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File: [Pegasus] / pegasus / src / Pegasus / Common / Monitor.h
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Revision: 1.22, Fri Oct 10 16:38:59 2003 UTC (20 years, 8 months ago) by mday Branch: MAIN CVS Tags: TEST, PRE_LICENSE_UPDATE_2003 Changes since 1.21: +3 -3 lines bugzilla 662 - remove console messages |
//%/////-*-c++-*-//////////////////////////////////////////////////////////////// // // Copyright (c) 2000, 2001, 2002 BMC Software, Hewlett-Packard Company, IBM, // The Open Group, Tivoli Systems // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //============================================================================== // // Author: Mike Brasher (mbrasher@bmc.com) // // Modified By: // //%///////////////////////////////////////////////////////////////////////////// #ifndef Pegasus_Monitor_h #define Pegasus_Monitor_h #include <Pegasus/Common/Config.h> #include <Pegasus/Common/ArrayInternal.h> #include <Pegasus/Common/String.h> #include <Pegasus/Common/Message.h> #include <Pegasus/Common/ModuleController.h> #include <Pegasus/Common/pegasus_socket.h> #include <Pegasus/Common/internal_dq.h> #include <Pegasus/Common/DQueue.h> #include <Pegasus/Common/Sharable.h> #include <Pegasus/Common/Linkage.h> PEGASUS_NAMESPACE_BEGIN class PEGASUS_COMMON_LINKAGE _MonitorEntry { public: Sint32 socket; Uint32 queueId; AtomicInt _status; int _type; _MonitorEntry(Sint32 sock, Uint32 q, int Type) : socket(sock), queueId(q), _status(EMPTY), _type(Type) { } _MonitorEntry() : socket(0), queueId(0), _status(EMPTY), _type(0) { } Boolean operator ==(const void *key) const { if(key != 0 && (socket == (reinterpret_cast<_MonitorEntry *>(const_cast<void *>(key)))->socket)) return true; return false; } Boolean operator ==(const _MonitorEntry & key) const { if(key.socket == socket) return true; return false; } _MonitorEntry & operator =(const _MonitorEntry & entry) { if( this != &entry ) { this->socket = entry.socket; this->queueId = entry.queueId; this->_status = entry._status; this->_type = entry._type; } return *this; } enum entry_status { IDLE, BUSY, DYING, EMPTY }; }; struct MonitorRep; /** This message occurs when there is activity on a socket. */ class SocketMessage : public Message { public: enum Events { READ = 1, WRITE = 2, EXCEPTION = 4 }; SocketMessage(Sint32 socket_, Uint32 events_) : Message(SOCKET_MESSAGE), socket(socket_), events(events_) { } Sint32 socket; Uint32 events; }; /** This class monitors system-level events and notifies its clients of these events by posting messages to their queues. The monitor generates following message types: <ul> <li> SocketMessage - occurs when activity on a socket </li> </ul> Clients solicit these messages by calling one of the following methods: <ul> <li> solicitSocketMessages() </li> </ul> The following example shows how to solicit socket messages: <pre> Monitor monitor; Sint32 socket; Uint32 queueId; ... monitor.solicitSocketMessages( socket, SocketMessage::READ | SocketMessage::WRITE, queueId); </pre> Each time activity occurs on the given socket, a SocketMessage is enqueued on the given queue. In order the monitor to generate messages, it must be run by calling the run() method as shown below: <pre> Monitor monitor; ... Uint32 milliseconds = 5000; monitor.run(milliseconds); </pre> In this example, the monitor is run for five seconds. The run method returns after the first message is occurs or five seconds has transpired (whichever occurs first). */ class PEGASUS_COMMON_LINKAGE Monitor { public: enum Type { UNTYPED, ACCEPTOR, CONNECTOR, CONNECTION }; /** Default constructor. */ Monitor(); Monitor(Boolean async); /** This destruct deletes all handlers which were installed. */ ~Monitor(); /** Monitor system-level for the given number of milliseconds. Post a message to the corresponding queue when such an event occurs. Return after the time has elapsed or a single event has occurred, whichever occurs first. @param timeoutMsec the number of milliseconds to wait for an event. @return true if an event occured. */ Boolean run(Uint32 timeoutMsec); /** Solicit interest in SocketMessages. Note that there may only be one solicitor per socket. @param socket the socket to monitor for activity. @param events socket events to monitor (see the SocketMessage::Events enumeration for details). @param queueId of queue on which to post socket messages. @return false if messages have already been solicited on this socket. */ int solicitSocketMessages( Sint32 socket, Uint32 events, Uint32 queueId, int type); /** Unsolicit messages on the given socket. @param socket on which to unsolicit messages. @return false if no such solicitation has been made on the given socket. */ void unsolicitSocketMessages(Sint32); /** dispatch a message to the cimom on an independent thread */ static PEGASUS_THREAD_RETURN PEGASUS_THREAD_CDECL _dispatch(void *); int kill_idle_threads(void); /** stop listening for client connections */ void stopListeningForConnections(); private: Array<_MonitorEntry> _entries; MonitorRep* _rep; pegasus_module * _module_handle; ModuleController * _controller; Boolean _async; ThreadPool *_thread_pool; Mutex _entry_mut; AtomicInt _stopConnections; friend class HTTPConnection; }; enum monitor_2_entry_type { UNTYPED, INTERNAL, LISTEN, CONNECT, SESSION }; enum monitor_2_entry_state {IDLE, BUSY, CLOSED }; class PEGASUS_COMMON_LINKAGE m2e_rep : public Sharable { public: typedef Sharable Base; m2e_rep(); m2e_rep(monitor_2_entry_type, pegasus_socket, void*, void*); ~m2e_rep(); m2e_rep(const m2e_rep& ); m2e_rep& operator =(const m2e_rep& ); Boolean operator ==(const m2e_rep& ); Boolean operator ==(void*); operator pegasus_socket() const; monitor_2_entry_type type; AtomicInt state; pegasus_socket psock; void* accept_parm; void* dispatch_parm; }; class PEGASUS_COMMON_LINKAGE monitor_2_entry { public: monitor_2_entry(void); monitor_2_entry(pegasus_socket&, monitor_2_entry_type _type, void* accept, void* dispatch); monitor_2_entry(const monitor_2_entry&); monitor_2_entry(m2e_rep* ); ~monitor_2_entry(void); monitor_2_entry& operator=(const monitor_2_entry&); Boolean operator ==(const monitor_2_entry& ) const; Boolean operator ==(void*) const; monitor_2_entry_type get_type() const; void set_type(monitor_2_entry_type); monitor_2_entry_state get_state() const; void set_state(monitor_2_entry_state); pegasus_socket get_sock(void) const; void set_sock(pegasus_socket&); void* get_accept(void) const; void set_accept(void*); void* get_dispatch(void) const; void set_dispatch(void*); m2e_rep* _rep; }; class HTTPConnection2; class PEGASUS_COMMON_LINKAGE monitor_2 { public: monitor_2(void); ~monitor_2(void); monitor_2_entry* add_entry(pegasus_socket& , monitor_2_entry_type, void*, void*); Boolean remove_entry(Sint32 ); void tickle(void); void run(void); void stop(void); void* set_session_dispatch( void (*)(monitor_2_entry*)); void* set_accept_dispatch( void (*)(monitor_2_entry*)); void* set_idle_dispatch( void(*)(void*)); void* set_idle_parm(void* ); Uint32 getOutstandingRequestCount(void); static HTTPConnection2* remove_connection(Sint32 sock); static Boolean insert_connection(HTTPConnection2* connection); // static monitor_2* get_monitor2(void); private: void _dispatch(void); void (*_session_dispatch)(monitor_2_entry*); void (*_accept_dispatch)(monitor_2_entry*); void (*_idle_dispatch)(void*); void* _idle_parm; AsyncDQueue<monitor_2_entry> _listeners; AsyncDQueue<monitor_2_entry> _ready; static AsyncDQueue<HTTPConnection2> _connections; monitor_2_entry _tickler; struct sockaddr_in _tickle_addr; AtomicInt _die; fd_set rd_fd_set; AtomicInt _requestCount; }; PEGASUS_NAMESPACE_END #endif /* Pegasus_Monitor_h */
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