(file) Return to Monitor.h CVS log (file) (dir) Up to [Pegasus] / pegasus / src / Pegasus / Common

File: [Pegasus] / pegasus / src / Pegasus / Common / Monitor.h (download)
Revision: 1.22, Fri Oct 10 16:38:59 2003 UTC (20 years, 8 months ago) by mday
Branch: MAIN
CVS Tags: TEST, PRE_LICENSE_UPDATE_2003
Changes since 1.21: +3 -3 lines
bugzilla 662 - remove console messages

//%/////-*-c++-*-////////////////////////////////////////////////////////////////
//
// Copyright (c) 2000, 2001, 2002 BMC Software, Hewlett-Packard Company, IBM,
// The Open Group, Tivoli Systems
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN
// ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED
// "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//==============================================================================
//
// Author: Mike Brasher (mbrasher@bmc.com)
//
// Modified By:
//
//%/////////////////////////////////////////////////////////////////////////////

#ifndef Pegasus_Monitor_h 
#define Pegasus_Monitor_h 

#include <Pegasus/Common/Config.h>
#include <Pegasus/Common/ArrayInternal.h>
#include <Pegasus/Common/String.h>
#include <Pegasus/Common/Message.h>
#include <Pegasus/Common/ModuleController.h>
#include <Pegasus/Common/pegasus_socket.h>
#include <Pegasus/Common/internal_dq.h>
#include <Pegasus/Common/DQueue.h>
#include <Pegasus/Common/Sharable.h>
#include <Pegasus/Common/Linkage.h> 

PEGASUS_NAMESPACE_BEGIN

class PEGASUS_COMMON_LINKAGE _MonitorEntry
{
public:
  Sint32 socket;
  Uint32 queueId;
  AtomicInt _status;
  int _type;
      
  _MonitorEntry(Sint32 sock, Uint32 q, int Type)
    : socket(sock), queueId(q), _status(EMPTY), _type(Type)
	   
  {
  }

  _MonitorEntry() : socket(0), queueId(0), _status(EMPTY), _type(0)
  {
  }
      
  Boolean operator ==(const void *key) const 
  {
    if(key != 0 && 
       (socket == (reinterpret_cast<_MonitorEntry *>(const_cast<void *>(key)))->socket))
      return true;
    return false;
  }
      
  Boolean operator ==(const _MonitorEntry & key) const
  {
    if(key.socket == socket)
      return true;
    return false;
  }

  _MonitorEntry & operator =(const _MonitorEntry & entry)
  {
    if( this != &entry )
      {
	this->socket = entry.socket;
	this->queueId = entry.queueId;
	this->_status = entry._status;
	this->_type = entry._type;
      }
	 
    return *this;
  }
      
  enum entry_status 
    {
      IDLE,
      BUSY,
      DYING,
      EMPTY
    };
};

struct MonitorRep;

/** This message occurs when there is activity on a socket. */
class SocketMessage : public Message
{
public:

  enum Events { READ = 1, WRITE = 2, EXCEPTION = 4 };
      

  SocketMessage(Sint32 socket_, Uint32 events_) :
    Message(SOCKET_MESSAGE), socket(socket_), events(events_)
  {
  }

  Sint32 socket;
  Uint32 events;
};

/** This class monitors system-level events and notifies its clients of these
    events by posting messages to their queues.

    The monitor generates following message types:

    <ul>
    <li> SocketMessage - occurs when activity on a socket </li>
    </ul>

    Clients solicit these messages by calling one of the following methods:

    <ul>
    <li> solicitSocketMessages() </li>
    </ul>

    The following example shows how to solicit socket messages:

    <pre>
    Monitor monitor;
    Sint32 socket;
    Uint32 queueId;


    ...

    monitor.solicitSocketMessages(
    socket, 
    SocketMessage::READ | SocketMessage::WRITE, 
    queueId);
    </pre>

    Each time activity occurs on the given socket, a SocketMessage is
    enqueued on the given queue.

    In order the monitor to generate messages, it must be run by calling
    the run() method as shown below:

    <pre>
    Monitor monitor;

    ...

    Uint32 milliseconds = 5000;
    monitor.run(milliseconds);
    </pre>

    In this example, the monitor is run for five seconds. The run method
    returns after the first message is occurs or five seconds has transpired
    (whichever occurs first).
*/
class PEGASUS_COMMON_LINKAGE Monitor
{
public:
  enum Type 
    {
      UNTYPED, ACCEPTOR, CONNECTOR, CONNECTION
    };
      
      
  /** Default constructor. */
  Monitor();
  Monitor(Boolean async);
    

  /** This destruct deletes all handlers which were installed. */
  ~Monitor();

  /** Monitor system-level for the given number of milliseconds. Post a
      message to the corresponding queue when such an event occurs.
      Return after the time has elapsed or a single event has occurred,
      whichever occurs first.

      @param timeoutMsec the number of milliseconds to wait for an event.
      @return true if an event occured.
  */
  Boolean run(Uint32 timeoutMsec);

  /** Solicit interest in SocketMessages. Note that there may only 
      be one solicitor per socket.

      @param socket the socket to monitor for activity.
      @param events socket events to monitor (see the SocketMessage::Events
      enumeration for details).
      @param queueId of queue on which to post socket messages.
      @return false if messages have already been solicited on this socket.
  */
  int solicitSocketMessages(
			    Sint32 socket, 
			    Uint32 events,
			    Uint32 queueId,
			    int type);

  /** Unsolicit messages on the given socket.

  @param socket on which to unsolicit messages.
  @return false if no such solicitation has been made on the given socket.
  */
  void unsolicitSocketMessages(Sint32);

  /** dispatch a message to the cimom on an independent thread 
   */
  static PEGASUS_THREAD_RETURN PEGASUS_THREAD_CDECL _dispatch(void *);
  int kill_idle_threads(void);
      
  /** stop listening for client connections 
   */
  void stopListeningForConnections();

private:
      
  Array<_MonitorEntry> _entries;
  MonitorRep* _rep;
  pegasus_module * _module_handle;
  ModuleController * _controller;
  Boolean _async;
  ThreadPool *_thread_pool;
  Mutex _entry_mut;
  AtomicInt _stopConnections;
  friend class HTTPConnection;
      
};

enum monitor_2_entry_type { UNTYPED, INTERNAL, LISTEN, CONNECT, SESSION };
enum monitor_2_entry_state {IDLE, BUSY, CLOSED };



class PEGASUS_COMMON_LINKAGE m2e_rep : public Sharable
{
public:
  typedef Sharable Base;
  
  m2e_rep();
  m2e_rep(monitor_2_entry_type, pegasus_socket, void*, void*);
  ~m2e_rep();
  m2e_rep(const m2e_rep& );
  m2e_rep& operator =(const m2e_rep& );
  Boolean operator ==(const m2e_rep& );
  Boolean operator ==(void*);
  operator pegasus_socket() const;
    

  monitor_2_entry_type type;
  AtomicInt state;

  pegasus_socket psock;
  void* accept_parm;
  void* dispatch_parm;
};



class PEGASUS_COMMON_LINKAGE monitor_2_entry
{
public:
 
  monitor_2_entry(void);
  monitor_2_entry(pegasus_socket&, monitor_2_entry_type _type, void* accept, void* dispatch);
  monitor_2_entry(const monitor_2_entry&);
  monitor_2_entry(m2e_rep* );
  
  ~monitor_2_entry(void);

  monitor_2_entry& operator=(const monitor_2_entry&);
  Boolean operator ==(const monitor_2_entry& ) const;
  Boolean operator ==(void*) const;
   
  
  monitor_2_entry_type get_type() const;
  void set_type(monitor_2_entry_type);

  monitor_2_entry_state get_state() const;
  void set_state(monitor_2_entry_state);

  pegasus_socket get_sock(void) const;
  
  void set_sock(pegasus_socket&);

  void* get_accept(void) const;
  void set_accept(void*);
   
  void* get_dispatch(void) const;
  void set_dispatch(void*);
  
  m2e_rep* _rep;
  
};

class HTTPConnection2;

class PEGASUS_COMMON_LINKAGE monitor_2 
{

   public:
      
      monitor_2(void);
      ~monitor_2(void);
      monitor_2_entry* add_entry(pegasus_socket& , monitor_2_entry_type, void*, void*);
      Boolean remove_entry(Sint32 );
      void tickle(void);
      void run(void);
      void stop(void);
      
      void* set_session_dispatch( void (*)(monitor_2_entry*));
      void* set_accept_dispatch( void (*)(monitor_2_entry*));
      void* set_idle_dispatch( void(*)(void*));
      void* set_idle_parm(void* );
      
      

      Uint32 getOutstandingRequestCount(void);
      
      static HTTPConnection2* remove_connection(Sint32 sock);
      static Boolean insert_connection(HTTPConnection2* connection);
      
//      static monitor_2* get_monitor2(void);
      

   private:


      void _dispatch(void);
      void (*_session_dispatch)(monitor_2_entry*);
      void (*_accept_dispatch)(monitor_2_entry*);
      void (*_idle_dispatch)(void*);
      void* _idle_parm;
      
      AsyncDQueue<monitor_2_entry> _listeners;
      AsyncDQueue<monitor_2_entry> _ready;
      static AsyncDQueue<HTTPConnection2> _connections;
      
      
      monitor_2_entry _tickler;
      struct sockaddr_in _tickle_addr;
      AtomicInt _die;
      fd_set rd_fd_set;  
      AtomicInt _requestCount;
};




PEGASUS_NAMESPACE_END

#endif /* Pegasus_Monitor_h */

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