version 1.29, 2002/09/20 02:06:18
|
version 1.30, 2003/02/13 14:53:10
|
|
|
PEG_METHOD_EXIT(); | PEG_METHOD_EXIT(); |
myself->exit_self(0); | myself->exit_self(0); |
} | } |
|
catch(...) |
|
{ |
|
PEG_METHOD_EXIT(); |
|
myself->exit_self(0); |
|
} |
|
|
if(sleep_sem == 0 || deadlock_timer == 0) | if(sleep_sem == 0 || deadlock_timer == 0) |
{ | { |
PEG_METHOD_EXIT(); | PEG_METHOD_EXIT(); |
|
|
// first go thread the dead q and clean it up as much as possible | // first go thread the dead q and clean it up as much as possible |
while(_dead.count() > 0) | while(_dead.count() > 0) |
{ | { |
|
PEGASUS_STD(cout) << "ThreadPool:: removing and joining dead thread" << PEGASUS_STD(endl); |
Thread *dead = _dead.remove_first(); | Thread *dead = _dead.remove_first(); |
if(dead == 0) | if(dead == 0) |
throw NullPointer(); | throw NullPointer(); |
if(dead->_handle.thid != 0) |
dead->join(); |
{ |
|
dead->detach(); |
|
destroy_thread(dead->_handle.thid, 0); |
|
dead->_handle.thid = 0; |
|
while(dead->_cleanup.count() ) |
|
{ |
|
// this may throw a permission exception, |
|
// which I will remove from the code prior to stabilizing |
|
dead->cleanup_pop(true); |
|
} |
|
} |
|
delete dead; | delete dead; |
pegasus_sleep(1); |
|
} | } |
| |
DQueue<Thread> * map[2] = | DQueue<Thread> * map[2] = |
|
|
int i = 0; | int i = 0; |
AtomicInt needed(0); | AtomicInt needed(0); |
| |
// for( ; i < 2; i++) << Fri Sep 13 12:49:46 2002 mdd >> |
|
// This change prevents the thread pool from killing hung threads. |
|
// The definition of a hung thread is one that has been on the run queue for too long. |
|
// "too long" is defined as a time interval that is set when the thread pool is created. |
|
// Cancelling "hung" threads has proved to be problematic. |
|
|
|
// With this change the thread pool will not cancel hung threads. This may prevent a |
|
// crash depending upon the state of the hung thread. It will cause the thread to hang |
|
// around and not do anything besides waste space. |
|
|
|
// Idle threads, those that have not executed a routine for a time interval, continue to be |
|
// destroyed. This is normal and should not cause any problems. |
|
| |
for( ; i < 1; i++) |
for( ; i < 2; i++) |
{ | { |
q = map[i]; | q = map[i]; |
if(q->count() > 0 ) | if(q->count() > 0 ) |
|
|
| |
th = q->remove_no_lock((void *)th); | th = q->remove_no_lock((void *)th); |
| |
// ATTN-DME-P3-20020919 This code assumes that the thread being |
|
// killed is 'alive' and available to respond to a terminate |
|
// request quickly. Since this code is only processing threads |
|
// on the _pool (i.e., idle) queue this assumption is currently |
|
// valid. However, this code should not be called if the |
|
// thread is truly 'hung' or executing a long running request |
|
// because it will cause this thread to wait. |
|
|
|
if(th != 0) | if(th != 0) |
{ | { |
|
if( i == 0 ) |
|
{ |
th->delete_tsd("work func"); | th->delete_tsd("work func"); |
th->put_tsd("work func", NULL, | th->put_tsd("work func", NULL, |
sizeof( PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *)(void *)), | sizeof( PEGASUS_THREAD_RETURN (PEGASUS_THREAD_CDECL *)(void *)), |
|
|
throw NullPointer(); | throw NullPointer(); |
} | } |
| |
#ifdef DO_NOT_IMPLEMENT_THREAD_POOL_FIX |
|
// The above code activates an idle thread to run the |
|
// _undertaker method. This will cause the thread to |
|
// terminate. The issue with placing this |
|
// thread on the _dead queue is that it creates a timing |
|
// problem. If the kill_dead_threads procedure is called |
|
// before this thread has a chance to execute, or while |
|
// this thread is executing, the thread object may be |
|
// deleted prematurely. This can cause the CIM Server |
|
// or the ThreadPool test to core dump or hang. |
|
// |
|
// put the thread on the dead list |
|
_dead.insert_first(th); |
|
bodies++; | bodies++; |
sleep_sem->signal(); |
|
|
|
th->dereference_tsd(); | th->dereference_tsd(); |
|
_dead.insert_first(th); |
|
sleep_sem->signal(); |
th = 0; | th = 0; |
#else |
} |
// Wait until the thread exits before deleting the |
else |
// thread object and related data structures. |
{ |
// |
// deadlocked threads |
|
PEGASUS_STD(cout) << "Killing a deadlocked thread" << PEGASUS_STD(endl); |
th->cancel(); | th->cancel(); |
th->dereference_tsd(); |
|
sleep_sem->signal(); |
|
th->join(); |
|
th->empty_tsd(); |
|
delete th; | delete th; |
th=0; |
} |
bodies++; |
|
#endif |
|
} | } |
} | } |
th = q->next(th); | th = q->next(th); |
|
|
return false; | return false; |
} | } |
| |
|
|
PEGASUS_THREAD_RETURN ThreadPool::_undertaker( void *parm ) | PEGASUS_THREAD_RETURN ThreadPool::_undertaker( void *parm ) |
{ | { |
Thread *myself = reinterpret_cast<Thread *>(parm); |
exit_thread((PEGASUS_THREAD_RETURN)1); |
if(myself != 0) |
return (PEGASUS_THREAD_RETURN)1; |
{ |
|
myself->detach(); |
|
#ifdef DO_NOT_IMPLEMENT_THREAD_POOL_FIX |
|
// Implementations of the join operation rely on the |
|
// value of the handle.thid to implement the join operation. |
|
// Setting this value to 0 can cause the thread |
|
// issuing the join call to hang. |
|
myself->_handle.thid = 0; |
|
#endif |
|
myself->cancel(); |
|
myself->test_cancel(); |
|
myself->exit_self(0); |
|
} |
|
return((PEGASUS_THREAD_RETURN)0); |
|
} | } |
| |
| |