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Diff for /pegasus/src/Pegasus/Common/String.h between version 1.39.2.6 and 1.49

version 1.39.2.6, 2001/08/22 08:11:08 version 1.49, 2002/05/09 22:29:54
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 // //
 // Author: Mike Brasher (mbrasher@bmc.com) // Author: Mike Brasher (mbrasher@bmc.com)
 // //
 // Modified By:  // Modified By: Karl Schopmeyer(k.schopmeyer@opengroup.org)
   //              Roger Kumpf, Hewlett-Packard Company (roger_kumpf@hp.com)
 // //
 //%///////////////////////////////////////////////////////////////////////////// //%/////////////////////////////////////////////////////////////////////////////
  
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 { {
 public: public:
  
       /** EMPTY - Represent an empty string.
           This member is used to represent empty strings. Using this member
           avoids an expensive construction of an empty string (e.g., String()).
       */
       static const String EMPTY;
   
     /** Default constructor without parameters. This constructor creates a     /** Default constructor without parameters. This constructor creates a
         null string         null string
         <pre>         <pre>
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     String();     String();
  
     /// Copy constructor.     /// Copy constructor.
     String(const String& x);      String(const String& str);
  
     /// Initialize with first n characters from x.      /// Initialize with first n characters from str.
     String(const String& x, Uint32 n);      String(const String& str, Uint32 n);
  
     /// Initialize with x.      /// Initialize with str.
     String(const Char16* x);      String(const Char16* str);
  
     /// Initialize with first n characters of x.      /// Initialize with first n characters of str.
     String(const Char16* x, Uint32 n);      String(const Char16* str, Uint32 n);
  
     /// Initialize from a plain old C-String:     /// Initialize from a plain old C-String:
     String(const char* x);      String(const char* str);
  
     /// Initialize from the first n characters of a plain old C-String:     /// Initialize from the first n characters of a plain old C-String:
     String(const char* x, Uint32 n);      String(const char* str, Uint32 n);
  
     /// String destructor. Used by the representation of the String object     /// String destructor. Used by the representation of the String object
     ~String();     ~String();
  
     /** Assign this string with x.      /** Assign this string with str.
         <pre>         <pre>
             String t1 = "abc";             String t1 = "abc";
             String t2 = t1;             String t2 = t1;
         </pre>         </pre>
     */     */
     String& operator=(const String& x) { return assign(x); }      String& operator=(const String& str);
  
     /// Assign this string with Char16 x.      /// Assign this string with Char16 str.
     String& operator=(const Char16* x) { assign(x); return *this; }      String& operator=(const Char16* str);
  
     /** Assign this string with String x      /** Assign this string with String str
     @param x String to assign      @param str String to assign
     @return Returns the String     @return Returns the String
     */     */
     String& assign(const String& x);      String& assign(const String& str);
  
     /// Assign this string with x.      /// Assign this string with str.
     String& assign(const Char16* x);      String& assign(const Char16* str);
  
     /// Assign this string with first n characters of x.      /// Assign this string with first n characters of str.
     String& assign(const Char16* x, Uint32 n);      String& assign(const Char16* str, Uint32 n);
  
     /// Assign this string with the plain old C-String x.      /// Assign this string with the plain old C-String str.
     String& assign(const char* x);      String& assign(const char* str);
  
     /// Assign this string with first n characters of the plain old C-String x.      /// Assign this string with first n characters of the plain old C-String str.
     String& assign(const char* x, Uint32 n);      String& assign(const char* str, Uint32 n);
  
     /** clear - Clear this string. After calling clear(), size() will return 0.     /** clear - Clear this string. After calling clear(), size() will return 0.
         <pre>         <pre>
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             assert(s.size() == 4);             assert(s.size() == 4);
         </pre>         </pre>
     */     */
     Uint32 size() const { return _rep.size() - 1; }      Uint32 size() const;
  
     /** getData Returns a pointer to the first character in the     /** getData Returns a pointer to the first character in the
         null-terminated string string of the String object.         null-terminated string string of the String object.
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             const Char16* q = t1.getData();             const Char16* q = t1.getData();
         </pre>         </pre>
     */     */
     const Char16* getData() const { return _rep.getData(); }      const Char16* getData() const;
  
     /** AallocateCString - llocates an 8 bit representation of this String      /** allocateCString - allocates an 8 bit representation of this String
         object. The user is responsible for freeing the result. If any         object. The user is responsible for freeing the result. If any
         characters are truncated, a TruncatedCharacter exception is thrown.         characters are truncated, a TruncatedCharacter exception is thrown.
         This exception may be suppressed by passing true as the noThrow         This exception may be suppressed by passing true as the noThrow
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     String& append(const Char16* str, Uint32 n);     String& append(const Char16* str, Uint32 n);
  
     /// Append the characters of str to this String object.     /// Append the characters of str to this String object.
     String& append(const String& str)      String& append(const String& str);
     {  
         return append(str.getData(), str.size());  
     }  
  
     /** Overload operator += appends the parameter String to this String.     /** Overload operator += appends the parameter String to this String.
         @param String to append.         @param String to append.
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         assert(test == "abcdef");         assert(test == "abcdef");
         </pre>         </pre>
     */     */
     String& operator+=(const String& x)      String& operator+=(const String& str);
     {  
         return append(x);  
     }  
  
     /** Append the character given by c to this String object.     /** Append the character given by c to this String object.
         @param c Single character to be appended         @param c Single character to be appended
         @return String with appended character         @return String with appended character
     */     */
     String& operator+=(Char16 c)      String& operator+=(Char16 c);
     {  
         return append(c);  
     }  
  
     /** Append the character given by c to this string.     /** Append the character given by c to this string.
         <pre>         <pre>
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             assert(t1 == "abcd");             assert(t1 == "abcd");
         </pre>         </pre>
     */     */
     String& operator+=(char c)      String& operator+=(char c);
     {  
         return append(Char16(c));  
     }  
  
     /** Remove size characters from the string starting at the given     /** Remove size characters from the string starting at the given
         position. If size is PEG_NOT_FOUND, then all characters after pos are         position. If size is PEG_NOT_FOUND, then all characters after pos are
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     */     */
     Uint32 reverseFind(Char16 c) const;     Uint32 reverseFind(Char16 c) const;
  
   #ifdef PEGASUS_INTERNALONLY
       // ATTN-RK-P3-20020509: Define case-sensitivity for non-English characters
     /** Converts all characters in this string to lower case.     /** Converts all characters in this string to lower case.
     */     */
     void toLower();     void toLower();
  
       /// Convert the plain old C-string to lower case:
       static void toLower(char* str);
   #endif
   
     /** Translate any occurences of fromChar to toChar.     /** Translate any occurences of fromChar to toChar.
     */     */
     void translate(Char16 fromChar, Char16 toChar);     void translate(Char16 fromChar, Char16 toChar);
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     */     */
     static int compare(const Char16* s1, const Char16* s2, Uint32 n);     static int compare(const Char16* s1, const Char16* s2, Uint32 n);
  
     /** Just like one above except ignores case differences.  
     */  
     static int compareNoCase(const char* s1, const char* s2, Uint32 n);  
   
     static int compareNoCase(const char* s1, const char* s2);  
   
     /** Compare two null-terminated strings.     /** Compare two null-terminated strings.
         @param s1 First null-terminated string for the comparison.         @param s1 First null-terminated string for the comparison.
         @param s2 Second null-terminated string for the comparison.         @param s2 Second null-terminated string for the comparison.
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     */     */
     static int compare(const Char16* s1, const Char16* s2);     static int compare(const Char16* s1, const Char16* s2);
  
       /** Just like one above except ignores case differences.
       */
       static int compareNoCase(const char* s1, const char* s2, Uint32 n);
   
       static int compareNoCase(const char* s1, const char* s2);
   
   #ifdef PEGASUS_INTERNALONLY
       static int compareNoCase(const String& s1, const String& s2);
   #endif
   
     /** Compare two String objects for equality.     /** Compare two String objects for equality.
         @param s1 First <TT>String</TT> for comparison.         @param s1 First <TT>String</TT> for comparison.
         @param s2 Second <TT>String</TT> for comparison.         @param s2 Second <TT>String</TT> for comparison.
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             assert(String::equal(s1, s3));             assert(String::equal(s1, s3));
         </pre>         </pre>
     */     */
     static Boolean equal(const String& x, const String& y);      static Boolean equal(const String& str1, const String& str2);
  
     /// Return true if the two strings are equal.     /// Return true if the two strings are equal.
     static Boolean equal(const String& x, const Char16* y);      static Boolean equal(const String& str1, const Char16* str2);
  
     /// Return true if the two strings are equal.     /// Return true if the two strings are equal.
     static Boolean equal(const Char16* x, const String& y);      static Boolean equal(const Char16* str1, const String& str2);
  
     /// Return true if the two strings are equal.     /// Return true if the two strings are equal.
     static Boolean equal(const String& x, const char* y);      static Boolean equal(const String& str1, const char* str2);
  
     /// Return true if the two strings are equal.     /// Return true if the two strings are equal.
     static Boolean equal(const char* x, const String& y);      static Boolean equal(const char* str1, const String& str2);
   
     static Boolean equalNoCase(const String& x, const String& y);  
  
     /// Convert the plain old C-string to lower case:      /** equalNoCase - Compares two strings and returuns true if they
     static void toLower(char* str);          are equal indpedent of case of the characters.
           @param str1 First String parameter
     /** EMPTY - Represent an empty string.          @param str2 Second String parameter
         This member is used to represent empty strings. Using this member          @return true if strings are equal independent of case.
         avoids an expensive construction of an empty string (e.g., String()).  
     */     */
     static const String EMPTY;      static Boolean equalNoCase(const String& str1, const String& str2);
  
     /** Return true if the str parameter matches the pattern. C-Shell style      /** match matches a string against a GLOB style pattern.
           Return trues if the String parameter matches the pattern. C-Shell style
         glob matching is used.         glob matching is used.
           @param str String to be matched against the pattern
           @param pattern Pattern to use in the match
           @return Boolean true if str matches pattern
           The pattern definition is as follows:
           <pre>
           *             Matches any number of any characters
           ?             Match exactly one character
           [chars]       Match any character in chars
           [chara-charb] Match any character in the range between chara and charb
           </pre>
           The literal characters *, ?, [, ] can be included in a string by
           escaping them with backslash "\".  Ranges of characters can be concatenated.
           <pre>
           examples:
           Boolean result = String::match("This is a test", "*is*");
           Boolean works =  String::match("abcdef123", "*[0-9]");
           </pre>
     */     */
     static Boolean match(const String& str, const String& pattern);     static Boolean match(const String& str, const String& pattern);
  
     /** Return true if the str parameter matches the pattern. C-Shell style      /** matchNoCase Matches a String against a GLOB style pattern independent
         glob matching is used. Ignore case in all comparisons.          of case.
           Returns true if the str parameter matches the pattern. C-Shell style
           glob matching is used. Ignore case in all comparisons. Case is
           ignored in the match.
           @parm str String containing the string to be matched\
           @parm pattern GLOB style patterh to use in the match.
           @return Boolean true if str matches patterh
           @SeeAlso match
     */     */
     static Boolean matchNoCase(const String& str, const String& pattern);     static Boolean matchNoCase(const String& str, const String& pattern);
  
 private: private:
  
     static Uint32 _min(Uint32 x, Uint32 y) { return x < y ? x : y; }  
   
     Array<Char16> _rep;     Array<Char16> _rep;
 }; };
  
 /** String operator ==. Test for equality between two strings of any of the /** String operator ==. Test for equality between two strings of any of the
     types String or char*.     types String or char*.
     @return Boolean - True if the strings are equal     @return Boolean - True if the strings are equal
   
 */ */
 inline Boolean operator==(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator==(
 {      const String& str1,
     return String::equal(x, y);      const String& str2);
 }  
  
 /** String operator ==. Test for equality between two strings /** String operator ==. Test for equality between two strings
  
 */ */
 inline Boolean operator==(const String& x, const char* y)  PEGASUS_COMMON_LINKAGE Boolean operator==(const String& str1, const char* str2);
 {  
     return String::equal(x, y);  
 }  
  
 /** String operator ==. Test for equality between two strings /** String operator ==. Test for equality between two strings
  
 */ */
 inline Boolean operator==(const char* x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator==(const char* str1, const String& str2);
 {  
     return String::equal(x, y);  
 }  
  
 /** String operator ==. Test for equality between two strings /** String operator ==. Test for equality between two strings
  
 */ */
 inline Boolean operator!=(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator!=(
 {      const String& str1,
     return !String::equal(x, y);      const String& str2);
 }  
  
 PEGASUS_COMMON_LINKAGE PEGASUS_STD(ostream)& operator<<( PEGASUS_COMMON_LINKAGE PEGASUS_STD(ostream)& operator<<(
     PEGASUS_STD(ostream)& os,     PEGASUS_STD(ostream)& os,
     const String& x);      const String& str);
  
 /** overload operator +  - Concatenates String objects. /** overload operator +  - Concatenates String objects.
  
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         assert(t2 == "abcdef");         assert(t2 == "abcdef");
     </pre>     </pre>
 */ */
 inline String operator+(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE String operator+(const String& str1, const String& str2);
 {  
     return String(x).append(y);  
 }  
  
 /** overload operator < - Compares String obects. /** overload operator < - Compares String obects.
     <pre>     <pre>
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         assert (t2 < t1);         assert (t2 < t1);
     </pre>     </pre>
 */ */
 inline Boolean operator<(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator<(
 {      const String& str1,
     return String::compare(x.getData(), y.getData()) < 0;      const String& str2);
 }  
  
 /** overload operator <= compares String objects. /** overload operator <= compares String objects.
  
 */ */
 inline Boolean operator<=(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator<=(
 {      const String& str1,
     return String::compare(x.getData(), y.getData()) <= 0;      const String& str2);
 }  
  
 /** Overload operator > compares String objects /** Overload operator > compares String objects
 */ */
 inline Boolean operator>(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator>(
 {      const String& str1,
     return String::compare(x.getData(), y.getData()) > 0;      const String& str2);
 }  
  
 /** overload operator >= - Compares String objects /** overload operator >= - Compares String objects
 */ */
 inline Boolean operator>=(const String& x, const String& y)  PEGASUS_COMMON_LINKAGE Boolean operator>=(
 {      const String& str1,
     return String::compare(x.getData(), y.getData()) >= 0;      const String& str2);
 }  
   
 /** Return a version of this string whose characters have been shifted  
     to lower case.  
 */  
 PEGASUS_COMMON_LINKAGE String ToLower(const String& str);  
  
 /** Compare two strings but ignore any case differences. /** Compare two strings but ignore any case differences.
 */ */
 PEGASUS_COMMON_LINKAGE int CompareNoCase(const char* s1, const char* s2); PEGASUS_COMMON_LINKAGE int CompareNoCase(const char* s1, const char* s2);
  
 inline int EqualNoCase(const char* s1, const char* s2)  PEGASUS_COMMON_LINKAGE int EqualNoCase(const char* s1, const char* s2);
 {  
     return CompareNoCase(s1, s2) == 0;  
 }  
   
 /** Get the next line from the input file.  
 */  
 PEGASUS_COMMON_LINKAGE Boolean GetLine(PEGASUS_STD(istream)& is, String& line);  
  
   #ifdef PEGASUS_INTERNALONLY
 /*  This is an internal class to be used by the internal Pegasus /*  This is an internal class to be used by the internal Pegasus
     components only. It provides an easy way to create an 8-bit string     components only. It provides an easy way to create an 8-bit string
     representation on the fly without calling allocateCString() and     representation on the fly without calling allocateCString() and
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 { {
 public: public:
  
     _CString(const String& x)      _CString(const String& str)
     {     {
         _rep = x.allocateCString();          _rep = str.allocateCString();
     }     }
  
     _CString(const _CString& x)      _CString(const _CString& str)
     {     {
         _rep = strcpy(new char[strlen(x._rep) + 1], x._rep);          _rep = strcpy(new char[strlen(str._rep) + 1], str._rep);
     }     }
  
     ~_CString()     ~_CString()
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         delete [] _rep;         delete [] _rep;
     }     }
  
     _CString& operator=(const _CString& x)      _CString& operator=(const _CString& str)
     {     {
         if (this != &x)          if (this != &str)
             _rep = strcpy(new char[strlen(x._rep) + 1], x._rep);              _rep = strcpy(new char[strlen(str._rep) + 1], str._rep);
  
         return *this;         return *this;
     }     }
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     char* _rep;     char* _rep;
 }; };
   #endif
 inline Uint32 _Length(const String& s1) { return s1.size(); }  
   
 inline Uint32 _Length(const char* s1) { return strlen(s1); }  
   
 inline Uint32 _Length(const char) { return 1; }  
   
 template<class S1, class S2>  
 inline String Cat(const S1& s1, const S2& s2)  
 {  
     String tmp;  
     tmp.reserve(_Length(s1) + _Length(s2));  
     tmp.append(s1);  
     tmp.append(s2);  
     return tmp;  
 }  
   
 template<class S1, class S2, class S3>  
 inline String Cat(const S1& s1, const S2& s2, const S3& s3)  
 {  
     String tmp;  
     tmp.reserve(_Length(s1) + _Length(s2) + _Length(s3));  
     tmp.append(s1);  
     tmp.append(s2);  
     tmp.append(s3);  
     return tmp;  
 }  
   
 template<class S1, class S2, class S3, class S4>  
 inline String Cat(const S1& s1, const S2& s2, const S3& s3, const S4& s4)  
 {  
     String tmp;  
     tmp.reserve(_Length(s1) + _Length(s2) + _Length(s3) + _Length(s4));  
     tmp.append(s1);  
     tmp.append(s2);  
     tmp.append(s3);  
     tmp.append(s4);  
     return tmp;  
 }  
   
 template<class S1, class S2, class S3, class S4, class S5>  
 inline String Cat(  
     const S1& s1,  
     const S2& s2,  
     const S3& s3,  
     const S4& s4,  
     const S5& s5)  
 {  
     String tmp;  
   
     tmp.reserve(_Length(s1) + _Length(s2) + _Length(s3) + _Length(s4) +  
         _Length(s5));  
   
     tmp.append(s1);  
     tmp.append(s2);  
     tmp.append(s3);  
     tmp.append(s4);  
     tmp.append(s5);  
   
     return tmp;  
 }  
   
 template<class S1, class S2, class S3, class S4, class S5, class S6>  
 inline String Cat(  
     const S1& s1,  
     const S2& s2,  
     const S3& s3,  
     const S4& s4,  
     const S5& s5,  
     const S6& s6)  
 {  
     String tmp;  
   
     tmp.reserve(_Length(s1) + _Length(s2) + _Length(s3) + _Length(s4) +  
         _Length(s5) + _Length(s6));  
   
     tmp.append(s1);  
     tmp.append(s2);  
     tmp.append(s3);  
     tmp.append(s4);  
     tmp.append(s5);  
     tmp.append(s6);  
   
     return tmp;  
 }  
   
 PEGASUS_COMMON_LINKAGE const Array<String>& EmptyStringArray();  
   
 PEGASUS_COMMON_LINKAGE Boolean Equal(const String& x, const String& y);  
   
 inline Boolean Open(PEGASUS_STD(ifstream)& is, const String& path)  
 {  
     char* tmpPath = path.allocateCString();  
     is.open(tmpPath);  
     delete [] tmpPath;  
     return !!is;  
 }  
   
 inline Boolean Open(PEGASUS_STD(ofstream)& os, const String& path)  
 {  
     char* tmpPath = path.allocateCString();  
     os.open(tmpPath);  
     delete [] tmpPath;  
     return !!os;  
 }  
   
 inline Boolean OpenAppend(PEGASUS_STD(ofstream)& os, const String& path)  
 {  
     char* tmpPath = path.allocateCString();  
     os.open(tmpPath, PEGASUS_STD(ios::app));  
     delete [] tmpPath;  
     return !!os;  
 }  
  
 #define PEGASUS_ARRAY_T String #define PEGASUS_ARRAY_T String
 #include <Pegasus/Common/ArrayInter.h> #include <Pegasus/Common/ArrayInter.h>


Legend:
Removed from v.1.39.2.6  
changed lines
  Added in v.1.49

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