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File: [Pegasus] / pegasus / src / Pegasus / Common / Negotiate.cpp
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Revision: 1.1, Mon Sep 15 06:52:14 2014 UTC (9 years, 9 months ago) by jsafrane Branch: MAIN CVS Tags: RELEASE_2_14_1, RELEASE_2_14_0-RC2, RELEASE_2_14_0-RC1, RELEASE_2_14_0, RELEASE_2_14-root, RELEASE_2_14-branch, HEAD BUG#: 9883 TITLE: Implement HTTP Negotiate authentication DESCRIPTION: Implemented HTTP Negotiate authentication, as described in RFC 4559. It uses SPNEGO protocol, GSSAPI as authentication API and MIT Kerberos as GSSAPI implementation. The implementation should be interchangeable, any GSSAPI implementation should work. |
//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor licenses this file to you under the OpenPegasus Open // Source License; you may not use this file except in compliance with the // License. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // ////////////////////////////////////////////////////////////////////////// // //%///////////////////////////////////////////////////////////////////////////// #include <Pegasus/Common/Config.h> #include "Executor.h" #include "Negotiate.h" #include "Tracer.h" #include "Base64.h" PEGASUS_NAMESPACE_BEGIN static const char NEGOTIATE_GET_NAME_FAILED_KEY [] = "Common.Negotiate NEGOTIATE_GET_NAME_FAILURE"; static const char NEGOTIATE_GET_NAME_FAILED[] = "Cannot read user name for Negotiate request."; static const char NEGOTIATE_GET_NAME_RELEASE_FAILED_KEY [] = "Common.Negotiate NEGOTIATE_GET_NAME_RELEASE_FAILURE"; static const char NEGOTIATE_GET_NAME_RELEASE_FAILED[] = "Cannot release user name for Negotiate request."; static const char NEGOTIATE_GET_NAME_SUCCESS_KEY [] = "Common.Negotiate NEGOTIATE_GET_NAME_RELEASE_SUCCESS"; static const char NEGOTIATE_GET_NAME_SUCCESS[] = "Got user name $0 from Negotiate request."; static const char NEGOTIATE_SERVICE_NAME[] = "cimom@"; static gss_OID_desc gss_mech_spnego = { 6, (char *)"\x2b\x06\x01\x05\x05\x02" }; String getNegotiateError(uint32_t major, uint32_t minor) { gss_buffer_desc text; uint32_t maj, min; uint32_t msg_ctx = 0; bool first = true; String msg; do { maj = gss_display_status(&min, major, GSS_C_GSS_CODE, GSS_C_NO_OID, &msg_ctx, &text); if (maj != GSS_S_COMPLETE) return msg; if (!first) msg.append(", "); msg.append((const char*)text.value, text.length); first = false; } while (msg_ctx != 0); do { maj = gss_display_status(&min, minor, GSS_C_MECH_CODE, GSS_C_NO_OID, &msg_ctx, &text); if (maj != GSS_S_COMPLETE) return msg; if (!first) msg.append(", "); msg.append((const char*)text.value, text.length); first = false; } while (msg_ctx != 0); return msg; } NegotiateServerSession::NegotiateServerSession() : _challenge(String::EMPTY) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateServerSession::NegotiateServerSession"); _ctx = GSS_C_NO_CONTEXT; PEG_METHOD_EXIT(); } NegotiateServerSession::~NegotiateServerSession() { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateServerSession::~NegotiateServerSession"); uint32_t min; gss_delete_sec_context(&min, &_ctx, GSS_C_NO_BUFFER); PEG_METHOD_EXIT(); } NegotiateAuthenticationStatus NegotiateServerSession::authenticate( const String &authorization, String &userName, Boolean mapToLocalName) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateServerSession::authenticate"); // decode the authorization data Buffer data; data.append((const char*) authorization.getCString(), authorization.size()); Buffer decodedData = Base64::decode( data ); // collect GSSAPI input and output arguments uint32_t flags = 0, maj, min = 0, unused; gss_name_t client = GSS_C_NO_NAME; gss_buffer_desc output = GSS_C_EMPTY_BUFFER; gss_buffer_desc input = GSS_C_EMPTY_BUFFER; gss_OID mech_type; input.value = decodedData.getContentPtr(); input.length = decodedData.size(); maj = gss_accept_sec_context( &min, // minor error code &_ctx, // gssapi context GSS_C_NO_CREDENTIAL, // server's credentials &input, // token from WWW-Authenticate: GSS_C_NO_CHANNEL_BINDINGS, // input channel bindings &client, // out: client's name &mech_type, // out: authentication type &output, // out: token for Authorization: &flags, // out: flags NULL, // out: context lifetime NULL); // out: delegated credentials userName = parseUserName(client, mech_type, mapToLocalName); gss_release_name(&unused, &client); NegotiateAuthenticationStatus status; if (GSS_ERROR(maj)) { PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3, "NegotiateServerSession::authenticate:"\ " GSSAPI failed, reseting authentication.")); // reset the GSSAPI context, in case the user tries it again gss_delete_sec_context(&unused, &_ctx, GSS_C_NO_BUFFER); _ctx = GSS_C_NO_CONTEXT; // no challenge in the next HTTP response _challenge = String::EMPTY; // TODO: log the gssapi error message status = NEGOTIATE_FAILED; } else { // no error so far // remember the challenge to send (already base64-encoded) if (output.length > 0) { Buffer outputBuf((const char*) output.value, output.length); Buffer encodedBuf = Base64::encode(outputBuf); _challenge.assign(encodedBuf.getData(), encodedBuf.size()); gss_release_buffer(&min, &output); } else { // no challenge in the next HTTP response _challenge = String::EMPTY; } if (maj == GSS_S_COMPLETE) { PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3, "NegotiateServerSession::authenticate:"\ " GSSAPI finished successfully.")); status = NEGOTIATE_SUCCESS; } else { PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3, "NegotiateServerSession::authenticate:"\ " GSSAPI continues.")); status = NEGOTIATE_CONTINUE; } } // GSSAPI does not do any access control, do it now if (status == NEGOTIATE_SUCCESS) { int ret = Executor::validateUser((const char*) userName.getCString()); if (ret != 0) { PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3, "NegotiateServerSession::authenticate:"\ " authorization failed.")); // reset the GSSAPI context, in case the user tries it again gss_delete_sec_context(&unused, &_ctx, GSS_C_NO_BUFFER); _ctx = GSS_C_NO_CONTEXT; // no challenge in the next HTTP response _challenge = String::EMPTY; status = NEGOTIATE_FAILED; // TODO: log access error } } PEG_METHOD_EXIT(); return status; } String NegotiateServerSession::parseUserName(gss_name_t client, gss_OID mech_type, Boolean mapToLocalName) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateServerSession::parseUserName"); uint32_t maj, min; gss_buffer_desc output = GSS_C_EMPTY_BUFFER; gss_OID oid; if (mapToLocalName) maj = gss_localname(&min, client, mech_type, &output); else maj = gss_display_name(&min, client, &output, &oid); if (maj != GSS_S_COMPLETE) { Logger::put_l(Logger::STANDARD_LOG, System::CIMSERVER, Logger::INFORMATION, MessageLoaderParms( NEGOTIATE_GET_NAME_FAILED_KEY, NEGOTIATE_GET_NAME_FAILED)); PEG_METHOD_EXIT(); return String::EMPTY; } String userName((const char*) output.value, (unsigned int) output.length); Logger::put_l(Logger::STANDARD_LOG, System::CIMSERVER, Logger::TRACE, MessageLoaderParms( NEGOTIATE_GET_NAME_SUCCESS_KEY, NEGOTIATE_GET_NAME_SUCCESS, userName)); maj = gss_release_buffer(&min, &output); if (maj != GSS_S_COMPLETE) { Logger::put_l(Logger::STANDARD_LOG, System::CIMSERVER, Logger::INFORMATION, MessageLoaderParms( NEGOTIATE_GET_NAME_RELEASE_FAILED_KEY, NEGOTIATE_GET_NAME_RELEASE_FAILED)); } PEG_METHOD_EXIT(); return userName; } NegotiateClientSession::NegotiateClientSession(String hostname) : _challenge(String::EMPTY) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateClientSession::NegotiateClientSession"); _ctx = GSS_C_NO_CONTEXT; // translate hostname to gss_name_t (cimom@<hostname>) gss_buffer_desc input; Buffer buf(NEGOTIATE_SERVICE_NAME, sizeof(NEGOTIATE_SERVICE_NAME)-1); buf.append(hostname.getCString(), hostname.size()+1); input.value = buf.getContentPtr(); input.length = buf.size(); uint32_t min=0, maj; maj = gss_import_name(&min, &input, GSS_C_NT_HOSTBASED_SERVICE, &_service); if (GSS_ERROR(maj)) { String msg = getNegotiateError(maj, min); MessageLoaderParms parms( "Common.Negotiate." "NEGOTIATE_CLIENT_SESSION_FAILED_TO_INITIALIZE", "Client authentication handler for Negotiate failed to " "initialize properly: %s.", (const char *) msg.getCString()); Logger::put_l(Logger::ERROR_LOG, System::CIMSERVER, Logger::SEVERE, parms); throw Exception(parms); } PEG_METHOD_EXIT(); } NegotiateClientSession::~NegotiateClientSession() { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateClientSession::~NegotiateClientSession"); uint32_t min; gss_delete_sec_context(&min, &_ctx, GSS_C_NO_BUFFER); gss_release_name(&min, &_service); PEG_METHOD_EXIT(); } /** * Return <data> for 'WWW-Authenticate: Negotiate <data>' header, * already base64 encoded. * @return The data for WWW-Authenticate header. */ String NegotiateClientSession::buildRequestAuthData() { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "NegotiateClientSession::buildRequestAuthData"); // decode previous challenge from base64 gss_buffer_desc input = GSS_C_EMPTY_BUFFER; if (_challenge.size() > 0) { Buffer data; data.append((const char*) _challenge.getCString(), _challenge.size()); Buffer decodedData = Base64::decode( data ); input.value = decodedData.getContentPtr(); input.length = decodedData.size(); } // collect GSSAPI input and output arguments uint32_t flags = 0, maj, min = 0; gss_buffer_desc output = GSS_C_EMPTY_BUFFER; maj = gss_init_sec_context( &min, // minor error code GSS_C_NO_CREDENTIAL, // client credentials &_ctx, // gssapi context _service, // remote service name &gss_mech_spnego, // requested authentication mechanism GSS_C_REPLAY_FLAG, // requested flags 0, // requested token lifetime GSS_C_NO_CHANNEL_BINDINGS, // input channel bindings &input, // token from 401 Unauthorized response NULL, // out: actual authentication mechanism &output, // out: token for WWW-Authenticate: &flags, // out: output flags NULL); // out: actual token lifetime String authentication; if (GSS_ERROR(maj)) { // reset the GSSAPI context and challenge _challenge = String::EMPTY; String msg = getNegotiateError(maj, min); PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL2, "NegotiateClientSession::buildRequestAuthData GSSAPI error %s", (const char *) msg.getCString())); gss_delete_sec_context(&min, &_ctx, GSS_C_NO_BUFFER); _ctx = GSS_C_NO_CONTEXT; } else { // no error so far if (output.length > 0) { Buffer outputBuf((const char*) output.value, output.length); Buffer encodedBuf = Base64::encode(outputBuf); authentication.assign(encodedBuf.getData(), encodedBuf.size()); gss_release_buffer(&min, &output); PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL2, "NegotiateClientSession::buildRequestAuthData" " sending response %s\n", (const char*) authentication.getCString())); } } PEG_METHOD_EXIT(); return authentication; } PEGASUS_NAMESPACE_END
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