(file) Return to Negotiate.cpp CVS log (file) (dir) Up to [Pegasus] / pegasus / src / Pegasus / Common

File: [Pegasus] / pegasus / src / Pegasus / Common / Negotiate.cpp (download)
Revision: 1.1, Mon Sep 15 06:52:14 2014 UTC (9 years, 9 months ago) by jsafrane
Branch: MAIN
CVS Tags: RELEASE_2_14_1, RELEASE_2_14_0-RC2, RELEASE_2_14_0-RC1, RELEASE_2_14_0, RELEASE_2_14-root, RELEASE_2_14-branch, HEAD
BUG#: 9883
TITLE: Implement HTTP Negotiate authentication

DESCRIPTION: Implemented HTTP Negotiate authentication, as described in
RFC 4559. It uses SPNEGO protocol, GSSAPI as authentication API and MIT
Kerberos as GSSAPI implementation. The implementation should be
interchangeable, any GSSAPI implementation should work.

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// this work for additional information regarding copyright ownership.
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//%/////////////////////////////////////////////////////////////////////////////

#include <Pegasus/Common/Config.h>
#include "Executor.h"
#include "Negotiate.h"
#include "Tracer.h"
#include "Base64.h"

PEGASUS_NAMESPACE_BEGIN

static const char NEGOTIATE_GET_NAME_FAILED_KEY [] =
    "Common.Negotiate NEGOTIATE_GET_NAME_FAILURE";

static const char NEGOTIATE_GET_NAME_FAILED[] =
    "Cannot read user name for Negotiate request.";

static const char NEGOTIATE_GET_NAME_RELEASE_FAILED_KEY [] =
    "Common.Negotiate NEGOTIATE_GET_NAME_RELEASE_FAILURE";

static const char NEGOTIATE_GET_NAME_RELEASE_FAILED[] =
    "Cannot release user name for Negotiate request.";

static const char NEGOTIATE_GET_NAME_SUCCESS_KEY [] =
    "Common.Negotiate NEGOTIATE_GET_NAME_RELEASE_SUCCESS";

static const char NEGOTIATE_GET_NAME_SUCCESS[] =
    "Got user name $0 from Negotiate request.";

static const char NEGOTIATE_SERVICE_NAME[] = "cimom@";

static gss_OID_desc gss_mech_spnego = {
        6,
        (char *)"\x2b\x06\x01\x05\x05\x02"
};

String getNegotiateError(uint32_t major, uint32_t minor)
{
    gss_buffer_desc text;
    uint32_t maj, min;
    uint32_t msg_ctx = 0;

    bool first = true;
    String msg;
    do {
        maj = gss_display_status(&min, major, GSS_C_GSS_CODE, GSS_C_NO_OID,
                &msg_ctx, &text);
        if (maj != GSS_S_COMPLETE)
            return msg;
        if (!first)
            msg.append(", ");
        msg.append((const char*)text.value, text.length);
        first = false;
    } while (msg_ctx != 0);

    do {
        maj = gss_display_status(&min, minor, GSS_C_MECH_CODE, GSS_C_NO_OID,
                &msg_ctx, &text);
        if (maj != GSS_S_COMPLETE)
            return msg;
        if (!first)
            msg.append(", ");
        msg.append((const char*)text.value, text.length);
        first = false;
    } while (msg_ctx != 0);

    return msg;
}

NegotiateServerSession::NegotiateServerSession()
    : _challenge(String::EMPTY)
{
    PEG_METHOD_ENTER(
        TRC_AUTHENTICATION, "NegotiateServerSession::NegotiateServerSession");

    _ctx = GSS_C_NO_CONTEXT;

    PEG_METHOD_EXIT();
}

NegotiateServerSession::~NegotiateServerSession()
{
    PEG_METHOD_ENTER(
        TRC_AUTHENTICATION, "NegotiateServerSession::~NegotiateServerSession");
    uint32_t min;
    gss_delete_sec_context(&min, &_ctx, GSS_C_NO_BUFFER);
    PEG_METHOD_EXIT();
}

NegotiateAuthenticationStatus NegotiateServerSession::authenticate(
            const String &authorization,
            String &userName,
            Boolean mapToLocalName)
{
    PEG_METHOD_ENTER(
        TRC_AUTHENTICATION, "NegotiateServerSession::authenticate");

    // decode the authorization data
    Buffer data;
    data.append((const char*) authorization.getCString(), authorization.size());
    Buffer decodedData = Base64::decode( data );

    // collect GSSAPI input and output arguments
    uint32_t flags = 0, maj, min = 0, unused;
    gss_name_t client = GSS_C_NO_NAME;
    gss_buffer_desc output = GSS_C_EMPTY_BUFFER;
    gss_buffer_desc input = GSS_C_EMPTY_BUFFER;
    gss_OID mech_type;
    input.value = decodedData.getContentPtr();
    input.length = decodedData.size();

    maj = gss_accept_sec_context(
                        &min,                   // minor error code
                        &_ctx,                  // gssapi context
                        GSS_C_NO_CREDENTIAL,    // server's credentials
                        &input,                 // token from WWW-Authenticate:
                        GSS_C_NO_CHANNEL_BINDINGS, // input channel bindings
                        &client,                // out: client's name
                        &mech_type,             // out: authentication type
                        &output,                // out: token for Authorization:
                        &flags,                 // out: flags
                        NULL,                   // out: context lifetime
                        NULL);                  // out: delegated credentials

    userName = parseUserName(client, mech_type, mapToLocalName);
    gss_release_name(&unused, &client);

    NegotiateAuthenticationStatus status;

    if (GSS_ERROR(maj))
    {
        PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3,
                "NegotiateServerSession::authenticate:"\
                " GSSAPI failed, reseting authentication."));

        // reset the GSSAPI context, in case the user tries it again
        gss_delete_sec_context(&unused, &_ctx, GSS_C_NO_BUFFER);
        _ctx = GSS_C_NO_CONTEXT;
        // no challenge in the next HTTP response
        _challenge = String::EMPTY;

        // TODO: log the gssapi error message
        status = NEGOTIATE_FAILED;
    }
    else
    {
        // no error so far
        // remember the challenge to send (already base64-encoded)
        if (output.length > 0)
        {
            Buffer outputBuf((const char*) output.value, output.length);
            Buffer encodedBuf = Base64::encode(outputBuf);
            _challenge.assign(encodedBuf.getData(), encodedBuf.size());
            gss_release_buffer(&min, &output);
        }
        else
        {
            // no challenge in the next HTTP response
            _challenge = String::EMPTY;
        }

        if (maj == GSS_S_COMPLETE)
        {
            PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3,
                    "NegotiateServerSession::authenticate:"\
                    " GSSAPI finished successfully."));
            status = NEGOTIATE_SUCCESS;
        }
        else
        {
            PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3,
                    "NegotiateServerSession::authenticate:"\
                    " GSSAPI continues."));
            status = NEGOTIATE_CONTINUE;
        }
    }

    // GSSAPI does not do any access control, do it now
    if (status == NEGOTIATE_SUCCESS)
    {
        int ret = Executor::validateUser((const char*) userName.getCString());
        if (ret != 0)
        {
            PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL3,
                    "NegotiateServerSession::authenticate:"\
                    " authorization failed."));

            // reset the GSSAPI context, in case the user tries it again
            gss_delete_sec_context(&unused, &_ctx, GSS_C_NO_BUFFER);
            _ctx = GSS_C_NO_CONTEXT;
            // no challenge in the next HTTP response
            _challenge = String::EMPTY;
            status = NEGOTIATE_FAILED;
            // TODO: log access error
        }
    }

    PEG_METHOD_EXIT();
    return status;
}

String NegotiateServerSession::parseUserName(gss_name_t client,
        gss_OID mech_type, Boolean mapToLocalName)
{
    PEG_METHOD_ENTER(
         TRC_AUTHENTICATION, "NegotiateServerSession::parseUserName");

    uint32_t maj, min;
    gss_buffer_desc output = GSS_C_EMPTY_BUFFER;
    gss_OID oid;

    if (mapToLocalName)
        maj = gss_localname(&min, client, mech_type, &output);
    else
        maj = gss_display_name(&min, client, &output, &oid);
    if (maj != GSS_S_COMPLETE)
    {
        Logger::put_l(Logger::STANDARD_LOG, System::CIMSERVER,
            Logger::INFORMATION,
            MessageLoaderParms(
                    NEGOTIATE_GET_NAME_FAILED_KEY,
                    NEGOTIATE_GET_NAME_FAILED));
        PEG_METHOD_EXIT();
        return String::EMPTY;
    }

    String userName((const char*) output.value, (unsigned int) output.length);

    Logger::put_l(Logger::STANDARD_LOG, System::CIMSERVER,
        Logger::TRACE,
        MessageLoaderParms(
                NEGOTIATE_GET_NAME_SUCCESS_KEY,
                NEGOTIATE_GET_NAME_SUCCESS, userName));

    maj = gss_release_buffer(&min, &output);
    if (maj != GSS_S_COMPLETE)
    {
        Logger::put_l(Logger::STANDARD_LOG, System::CIMSERVER,
            Logger::INFORMATION,
            MessageLoaderParms(
                    NEGOTIATE_GET_NAME_RELEASE_FAILED_KEY,
                    NEGOTIATE_GET_NAME_RELEASE_FAILED));
    }

    PEG_METHOD_EXIT();
    return userName;
}






NegotiateClientSession::NegotiateClientSession(String hostname)
    : _challenge(String::EMPTY)
{
    PEG_METHOD_ENTER(
        TRC_AUTHENTICATION, "NegotiateClientSession::NegotiateClientSession");

    _ctx = GSS_C_NO_CONTEXT;

    // translate hostname to gss_name_t (cimom@<hostname>)
    gss_buffer_desc input;
    Buffer buf(NEGOTIATE_SERVICE_NAME, sizeof(NEGOTIATE_SERVICE_NAME)-1);
    buf.append(hostname.getCString(), hostname.size()+1);
    input.value = buf.getContentPtr();
    input.length = buf.size();

    uint32_t min=0, maj;
    maj = gss_import_name(&min, &input, GSS_C_NT_HOSTBASED_SERVICE, &_service);
    if (GSS_ERROR(maj))
    {
        String msg = getNegotiateError(maj, min);
        MessageLoaderParms parms(
            "Common.Negotiate."
                "NEGOTIATE_CLIENT_SESSION_FAILED_TO_INITIALIZE",
            "Client authentication handler for Negotiate failed to "
                "initialize properly: %s.", (const char *) msg.getCString());
        Logger::put_l(Logger::ERROR_LOG, System::CIMSERVER, Logger::SEVERE,
            parms);
        throw Exception(parms);
    }
    PEG_METHOD_EXIT();
}

NegotiateClientSession::~NegotiateClientSession()
{
    PEG_METHOD_ENTER(
        TRC_AUTHENTICATION, "NegotiateClientSession::~NegotiateClientSession");

    uint32_t min;
    gss_delete_sec_context(&min, &_ctx, GSS_C_NO_BUFFER);
    gss_release_name(&min, &_service);

    PEG_METHOD_EXIT();
}

/**
 * Return <data> for 'WWW-Authenticate: Negotiate <data>' header,
 * already base64 encoded.
 * @return The data for WWW-Authenticate header.
 */
String NegotiateClientSession::buildRequestAuthData()
{
    PEG_METHOD_ENTER(
        TRC_AUTHENTICATION, "NegotiateClientSession::buildRequestAuthData");

    // decode previous challenge from base64

    gss_buffer_desc input = GSS_C_EMPTY_BUFFER;
    if (_challenge.size() > 0)
    {
        Buffer data;
        data.append((const char*) _challenge.getCString(), _challenge.size());
        Buffer decodedData = Base64::decode( data );
        input.value = decodedData.getContentPtr();
        input.length = decodedData.size();
    }

    // collect GSSAPI input and output arguments
    uint32_t flags = 0, maj, min = 0;
    gss_buffer_desc output = GSS_C_EMPTY_BUFFER;

    maj = gss_init_sec_context(
            &min,                       // minor error code
            GSS_C_NO_CREDENTIAL,        // client credentials
            &_ctx,                      // gssapi context
            _service,                   // remote service name
            &gss_mech_spnego,           // requested authentication mechanism
            GSS_C_REPLAY_FLAG,          // requested flags
            0,                          // requested token lifetime
            GSS_C_NO_CHANNEL_BINDINGS,  // input channel bindings
            &input,                     // token from 401 Unauthorized response
            NULL,                       // out: actual authentication mechanism
            &output,                    // out: token for WWW-Authenticate:
            &flags,                     // out: output flags
            NULL);                      // out: actual token lifetime

    String authentication;
    if (GSS_ERROR(maj))
    {
        // reset the GSSAPI context and challenge
        _challenge = String::EMPTY;

        String msg = getNegotiateError(maj, min);
        PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL2,
                "NegotiateClientSession::buildRequestAuthData GSSAPI error %s",
                (const char *) msg.getCString()));
        gss_delete_sec_context(&min, &_ctx, GSS_C_NO_BUFFER);
        _ctx = GSS_C_NO_CONTEXT;
    }
    else
    {
        // no error so far
        if (output.length > 0)
        {
            Buffer outputBuf((const char*) output.value, output.length);
            Buffer encodedBuf = Base64::encode(outputBuf);
            authentication.assign(encodedBuf.getData(), encodedBuf.size());
            gss_release_buffer(&min, &output);
            PEG_TRACE((TRC_AUTHENTICATION, Tracer::LEVEL2,
                    "NegotiateClientSession::buildRequestAuthData"
                    " sending response %s\n",
                    (const char*) authentication.getCString()));
        }
    }

    PEG_METHOD_EXIT();
    return authentication;
}

PEGASUS_NAMESPACE_END



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