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Diff for /pegasus/src/Pegasus/Common/Thread.h between version 1.1 and 1.2

version 1.1, 2001/07/30 12:06:14 version 1.2, 2001/12/13 14:54:04
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   //%///////////-*-c++-*-//////////////////////////////////////////////////////
   //
   // Copyright (c) 2000, 2001 The Open group, BMC Software, Tivoli Systems, IBM
   //
   // Permission is hereby granted, free of charge, to any person obtaining a copy
   // of this software and associated documentation files (the "Software"), to
   // deal in the Software without restriction, including without limitation the
   // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
   // sell copies of the Software, and to permit persons to whom the Software is
   // furnished to do so, subject to the following conditions:
   //
   // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN
   // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED
   // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
   // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
   // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
   // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
   // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
   // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   //
   //==============================================================================
   //
   // Author: Mike Day (mdday@us.ibm.com)
   //
   // Modified By: Markus Mueller
   //
   //%/////////////////////////////////////////////////////////////////////////////
   
   
   #ifndef Pegasus_Thread_h
   #define Pegasus_Thread_h
   #include <Pegasus/Common/Config.h>
   #include <Pegasus/Common/Exception.h>
   #include <Pegasus/Common/DQueue.h>
   
   PEGASUS_NAMESPACE_BEGIN
   
   class PEGASUS_COMMON_LINKAGE cleanup_handler
   {
   
      public:
         cleanup_handler( void (*routine)(void *), void *arg  ) : _routine(routine), _arg(arg)  {}
         ~cleanup_handler()  {; }
         inline Boolean operator==(const void *key) const
         {
            if(key == (void *)_routine)
               return true;
            return false;
         }
         inline Boolean operator ==(const cleanup_handler & b) const
         {
            return(operator==((const void *)b._routine));
         }
      private:
         void execute(void) { _routine(_arg); }
         cleanup_handler();
         void (*_routine)(void *);
   
         void *_arg;
         PEGASUS_CLEANUP_HANDLE _cleanup_buffer;
         friend class DQueue<class cleanup_handler>;
         friend class Thread;
   };
   
   ///////////////////////////////////////////////////////////////////////////////
   
   
   class  PEGASUS_COMMON_LINKAGE thread_data
   {
   
      public:
         static void default_delete(void *data);
   
         thread_data( Sint8 *key ) : _delete_func(NULL) , _data(NULL), _size(0)
         {
            PEGASUS_ASSERT(key != NULL);
            size_t keysize = strlen(key);
            _key = new Sint8 [keysize + 1];
            memcpy(_key, key, keysize);
            _key[keysize] = 0x00;
   
         }
   
         thread_data(Sint8 *key, size_t size) : _delete_func(default_delete), _size(size)
         {
            PEGASUS_ASSERT(key != NULL);
            size_t keysize = strlen(key);
            _key = new Sint8 [keysize + 1];
            memcpy(_key, key, keysize);
            _key[keysize] = 0x00;
            _data = ::operator new(_size) ;
   
         }
   
         thread_data(Sint8 *key, size_t size, void *data) : _delete_func(default_delete), _size(size)
         {
            PEGASUS_ASSERT(key != NULL);
            PEGASUS_ASSERT(data != NULL);
            size_t keysize = strlen(key);
   
            _key = new Sint8[keysize + 1];
            memcpy(_key, key, keysize);
            _key[keysize] = 0x00;
            _data = ::operator new(_size);
            memcpy(_data, data, size);
         }
   
         ~thread_data()
         {
            if( _data != NULL)
               if(_delete_func != NULL)
                  _delete_func( _data );
            if( _key != NULL )
               delete [] _key;
         }
   
         void put_data(void (*del)(void *), size_t size, void *data ) throw(NullPointer)
         {
            if(_data != NULL)
               if(_delete_func != NULL)
                  _delete_func(_data);
   
            _delete_func = del;
            _data = data;
            _size = size;
            return ;
         }
   
         size_t get_size(void) { return _size; }
   
         void get_data(void **data, size_t *size)
         {
            if(data == NULL || size == NULL)
               throw NullPointer();
   
            *data = _data;
            *size = _size;
            return;
   
         }
   
         void copy_data(void **buf, size_t *size) throw(BufferTooSmall, NullPointer)
         {
            if((buf == NULL) || (size == NULL))
               throw NullPointer() ;
            *buf = ::operator new(_size);
            *size = _size;
            memcpy(*buf, _data, _size);
            return;
         }
   
         inline Boolean operator==(const void *key) const
         {
            if ( ! strcmp(_key, (Sint8 *)key))
               return(true);
            return(false);
         }
         inline Boolean operator==(const thread_data& b) const
         {
            return(operator==((const void *)b._key));
         }
   
      private:
         void (*_delete_func) (void *data) ;
         thread_data();
         void *_data;
         size_t _size;
         Sint8 *_key;
   
         friend class DQueue<thread_data>;
         friend class Thread;
   };
   
   
   ///////////////////////////////////////////////////////////////////////////
   
   class PEGASUS_COMMON_LINKAGE ThreadPool;
   
   class PEGASUS_COMMON_LINKAGE Thread
   {
   
      public:
         Thread( PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *start )(void *),
                 void *parameter, Boolean detached );
   
         ~Thread();
   
         void run(void);
   
         // get the user parameter
         inline void *get_parm(void) { return _thread_parm; }
   
         // send the thread a signal -- may not be appropriate due to Windows
         //  void kill(int signum);
   
         // cancellation must be deferred (not asynchronous)
         // for user-level threads the thread itself can decide
         // when it should die.
         void cancel(void);
   
         // cancel if there is a pending cancellation request
         void test_cancel(void);
   
         // for user-level threads  - put the calling thread
         // to sleep and jump to the thread scheduler.
         // platforms with preemptive scheduling and native threads
         // can define this to be a no-op.
         // platforms without preemptive scheduling like NetWare
         // or gnu portable threads will have an existing
         // routine that can be mapped to this method
   
         void thread_switch(void);
   
   #ifdef PEGASUS_PLATFORM_LINUX_IX86_GNU
         // suspend this thread
         void suspend(void) ;
   
         // resume this thread
         void resume(void) ;
   #endif
   
         static void sleep(Uint32 msec) ;
   
         // block the calling thread until this thread terminates
         void join( void );
         void thread_init(void);
   
         // thread routine needs to call this function when
         // it is ready to exit
         void exit_self(PEGASUS_THREAD_RETURN return_code) ;
   
         // stack of functions to be called when thread terminates
         // will be called last in first out (LIFO)
         void cleanup_push( void (*routine) (void *), void *parm ) throw(IPCException);
         void cleanup_pop(Boolean execute = true) throw(IPCException);
   
         // create and initialize a tsd
         inline void create_tsd(Sint8 *key, int size, void *buffer) throw(IPCException)
         {
            thread_data *tsd = new thread_data(key, size, buffer);
            try { _tsd.insert_first(tsd); }
            catch(IPCException& e) { e = e; delete tsd; throw; }
         }
   
         // get the buffer associated with the key
         // NOTE: this call leaves the tsd LOCKED !!!!
         inline void *reference_tsd(Sint8 *key) throw(IPCException)
         {
            _tsd.lock();
            thread_data *tsd = _tsd.reference((void *)key);
            if(tsd != NULL)
               return( (void *)(tsd->_data) );
            else
               return(NULL);
         }
   
         inline void *try_reference_tsd(Sint8 *key) throw(IPCException)
         {
            _tsd.try_lock();
            thread_data *tsd = _tsd.reference((void *)key);
            if(tsd != NULL)
               return((void *)(tsd->_data) );
            else
               return(NULL);
         }
   
   
         // release the lock held on the tsd
         // NOTE: assumes a corresponding and prior call to reference_tsd() !!!
         inline void dereference_tsd(void) throw(IPCException)
         {
            _tsd.unlock();
         }
   
         // delete the tsd associated with the key
         inline void delete_tsd(Sint8 *key) throw(IPCException)
         {
            thread_data *tsd = _tsd.remove((void *)key);
            if(tsd != NULL)
               delete tsd;
         }
   
         inline void *remove_tsd(Sint8 *key) throw(IPCException)
         {
            return(_tsd.remove((void *)key));
         }
   
         inline void empty_tsd(void) throw(IPCException)
         {
            _tsd.empty_list();
         }
   
         // create or re-initialize tsd associated with the key
         // if the tsd already exists, return the existing buffer
         thread_data *put_tsd(Sint8 *key, void (*delete_func)(void *), Uint32 size, void *value)
            throw(IPCException)
   
         {
            PEGASUS_ASSERT(key != NULL);
            thread_data *tsd ;
            tsd = _tsd.remove((void *)key);  // may throw an IPC exception
            thread_data *ntsd = new thread_data(key);
            ntsd->put_data(delete_func, size, value);
            try { _tsd.insert_first(ntsd); }
            catch(IPCException& e) { e = e; delete ntsd; throw; }
            return(tsd);
         }
         inline PEGASUS_THREAD_RETURN get_exit(void) { return _exit_code; }
         inline PEGASUS_THREAD_TYPE self(void) {return pegasus_thread_self(); }
   
         PEGASUS_THREAD_HANDLE getThreadHandle() {return _handle;}
   
         inline Boolean operator==(const void *key) const
         {
            if ( (void *)this == key)
               return(true);
            return(false);
         }
         inline Boolean operator==(const Thread & b) const
         {
            return(operator==((const void *)&b ));
         }
   
         void detach(void);
   
      private:
         Thread();
         inline void create_tsd(Sint8 *key ) throw(IPCException)
         {
            thread_data *tsd = new thread_data(key);
            try { _tsd.insert_first(tsd); }
            catch(IPCException& e) { e = e; delete tsd; throw; }
         }
         PEGASUS_THREAD_HANDLE _handle;
         Boolean _is_detached;
         Boolean _cancel_enabled;
         Boolean _cancelled;
   
         PEGASUS_SEM_HANDLE _suspend_count;
   
         // always pass this * as the void * parameter to the thread
         // store the user parameter in _thread_parm
   
         PEGASUS_THREAD_RETURN  ( PEGASUS_THREAD_CDECL *_start)(void *) ;
         DQueue<class cleanup_handler> _cleanup;
         DQueue<class thread_data> _tsd;
   
         void *_thread_parm;
         PEGASUS_THREAD_RETURN _exit_code;
         static Boolean _signals_blocked;
         friend class ThreadPool;
   } ;
   
   
   class PEGASUS_COMMON_LINKAGE ThreadPool
   {
      public:
   
         ThreadPool(Sint16 initial_size,
                    Sint8 *key,
                    Sint16 min,
                    Sint16 max,
                    struct timeval & alloc_wait,
                    struct timeval & dealloc_wait,
                    struct timeval & deadlock_detect);
   
         ~ThreadPool(void);
         void allocate_and_awaken(void *parm,
                                  PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *work)(void *))
            throw(IPCException);
   
         void kill_dead_threads( void )
            throw(IPCException);
   
         void get_key(Sint8 *buf, int bufsize);
   
         inline Boolean operator==(const void *key) const
         {
            if ( ! strncmp( reinterpret_cast<Sint8 *>(const_cast<void *>(key)), _key, 16  ))
               return(true);
            return(false);
         }
         inline Boolean operator==(const ThreadPool & b) const
         {
            return(operator==((const void *) b._key ));
         }
   
         inline void set_min_threads(Sint16 min)
         {
            _min_threads = min;
         }
   
         inline Sint16 get_min_threads(void) const
         {
            return _min_threads;
         }
   
         inline void set_max_threads(Sint16 max)
         {
            _max_threads = max;
         }
   
         inline Sint16 get_max_threads(void) const
         {
            return _max_threads;
         }
   
         inline void set_allocate_wait(const struct timeval & alloc_wait)
         {
            _allocate_wait.tv_sec = alloc_wait.tv_sec;
            _allocate_wait.tv_usec = alloc_wait.tv_usec;
         }
   
         inline struct timeval *get_allocate_wait(struct timeval *buffer) const
         {
            if(buffer == 0)
               throw NullPointer();
            buffer->tv_sec = _allocate_wait.tv_sec;
            buffer->tv_usec = _allocate_wait.tv_usec;
            return buffer;
         }
   
         inline void set_deallocate_wait(const struct timeval & dealloc_wait)
         {
            _deallocate_wait.tv_sec = dealloc_wait.tv_sec;
            _deallocate_wait.tv_usec = dealloc_wait.tv_usec;
         }
   
         inline struct timeval *get_deallocate_wait(struct timeval *buffer) const
         {
            if(buffer == 0)
               throw NullPointer();
            buffer->tv_sec = _deallocate_wait.tv_sec;
            buffer->tv_usec = _deallocate_wait.tv_usec;
            return buffer;
         }
   
         inline void set_deadlock_detect(const struct timeval & deadlock)
         {
            _deadlock_detect.tv_sec = deadlock.tv_sec;
            _deadlock_detect.tv_usec = deadlock.tv_usec;
         }
   
         inline struct timeval * get_deadlock_detect(struct timeval *buffer) const
         {
            if(buffer == 0)
               throw NullPointer();
            buffer->tv_sec = _deadlock_detect.tv_sec;
            buffer->tv_usec = _deadlock_detect.tv_usec;
            return buffer;
         }
   
         inline Uint32 running_count(void)
         {
            return _running.count();
         }
   
         static Boolean check_time(struct timeval *start, struct timeval *interval);
   
      private:
         ThreadPool(void);
         Sint16 _max_threads;
         Sint16 _min_threads;
         AtomicInt _current_threads;
         struct timeval _allocate_wait;
         struct timeval _deallocate_wait;
         struct timeval _deadlock_detect;
         static PEGASUS_THREAD_RETURN PEGASUS_THREAD_CDECL _loop(void *);
         Semaphore _waiters;
         Sint8 _key[17];
         Semaphore _pool_sem;
         DQueue<Thread> _pool;
         DQueue<Thread> _running;
         DQueue<Thread> _dead;
         AtomicInt _dying;
   
   
         static void _sleep_sem_del(void *p);
   
         void _check_deadlock(struct timeval *start) throw(Deadlock);
         Boolean _check_deadlock_no_throw(struct timeval *start);
         Boolean _check_dealloc(struct timeval *start);
         Thread *_init_thread(void) throw(IPCException);
         void _link_pool(Thread *th) throw(IPCException);
         static PEGASUS_THREAD_RETURN  _undertaker(void *);
   
    };
   
   
   inline void ThreadPool::_sleep_sem_del(void *p)
   {
      if(p != 0)
      {
         delete (Semaphore *)p;
      }
   }
   
   inline void ThreadPool::_check_deadlock(struct timeval *start) throw(Deadlock)
   {
      if (true == check_time(start, &_deadlock_detect))
         throw Deadlock(pegasus_thread_self());
      return;
   }
   
   
   inline Boolean ThreadPool::_check_deadlock_no_throw(struct timeval *start)
   {
      return(check_time(start, &_deadlock_detect));
   }
   
   inline Boolean ThreadPool::_check_dealloc(struct timeval *start)
   {
      return(check_time(start, &_deallocate_wait));
   }
   
   inline Thread *ThreadPool::_init_thread(void) throw(IPCException)
   {
      Thread *th = (Thread *) new Thread(&_loop, this, false);
      // allocate a sleep semaphore and pass it in the thread context
      // initial count is zero, loop function will sleep until
      // we signal the semaphore
      Semaphore *sleep_sem = (Semaphore *) new Semaphore(0);
      th->put_tsd("sleep sem", &_sleep_sem_del, sizeof(Semaphore), (void *)sleep_sem);
      struct timeval *dldt = (struct timeval *) ::operator new(sizeof(struct timeval));
      th->put_tsd("deadlock timer", thread_data::default_delete, sizeof(struct timeval), (void *)dldt);
      // thread will enter _loop(void *) and sleep on sleep_sem until we signal it
      th->run();
      _current_threads++;
      return th;
   }
   
   inline void ThreadPool::_link_pool(Thread *th) throw(IPCException)
   {
      if(th == 0)
         throw NullPointer();
      _pool.insert_first(th);
      _pool_sem.signal();
   }
   
   
   #if defined(PEGASUS_OS_TYPE_WINDOWS)
   # include "ThreadWindows_inline.h"
   #elif defined(PEGASUS_OS_TYPE_UNIX)
   # include "ThreadUnix_inline.h"
   #endif
   
   PEGASUS_NAMESPACE_END
   
   #endif // Pegasus_Thread_h


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