemented
       static void _sleep_sem_del(void *p);      ThreadPool& operator=(const ThreadPool&);    // Unimplemented
       static Boolean _check_time(struct timeval *start, struct timeval *interval);  
       void _check_deadlock(struct timeval *start) throw(Deadlock);      static ThreadReturnType PEGASUS_THREAD_CDECL _loop(void *);
       Boolean _check_deadlock_no_throw(struct timeval *start);  
       Boolean _check_dealloc(struct timeval *start);      static Boolean _timeIntervalExpired(
       Thread *_init_thread(void) throw(IPCException);          struct timeval* start,
       void _link_pool(Thread *th) throw(IPCException);          struct timeval* interval);
   
       static void _deleteSemaphore(void* p);
   
       void _cleanupThread(Thread* thread);
       Thread* _initializeThread();
       void _addToIdleThreadsQueue(Thread* th);
   
       Sint16 _maxThreads;
       Sint16 _minThreads;
       AtomicInt _currentThreads;
       struct timeval _deallocateWait;
       char _key[17];
       List<Thread, Mutex> _idleThreads;
       List<Thread, Mutex> _runningThreads;
       AtomicInt _dying;
 }; };
  
   
   #if defined(PEGASUS_OS_TYPE_WINDOWS)
   # include "ThreadWindows_inline.h"
   #elif defined(PEGASUS_PLATFORM_ZOS_ZSERIES_IBM)
   # include "ThreadzOS_inline.h"
   #elif defined(PEGASUS_OS_TYPE_UNIX)
   # include "ThreadUnix_inline.h"
   #elif defined(PEGASUS_OS_VMS)
   # include "ThreadVms_inline.h"
   #endif
   
 PEGASUS_NAMESPACE_END PEGASUS_NAMESPACE_END
  
 #endif // Pegasus_Thread_h #endif // Pegasus_Thread_h


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