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Diff for /pegasus/src/Pegasus/Common/Monitor.cpp between version 1.44 and 1.131

version 1.44, 2003/08/22 16:15:22 version 1.131, 2008/02/29 18:12:38
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 //%/////////////////////////////////////////////////////////////////////////////  //%2006////////////////////////////////////////////////////////////////////////
 // //
 // Copyright (c) 2000, 2001, 2002 BMC Software, Hewlett-Packard Company, IBM,  // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development
 // The Open Group, Tivoli Systems  // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems.
   // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.;
   // IBM Corp.; EMC Corporation, The Open Group.
   // Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.;
   // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; VERITAS Software Corporation; The Open Group.
   // Copyright (c) 2006 Hewlett-Packard Development Company, L.P.; IBM Corp.;
   // EMC Corporation; Symantec Corporation; The Open Group.
 // //
 // Permission is hereby granted, free of charge, to any person obtaining a copy // Permission is hereby granted, free of charge, to any person obtaining a copy
 // of this software and associated documentation files (the "Software"), to // of this software and associated documentation files (the "Software"), to
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 // //
 //============================================================================== //==============================================================================
 // //
 // Author: Mike Brasher (mbrasher@bmc.com)  
 //  
 // Modified By:  
 //  
 //%///////////////////////////////////////////////////////////////////////////// //%/////////////////////////////////////////////////////////////////////////////
  
   #include "Network.h"
 #include <Pegasus/Common/Config.h> #include <Pegasus/Common/Config.h>
   
 #include <cstring> #include <cstring>
 #include "Monitor.h" #include "Monitor.h"
 #include "MessageQueue.h" #include "MessageQueue.h"
 #include "Socket.h" #include "Socket.h"
 #include <Pegasus/Common/Tracer.h> #include <Pegasus/Common/Tracer.h>
 #include <Pegasus/Common/HTTPConnection.h> #include <Pegasus/Common/HTTPConnection.h>
   #include <Pegasus/Common/MessageQueueService.h>
 #ifdef PEGASUS_OS_TYPE_WINDOWS  #include <Pegasus/Common/Exception.h>
 # if defined(FD_SETSIZE) && FD_SETSIZE != 1024  #include "ArrayIterator.h"
 #  error "FD_SETSIZE was not set to 1024 prior to the last inclusion \  #include "HostAddress.h"
 of <winsock.h>. It may have been indirectly included (e.g., by including \  #include <errno.h>
 <windows.h>). Finthe inclusion of that header which is visible to this \  
 compilation unit and #define FD_SETZIE to 1024 prior to that inclusion; \  
 otherwise, less than 64 clients (the default) will be able to connect to the \  
 CIMOM. PLEASE DO NOT SUPPRESS THIS WARNING; PLEASE FIX THE PROBLEM."  
   
 # endif  
 # define FD_SETSIZE 1024  
 # include <windows.h>  
 #else  
 # include <sys/types.h>  
 # include <sys/socket.h>  
 # include <sys/time.h>  
 # include <netinet/in.h>  
 # include <netdb.h>  
 # include <arpa/inet.h>  
 #endif  
  
 PEGASUS_USING_STD; PEGASUS_USING_STD;
  
 PEGASUS_NAMESPACE_BEGIN PEGASUS_NAMESPACE_BEGIN
  
   
 static AtomicInt _connections = 0;  
   
   
 static struct timeval create_time = {0, 1};  
 static struct timeval destroy_time = {300, 0};  
 static struct timeval deadlock_time = {0, 0};  
   
 ////////////////////////////////////////////////////////////////////////////////  
 //  
 // MonitorRep  
 //  
 ////////////////////////////////////////////////////////////////////////////////  
   
 struct MonitorRep  
 {  
     fd_set rd_fd_set;  
     fd_set wr_fd_set;  
     fd_set ex_fd_set;  
     fd_set active_rd_fd_set;  
     fd_set active_wr_fd_set;  
     fd_set active_ex_fd_set;  
 };  
   
 //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
 // //
 // Monitor  // Tickler
 // //
 //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
  
 Monitor::Monitor()  Tickler::Tickler()
    : _module_handle(0), _controller(0), _async(false)      : _listenSocket(PEGASUS_INVALID_SOCKET),
         _clientSocket(PEGASUS_INVALID_SOCKET),
         _serverSocket(PEGASUS_INVALID_SOCKET)
 { {
     Socket::initializeInterface();      try
     _rep = 0;  
     _entries.reserveCapacity(32);  
     for( int i = 0; i < 32; i++ )  
     {     {
        _MonitorEntry entry(0, 0, 0);          _initialize();
        _entries.append(entry);  
     }  
 } }
       catch (...)
 Monitor::Monitor(Boolean async)  
    : _module_handle(0), _controller(0), _async(async)  
 { {
     Socket::initializeInterface();          _uninitialize();
     _rep = 0;          throw;
     _entries.reserveCapacity(32);  
     for( int i = 0; i < 32; i++ )  
     {  
        _MonitorEntry entry(0, 0, 0);  
        _entries.append(entry);  
     }  
     if( _async == true )  
     {  
        _thread_pool = new ThreadPool(0,  
                                      "Monitor",  
                                      0,  
                                      0,  
                                      create_time,  
                                      destroy_time,  
                                      deadlock_time);  
     }     }
     else  
        _thread_pool = 0;  
 } }
  
 Monitor::~Monitor()  Tickler::~Tickler()
 {  
     Tracer::trace(TRC_HTTP, Tracer::LEVEL4,  
                   "deregistering with module controller");  
   
     if(_module_handle != NULL)  
     {     {
        _controller->deregister_module(PEGASUS_MODULENAME_MONITOR);      _uninitialize();
        _controller = 0;  
        delete _module_handle;  
     }     }
     Tracer::trace(TRC_HTTP, Tracer::LEVEL4, "deleting rep");  
  
     Tracer::trace(TRC_HTTP, Tracer::LEVEL4, "uninitializing interface");  #if defined(PEGASUS_OS_TYPE_UNIX)
     Socket::uninitializeInterface();  
     Tracer::trace(TRC_HTTP, Tracer::LEVEL4,  
                   "returning from monitor destructor");  
     if(_async == true)  
        delete _thread_pool;  
 }  
  
   // Use an anonymous pipe for the tickle connection.
  
 int Monitor::kill_idle_threads()  void Tickler::_initialize()
 { {
    static struct timeval now, last;      int fds[2];
    gettimeofday(&now, NULL);  
    int dead_threads = 0;  
  
    if( now.tv_sec - last.tv_sec > 120 )      if (pipe(fds) == -1)
    {  
       gettimeofday(&last, NULL);  
       try  
       {  
          dead_threads =  _thread_pool->kill_dead_threads();  
       }  
       catch(IPCException& )  
       {       {
           MessageLoaderParms parms(
               "Common.Monitor.TICKLE_CREATE",
               "Received error number $0 while creating the internal socket.",
               getSocketError());
           throw Exception(parms);
       }       }
  
       _serverSocket = fds[0];
       _clientSocket = fds[1];
    }    }
    return dead_threads;  
 }  
  
   #else
   
   // Use an external loopback socket connection to allow the tickle socket to
   // be included in the select() array on non-Unix platforms.
  
 Boolean Monitor::run(Uint32 milliseconds)  void Tickler::_initialize()
 { {
       //
       // Set up the addresses for the listen, client, and server sockets
       // based on whether IPv6 is enabled.
       //
  
     Boolean handled_events = false;      Socket::initializeInterface();
      int i = 0;  
     #if defined(PEGASUS_OS_OS400) || defined(PEGASUS_OS_HPUX)  # ifdef PEGASUS_ENABLE_IPV6
     struct timeval tv = {milliseconds/1000, milliseconds%1000*1000};      struct sockaddr_storage listenAddress;
       struct sockaddr_storage clientAddress;
       struct sockaddr_storage serverAddress;
 #else #else
     struct timeval tv = {0, 1};      struct sockaddr_in listenAddress;
       struct sockaddr_in clientAddress;
       struct sockaddr_in serverAddress;
 #endif #endif
     fd_set fdread;  
     FD_ZERO(&fdread);  
     _entry_mut.lock(pegasus_thread_self());  
   
     for( int indx = 0; indx < (int)_entries.size(); indx++)  
     {  
        if(_entries[indx]._status.value() == _MonitorEntry::IDLE)  
        {  
           FD_SET(_entries[indx].socket, &fdread);  
        }  
     }  
  
       int addressFamily;
       SocketLength addressLength;
  
     int events = select(FD_SETSIZE, &fdread, NULL, NULL, &tv);      memset(&listenAddress, 0, sizeof (listenAddress));
  
 #ifdef PEGASUS_OS_TYPE_WINDOWS  # ifdef PEGASUS_ENABLE_IPV6
     if(events && events != SOCKET_ERROR )      if (System::isIPv6StackActive())
 #else  
     if(events && events != -1 )  
 #endif  
     {  
        for( int indx = 0; indx < (int)_entries.size(); indx++)  
        {  
           if(FD_ISSET(_entries[indx].socket, &fdread))  
           {  
              MessageQueue *q = MessageQueue::lookup(_entries[indx].queueId);  
              if(q == 0)  
              {  
                 try  
                 {  
                    _entries[indx]._status = _MonitorEntry::EMPTY;  
                 }  
                 catch(...)  
                 {                 {
           // Use the IPv6 loopback address for the listen sockets
           HostAddress::convertTextToBinary(
               HostAddress::AT_IPV6,
               "::1",
               &reinterpret_cast<struct sockaddr_in6*>(&listenAddress)->sin6_addr);
           listenAddress.ss_family = AF_INET6;
           reinterpret_cast<struct sockaddr_in6*>(&listenAddress)->sin6_port = 0;
  
                 }          addressFamily = AF_INET6;
                 continue;          addressLength = sizeof(struct sockaddr_in6);
              }  
              try  
              {  
                 if(_entries[indx]._type == Monitor::CONNECTION)  
                 {  
                    static_cast<HTTPConnection *>(q)->_entry_index = indx;  
                    if(static_cast<HTTPConnection *>(q)->_dying.value() > 0 )  
                    {  
                       _entries[indx]._status = _MonitorEntry::DYING;  
                       MessageQueue & o = static_cast<HTTPConnection *>(q)->get_owner();  
                       Message* message= new CloseConnectionMessage(_entries[indx].socket);  
                       message->dest = o.getQueueId();  
                       _entry_mut.unlock();  
                       o.enqueue(message);  
                       return true;  
                    }  
                    _entries[indx]._status = _MonitorEntry::BUSY;  
                    _thread_pool->allocate_and_awaken((void *)q, _dispatch);  
                 }                 }
                 else                 else
   # endif
                 {                 {
                    int events = 0;          // Use the IPv4 loopback address for the listen sockets
                    events |= SocketMessage::READ;          HostAddress::convertTextToBinary(
                    Message *msg = new SocketMessage(_entries[indx].socket, events);              HostAddress::AT_IPV4,
                    _entries[indx]._status = _MonitorEntry::BUSY;              "127.0.0.1",
                    _entry_mut.unlock();              &reinterpret_cast<struct sockaddr_in*>(
                   &listenAddress)->sin_addr.s_addr);
           reinterpret_cast<struct sockaddr_in*>(&listenAddress)->sin_family =
               AF_INET;
           reinterpret_cast<struct sockaddr_in*>(&listenAddress)->sin_port = 0;
  
                    q->enqueue(msg);          addressFamily = AF_INET;
                    _entries[indx]._status = _MonitorEntry::IDLE;          addressLength = sizeof(struct sockaddr_in);
                    return true;  
                 }  
              }  
              catch(...)  
              {  
              }  
              handled_events = true;  
           }  
        }  
     }  
     _entry_mut.unlock();  
     return(handled_events);  
 } }
  
       // Use the same address for the client socket as the listen socket
       clientAddress = listenAddress;
  
       //
       // Set up a listen socket to allow the tickle client and server to connect
       //
  
 int  Monitor::solicitSocketMessages(      // Create the listen socket
     Sint32 socket,      if ((_listenSocket = Socket::createSocket(addressFamily, SOCK_STREAM, 0)) ==
     Uint32 events,               PEGASUS_INVALID_SOCKET)
     Uint32 queueId,  
     int type)  
 { {
           MessageLoaderParms parms(
               "Common.Monitor.TICKLE_CREATE",
               "Received error number $0 while creating the internal socket.",
               getSocketError());
           throw Exception(parms);
       }
  
    PEG_METHOD_ENTER(TRC_HTTP, "Monitor::solicitSocketMessages");      // Bind the listen socket to the loopback address
       if (::bind(
    int index = -1;              _listenSocket,
    _entry_mut.lock(pegasus_thread_self());              reinterpret_cast<struct sockaddr*>(&listenAddress),
               addressLength) < 0)
    for(index = 0; index < (int)_entries.size(); index++)  
    {  
       try  
       {  
          if(_entries[index]._status.value() == _MonitorEntry::EMPTY)  
          {          {
             _entries[index].socket = socket;          MessageLoaderParms parms(
             _entries[index].queueId  = queueId;              "Common.Monitor.TICKLE_BIND",
             _entries[index]._type = type;              "Received error number $0 while binding the internal socket.",
             _entries[index]._status = _MonitorEntry::IDLE;              getSocketError());
             _entry_mut.unlock();          throw Exception(parms);
   
             return index;  
          }  
       }       }
       catch(...)  
       // Listen for a connection from the tickle client
       if ((::listen(_listenSocket, 3)) < 0)
       {       {
           MessageLoaderParms parms(
               "Common.Monitor.TICKLE_LISTEN",
               "Received error number $0 while listening to the internal socket.",
               getSocketError());
           throw Exception(parms);
       }       }
  
    }      // Verify we have the correct listen socket
       _entry_mut.unlock();      SocketLength tmpAddressLength = addressLength;
    PEG_METHOD_EXIT();      int sock = ::getsockname(
    return index;          _listenSocket,
           reinterpret_cast<struct sockaddr*>(&listenAddress),
           &tmpAddressLength);
       if (sock < 0)
       {
           MessageLoaderParms parms(
               "Common.Monitor.TICKLE_SOCKNAME",
               "Received error number $0 while getting the internal socket name.",
               getSocketError());
           throw Exception(parms);
 } }
  
 void Monitor::unsolicitSocketMessages(Sint32 socket)      //
 {      // Set up the client side of the tickle connection.
     PEG_METHOD_ENTER(TRC_HTTP, "Monitor::unsolicitSocketMessages");      //
     _entry_mut.lock(pegasus_thread_self());  
  
     for(int index = 0; index < (int)_entries.size(); index++)      // Create the client socket
     {      if ((_clientSocket = Socket::createSocket(addressFamily, SOCK_STREAM, 0)) ==
        if(_entries[index].socket == socket)               PEGASUS_INVALID_SOCKET)
        {        {
           _entries[index]._status = _MonitorEntry::EMPTY;          MessageLoaderParms parms(
           break;              "Common.Monitor.TICKLE_CLIENT_CREATE",
        }              "Received error number $0 while creating the internal client "
     }                  "socket.",
     _entry_mut.unlock();              getSocketError());
     PEG_METHOD_EXIT();          throw Exception(parms);
 } }
  
 PEGASUS_THREAD_RETURN PEGASUS_THREAD_CDECL Monitor::_dispatch(void *parm)      // Bind the client socket to the loopback address
       if (::bind(
               _clientSocket,
               reinterpret_cast<struct sockaddr*>(&clientAddress),
               addressLength) < 0)
 { {
    HTTPConnection *dst = reinterpret_cast<HTTPConnection *>(parm);          MessageLoaderParms parms(
               "Common.Monitor.TICKLE_CLIENT_BIND",
    dst->run(1);              "Received error number $0 while binding the internal client "
    if(  dst->_monitor->_entries.size() > (Uint32)dst->_entry_index )                  "socket.",
       dst->_monitor->_entries[dst->_entry_index]._status = _MonitorEntry::IDLE;              getSocketError());
           throw Exception(parms);
    return 0;  
 } }
  
       // Connect the client socket to the listen socket address
       if (::connect(
 ////************************* monitor 2 *****************************////              _clientSocket,
 ////************************* monitor 2 *****************************////              reinterpret_cast<struct sockaddr*>(&listenAddress),
 ////************************* monitor 2 *****************************////              addressLength) < 0)
 ////************************* monitor 2 *****************************////  
 ////************************* monitor 2 *****************************////  
 ////************************* monitor 2 *****************************////  
 ////************************* monitor 2 *****************************////  
   
   
 m2e_rep::m2e_rep(void)  
   :Base(), state(IDLE)  
   
 { {
           MessageLoaderParms parms(
               "Common.Monitor.TICKLE_CLIENT_CONNECT",
               "Received error number $0 while connecting the internal client "
                   "socket.",
               getSocketError());
           throw Exception(parms);
 } }
  
 m2e_rep::m2e_rep(monitor_2_entry_type _type,      //
                  pegasus_socket _sock,      // Set up the server side of the tickle connection.
                  void* _accept,      //
                  void* _dispatch)  
   : Base(), type(_type), state(IDLE), psock(_sock),  
     accept_parm(_accept), dispatch_parm(_dispatch)  
 {  
  
 }      tmpAddressLength = addressLength;
   
       // Accept the client socket connection.
       _serverSocket = ::accept(
           _listenSocket,
           reinterpret_cast<struct sockaddr*>(&serverAddress),
           &tmpAddressLength);
  
 m2e_rep::~m2e_rep(void)      if (_serverSocket == PEGASUS_SOCKET_ERROR)
 { {
           MessageLoaderParms parms(
               "Common.Monitor.TICKLE_ACCEPT",
               "Received error number $0 while accepting the internal socket "
                   "connection.",
               getSocketError());
           throw Exception(parms);
 } }
  
 m2e_rep::m2e_rep(const m2e_rep& r)      //
   : Base()      // Close the listen socket and make the other sockets non-blocking
 {      //
   if(this != &r){  
     type = r.type;  
     psock = r.psock;  
     accept_parm = r.accept_parm;  
     dispatch_parm = r.dispatch_parm;  
     state = IDLE;  
  
   }      Socket::close(_listenSocket);
       Socket::disableBlocking(_serverSocket);
       Socket::disableBlocking(_clientSocket);
 } }
  
   #endif
  
 m2e_rep& m2e_rep::operator =(const m2e_rep& r)  void Tickler::_uninitialize()
 { {
   if(this != &r) {      PEG_TRACE_CSTRING(TRC_HTTP, Tracer::LEVEL4, "uninitializing interface");
     type = r.type;  
     psock = r.psock;  
     accept_parm = r.accept_parm;  
     dispatch_parm = r.dispatch_parm;  
     state = IDLE;  
   }  
   return *this;  
 }  
  
 Boolean m2e_rep::operator ==(const m2e_rep& r)      try
 { {
   if(this == &r)          Socket::close(_serverSocket);
     return true;          Socket::close(_clientSocket);
   return false;          Socket::close(_listenSocket);
 } }
       catch (...)
 Boolean m2e_rep::operator ==(void* r)  
 { {
   if((void*)this == r)          PEG_TRACE_CSTRING(TRC_HTTP, Tracer::LEVEL4,
     return true;              "Failed to close tickle sockets");
   return false;  
 } }
       Socket::uninitializeInterface();
 m2e_rep::operator pegasus_socket() const  
 {  
   return psock;  
 } }
  
  
 monitor_2_entry::monitor_2_entry(void)  ////////////////////////////////////////////////////////////////////////////////
 {  //
   _rep = new m2e_rep();  // Monitor
 }  //
   ////////////////////////////////////////////////////////////////////////////////
  
 monitor_2_entry::monitor_2_entry(pegasus_socket& _psock,  #define MAX_NUMBER_OF_MONITOR_ENTRIES  32
                                  monitor_2_entry_type _type,  Monitor::Monitor()
                                  void* _accept_parm, void* _dispatch_parm)     : _stopConnections(0),
 {       _stopConnectionsSem(0),
   _rep = new m2e_rep(_type, _psock, _accept_parm, _dispatch_parm);       _solicitSocketCount(0)
 }  {
       int numberOfMonitorEntriesToAllocate = MAX_NUMBER_OF_MONITOR_ENTRIES;
       _entries.reserveCapacity(numberOfMonitorEntriesToAllocate);
   
       // Create a MonitorEntry for the Tickler and set its state to IDLE so the
       // Monitor will watch for its events.
       _entries.append(MonitorEntry(
           _tickler.getServerSocket(),
           1,
           MonitorEntry::STATUS_IDLE,
           MonitorEntry::TYPE_INTERNAL));
  
 monitor_2_entry::monitor_2_entry(const monitor_2_entry& e)      // Start the count at 1 because _entries[0] is the Tickler
       for (int i = 1; i < numberOfMonitorEntriesToAllocate; i++)
 { {
   if(this != &e){          _entries.append(MonitorEntry());
     Inc(this->_rep = e._rep);  
   }   }
 } }
  
 monitor_2_entry::~monitor_2_entry(void)  Monitor::~Monitor()
 { {
   Dec(_rep);      PEG_TRACE_CSTRING(TRC_HTTP, Tracer::LEVEL4,
                     "returning from monitor destructor");
 } }
  
 monitor_2_entry& monitor_2_entry::operator=(const monitor_2_entry& e)  void Monitor::tickle()
 { {
   if(this != &e){      Socket::write(_tickler.getClientSocket(), "\0", 1);
     Dec(_rep);  
     Inc(this->_rep = e._rep);  
   }  
   return *this;  
 } }
  
 Boolean monitor_2_entry::operator ==(const monitor_2_entry& me) const  void Monitor::setState(
       Uint32 index,
       MonitorEntry::Status status)
 { {
   if(this == &me)      AutoMutex autoEntryMutex(_entriesMutex);
     return true;      // Set the state to requested state
   return false;      _entries[index].status = status;
 } }
  
 Boolean monitor_2_entry::operator ==(void* k) const  void Monitor::run(Uint32 milliseconds)
 { {
   if((void *)this == k)      struct timeval tv = {milliseconds/1000, milliseconds%1000*1000};
     return true;  
   return false;  
 }  
   
  
 monitor_2_entry_type monitor_2_entry::get_type(void) const      fd_set fdread;
 {      FD_ZERO(&fdread);
   return _rep->type;  
 }  
  
 void monitor_2_entry::set_type(monitor_2_entry_type t)      AutoMutex autoEntryMutex(_entriesMutex);
 {  
   _rep->type = t;  
 }  
  
       ArrayIterator<MonitorEntry> entries(_entries);
  
 monitor_2_entry_state  monitor_2_entry::get_state(void) const      // Check the stopConnections flag.  If set, clear the Acceptor monitor
       // entries
       if (_stopConnections.get() == 1)
 { {
   return (monitor_2_entry_state) _rep->state.value();          for (Uint32 indx = 0; indx < entries.size(); indx++)
 }  
   
 void monitor_2_entry::set_state(monitor_2_entry_state t)  
 { {
   _rep->state = t;              if (entries[indx].type == MonitorEntry::TYPE_ACCEPTOR)
 }  
   
 void* monitor_2_entry::get_accept(void) const  
 { {
   return _rep->accept_parm;                  if (entries[indx].status != MonitorEntry::STATUS_EMPTY)
 }  
   
 void monitor_2_entry::set_accept(void* a)  
 { {
   _rep->accept_parm = a;                      if (entries[indx].status == MonitorEntry::STATUS_IDLE ||
 }                          entries[indx].status == MonitorEntry::STATUS_DYING)
   
   
 void* monitor_2_entry::get_dispatch(void) const  
 { {
   return _rep->dispatch_parm;                          // remove the entry
                           entries[indx].status = MonitorEntry::STATUS_EMPTY;
 } }
                       else
 void monitor_2_entry::set_dispatch(void* a)  
 { {
   _rep->dispatch_parm = a;                          // set status to DYING
                           entries[indx].status = MonitorEntry::STATUS_DYING;
 } }
                   }
 pegasus_socket monitor_2_entry::get_sock(void) const              }
 {          }
   return _rep->psock;          _stopConnections = 0;
           _stopConnectionsSem.signal();
 } }
  
       for (Uint32 indx = 0; indx < entries.size(); indx++)
       {
           const MonitorEntry& entry = entries[indx];
  
 void monitor_2_entry::set_sock(pegasus_socket& s)          if ((entry.status == MonitorEntry::STATUS_DYING) &&
               (entry.type == MonitorEntry::TYPE_CONNECTION))
 { {
   _rep->psock = s;              MessageQueue *q = MessageQueue::lookup(entry.queueId);
               PEGASUS_ASSERT(q != 0);
               HTTPConnection &h = *static_cast<HTTPConnection *>(q);
  
 }              if (h._connectionClosePending == false)
                   continue;
  
               // NOTE: do not attempt to delete while there are pending responses
               // coming thru. The last response to come thru after a
               // _connectionClosePending will reset _responsePending to false
               // and then cause the monitor to rerun this code and clean up.
               // (see HTTPConnection.cpp)
   
               if (h._responsePending == true)
               {
                   PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
                       "Monitor::run - Ignoring connection delete request "
                           "because responses are still pending. "
                           "connection=0x%p, socket=%d\n",
                       (void *)&h, h.getSocket()));
                   continue;
               }
               h._connectionClosePending = false;
               MessageQueue &o = h.get_owner();
               Message* message= new CloseConnectionMessage(entry.socket);
               message->dest = o.getQueueId();
  
 monitor_2::monitor_2(void)              // HTTPAcceptor is responsible for closing the connection.
   : _session_dispatch(0), _accept_dispatch(0), _listeners(true, 0),              // The lock is released to allow HTTPAcceptor to call
     _ready(true),  _die(0), _requestCount(0)              // unsolicitSocketMessages to free the entry.
 {              // Once HTTPAcceptor completes processing of the close
   try {              // connection, the lock is re-requested and processing of
               // the for loop continues.  This is safe with the current
               // implementation of the entries object.  Note that the
               // loop condition accesses the entries.size() on each
               // iteration, so that a change in size while the mutex is
               // unlocked will not result in an ArrayIndexOutOfBounds
               // exception.
  
     bsd_socket_factory _factory;              _entriesMutex.unlock();
               o.enqueue(message);
               _entriesMutex.lock();
  
     // set up the listener/acceptor              // After enqueue a message and the autoEntryMutex has been
     pegasus_socket temp = pegasus_socket(&_factory);              // released and locked again, the array of _entries can be
               // changed. The ArrayIterator has be reset with the original
               // _entries.
               entries.reset(_entries);
           }
       }
  
     temp.socket(PF_INET, SOCK_STREAM, 0);      Uint32 _idleEntries = 0;
     // initialize the address  
     memset(&_tickle_addr, 0, sizeof(_tickle_addr));  
     _tickle_addr.sin_addr.s_addr = inet_addr("127.0.0.1");  
     _tickle_addr.sin_family = PF_INET;  
     _tickle_addr.sin_port = 0;  
  
     PEGASUS_SOCKLEN_SIZE _addr_size = sizeof(_tickle_addr);      /*
           We will keep track of the maximum socket number and pass this value
           to the kernel as a parameter to SELECT.  This loop seems like a good
           place to calculate the max file descriptor (maximum socket number)
           because we have to traverse the entire array.
       */
       SocketHandle maxSocketCurrentPass = 0;
       for (Uint32 indx = 0; indx < entries.size(); indx++)
       {
           if (maxSocketCurrentPass < entries[indx].socket)
               maxSocketCurrentPass = entries[indx].socket;
  
     temp.bind((struct sockaddr *)&_tickle_addr, sizeof(_tickle_addr));          if (entries[indx].status == MonitorEntry::STATUS_IDLE)
     temp.listen(3);          {
     temp.getsockname((struct sockaddr*)&_tickle_addr, &_addr_size);              _idleEntries++;
               FD_SET(entries[indx].socket, &fdread);
           }
       }
  
     // set up the connector      /*
           Add 1 then assign maxSocket accordingly. We add 1 to account for
           descriptors starting at 0.
       */
       maxSocketCurrentPass++;
  
     pegasus_socket tickler = pegasus_socket(&_factory);      _entriesMutex.unlock();
     tickler.socket(PF_INET, SOCK_STREAM, 0);  
     struct sockaddr_in _addr;  
     memset(&_addr, 0, sizeof(_addr));  
     _addr.sin_addr.s_addr = inet_addr("127.0.0.1");  
     _addr.sin_family = PF_INET;  
     _addr.sin_port = 0;  
     tickler.bind((struct sockaddr*)&_addr, sizeof(_addr));  
     tickler.connect((struct sockaddr*)&_tickle_addr, sizeof(_tickle_addr));  
  
     _tickler.set_sock(tickler);      //
     _tickler.set_type(INTERNAL);      // The first argument to select() is ignored on Windows and it is not
     _tickler.set_state(BUSY);      // a socket value.  The original code assumed that the number of sockets
       // and a socket value have the same type.  On Windows they do not.
       //
   #ifdef PEGASUS_OS_TYPE_WINDOWS
       int events = select(0, &fdread, NULL, NULL, &tv);
   #else
       int events = select(maxSocketCurrentPass, &fdread, NULL, NULL, &tv);
   #endif
       int selectErrno = getSocketError();
  
     struct sockaddr_in peer;      _entriesMutex.lock();
     memset(&peer, 0, sizeof(peer));  
     PEGASUS_SOCKLEN_SIZE peer_size = sizeof(peer);  
  
     pegasus_socket accepted = temp.accept((struct sockaddr*)&peer, &peer_size);      struct timeval timeNow;
     monitor_2_entry* _tickle = new monitor_2_entry(accepted, INTERNAL, 0, 0);      Time::gettimeofday(&timeNow);
     _tickle->set_state(BUSY);  
  
     _listeners.insert_first(_tickle);      // After enqueue a message and the autoEntryMutex has been released and
       // locked again, the array of _entries can be changed. The ArrayIterator
       // has be reset with the original _entries
       entries.reset(_entries);
   
       if (events == PEGASUS_SOCKET_ERROR)
       {
           PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
               "Monitor::run - select() returned error %d.", selectErrno));
           // The EBADF error indicates that one or more or the file
           // descriptions was not valid. This could indicate that
           // the entries structure has been corrupted or that
           // we have a synchronization error.
   
           PEGASUS_ASSERT(selectErrno != EBADF);
       }
       else if (events)
       {
           PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
               "Monitor::run select event received events = %d, monitoring %d "
                   "idle entries",
               events, _idleEntries));
           for (Uint32 indx = 0; indx < entries.size(); indx++)
           {
               // The Monitor should only look at entries in the table that are
               // IDLE (i.e., owned by the Monitor).
               if ((entries[indx].status == MonitorEntry::STATUS_IDLE) &&
                   (FD_ISSET(entries[indx].socket, &fdread)))
               {
                   MessageQueue* q = MessageQueue::lookup(entries[indx].queueId);
                   PEGASUS_ASSERT(q != 0);
                   PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
                       "Monitor::run indx = %d, queueId = %d, q = %p",
                       indx, entries[indx].queueId, q));
  
   }                  try
   catch(...){  }                  {
 }                      if (entries[indx].type == MonitorEntry::TYPE_CONNECTION)
                       {
                           PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
                               "entries[%d].type is TYPE_CONNECTION",
                               indx));
   
                           HTTPConnection *dst =
                               reinterpret_cast<HTTPConnection *>(q);
                           dst->_entry_index = indx;
   
                           // Update idle start time because we have received some
                           // data. Any data is good data at this point, and we'll
                           // keep the connection alive, even if we've exceeded
                           // the idleConnectionTimeout, which will be checked
                           // when we call closeConnectionOnTimeout() next.
                           Time::gettimeofday(&dst->_idleStartTime);
   
                           // Check for accept pending (ie. SSL handshake pending)
                           // or idle connection timeouts for sockets from which
                           // we received data (avoiding extra queue lookup below).
                           if (!dst->closeConnectionOnTimeout(&timeNow))
                           {
                               PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
                                   "Entering HTTPConnection::run() for "
                                       "indx = %d, queueId = %d, q = %p",
                                   indx, entries[indx].queueId, q));
  
 monitor_2::~monitor_2(void)                              try
 { {
   try {                                  dst->run(1);
     monitor_2_entry* temp = _listeners.remove_first();  
     while(temp){  
       delete temp;  
       temp = _listeners.remove_first();  
     }     }
                               catch (...)
                               {
                                   PEG_TRACE_CSTRING(TRC_HTTP, Tracer::LEVEL2,
                                       "Caught exception from "
                                       "HTTPConnection::run()");
   }   }
   catch(...){  }                              PEG_TRACE_CSTRING(TRC_HTTP, Tracer::LEVEL4,
                                   "Exited HTTPConnection::run()");
 } }
  
  
 void monitor_2::run(void)                      }
                       else if (entries[indx].type == MonitorEntry::TYPE_INTERNAL)
 { {
   monitor_2_entry* temp;                          char buffer;
   while(_die.value() == 0) {                          Sint32 ignored =
     struct timeval tv = {0, 0};                              Socket::read(entries[indx].socket, &buffer, 1);
                       }
                       else
                       {
                           PEG_TRACE((TRC_HTTP, Tracer::LEVEL4,
                               "Non-connection entry, indx = %d, has been "
                                   "received.",
                               indx));
                           int events = 0;
                           events |= SocketMessage::READ;
                           Message* msg = new SocketMessage(
                               entries[indx].socket, events);
                           entries[indx].status = MonitorEntry::STATUS_BUSY;
                           _entriesMutex.unlock();
                           q->enqueue(msg);
                           _entriesMutex.lock();
  
     // place all sockets in the select set                          // After enqueue a message and the autoEntryMutex has
     FD_ZERO(&rd_fd_set);                          // been released and locked again, the array of
     try {                          // entries can be changed. The ArrayIterator has to be
       _listeners.lock(pegasus_thread_self());                          // reset with the latest _entries.
       temp = _listeners.next(0);                          entries.reset(_entries);
       while(temp != 0 ){                          entries[indx].status = MonitorEntry::STATUS_IDLE;
         if(temp->get_state() == CLOSED ){  
           monitor_2_entry* closed = temp;  
           temp = _listeners.next(closed);  
           _listeners.remove_no_lock(closed);  
           delete closed;  
         }         }
         FD_SET((Sint32) temp->get_sock()  , &rd_fd_set);  
         temp = _listeners.next(temp);  
       }       }
       _listeners.unlock();                  catch (...)
                   {
     }     }
     catch(...){  
       return;  
     }     }
     // important -  the dispatch routine has pointers to all the              // else check for accept pending (ie. SSL handshake pending) or
     // entries that are readable. These entries can be changed but              // idle connection timeouts for sockets from which we did not
     // the pointer must not be tampered with.              // receive data.
               else if ((entries[indx].status == MonitorEntry::STATUS_IDLE) &&
     int events = select(FD_SETSIZE, &rd_fd_set, NULL, NULL, NULL);                  entries[indx].type == MonitorEntry::TYPE_CONNECTION)
     try {  
       _listeners.lock(pegasus_thread_self());  
       temp = _listeners.next(0);  
       while(temp != 0 ){  
         Sint32 fd = (Sint32) temp->get_sock();  
  
         if(FD_ISSET(fd, &rd_fd_set)) {              {
           temp->set_state(BUSY);                  MessageQueue* q = MessageQueue::lookup(entries[indx].queueId);
           FD_CLR(fd,  &rd_fd_set);                  HTTPConnection *dst = reinterpret_cast<HTTPConnection *>(q);
           monitor_2_entry* ready = new monitor_2_entry(*temp);                  dst->_entry_index = indx;
           _ready.insert_first((void*)ready);                  dst->closeConnectionOnTimeout(&timeNow);
           _requestCount++;  
         }         }
         temp = _listeners.next(temp);  
       }       }
       _listeners.unlock();  
     }     }
     catch(...){      // else if "events" is zero (ie. select timed out) then we still need
       return;      // to check if there are any pending SSL handshakes that have timed out.
       else
       {
           for (Uint32 indx = 0; indx < entries.size(); indx++)
           {
               if ((entries[indx].status == MonitorEntry::STATUS_IDLE) &&
                   entries[indx].type == MonitorEntry::TYPE_CONNECTION)
               {
                   MessageQueue* q = MessageQueue::lookup(entries[indx].queueId);
                   HTTPConnection *dst = reinterpret_cast<HTTPConnection *>(q);
                   dst->_entry_index = indx;
                   dst->closeConnectionOnTimeout(&timeNow);
               }
           }
     }     }
     // now handle the sockets that are ready to read  
     _dispatch();  
   } // while alive  
 } }
  
 void* monitor_2::set_session_dispatch(void (*dp)(monitor_2_entry*))  void Monitor::stopListeningForConnections(Boolean wait)
 { {
   void* old = (void *)_session_dispatch;      PEG_METHOD_ENTER(TRC_HTTP, "Monitor::stopListeningForConnections()");
   _session_dispatch = dp;      // set boolean then tickle the server to recognize _stopConnections
   return old;      _stopConnections = 1;
 }      tickle();
  
 void* monitor_2::set_accept_dispatch(void (*dp)(monitor_2_entry*))      if (wait)
 { {
   void* old = (void*)_accept_dispatch;        // Wait for the monitor to notice _stopConnections.  Otherwise the
   _accept_dispatch = dp;        // caller of this function may unbind the ports while the monitor
   return old;        // is still accepting connections on them.
         _stopConnectionsSem.wait();
       }
  
       PEG_METHOD_EXIT();
 } }
  
  
 // important -  the dispatch routine has pointers to all the  int Monitor::solicitSocketMessages(
 // entries that are readable. These entries can be changed but      SocketHandle socket,
 // the pointer must not be tampered with.      Uint32 events,
 void monitor_2::_dispatch(void)      Uint32 queueId,
 {      Uint32 type)
   monitor_2_entry* entry = (monitor_2_entry*) _ready.remove_first();  
   while(entry != 0 ){  
     switch(entry->get_type()) {  
     case INTERNAL:  
       static char buffer[2];  
       entry->get_sock().read(&buffer, 2);  
       break;  
     case LISTEN:  
       {       {
         static struct sockaddr peer;      PEG_METHOD_ENTER(TRC_HTTP, "Monitor::solicitSocketMessages");
         static PEGASUS_SOCKLEN_SIZE peer_size = sizeof(peer);      AutoMutex autoMut(_entriesMutex);
         pegasus_socket connected = entry->get_sock().accept(&peer, &peer_size);  
         monitor_2_entry *temp = add_entry(connected, SESSION, entry->get_accept(), entry->get_dispatch());  
         if(temp && _accept_dispatch != 0)  
           _accept_dispatch(temp);  
       }  
       break;  
     case SESSION:  
       if(_session_dispatch != 0 )  
         _session_dispatch(entry);  
       else {  
         static char buffer[4096];  
         int bytes = entry->get_sock().read(&buffer, 4096);  
       }  
  
       break;      // Check to see if we need to dynamically grow the _entries array
     case UNTYPED:      // We always want the _entries array to be 2 bigger than the
     default:      // current connections requested
       break;      _solicitSocketCount++;  // bump the count
     }  
     _requestCount--;  
     delete entry;  
     entry = (monitor_2_entry*) _ready.remove_first();  
   }  
 }  
  
 void monitor_2::stop(void)      for (Uint32 i = _entries.size(); i < _solicitSocketCount + 1; i++)
 { {
   _die = 1;          _entries.append(MonitorEntry());
   tickle();  
   
   // shut down the listener list, free the list nodes  
   _tickler.get_sock().close();  
   _listeners.shutdown_queue();  
 } }
  
 void monitor_2::tickle(void)      for (Uint32 index = 1; index < _entries.size(); index++)
 { {
   static char _buffer[] =          try
     {     {
       '0','0'              if (_entries[index].status == MonitorEntry::STATUS_EMPTY)
     };  
   
   _tickler.get_sock().write(&_buffer, 2);  
 }  
   
   
 monitor_2_entry*  monitor_2::add_entry(pegasus_socket& ps,  
                                        monitor_2_entry_type type,  
                                        void* accept_parm,  
                                        void* dispatch_parm)  
 { {
   monitor_2_entry* m2e = new monitor_2_entry(ps, type, accept_parm, dispatch_parm);                  _entries[index].socket = socket;
                   _entries[index].queueId  = queueId;
                   _entries[index].type = type;
                   _entries[index].status = MonitorEntry::STATUS_IDLE;
  
   try{                  return (int)index;
     _listeners.insert_first(m2e);  
   }   }
   catch(...){  
     delete m2e;  
     return 0;  
   }   }
   tickle();          catch (...)
   return m2e;  
 }  
   
 Boolean monitor_2::remove_entry(Sint32 s)  
 { {
   monitor_2_entry* temp;  
   try {  
     _listeners.try_lock(pegasus_thread_self());  
     temp = _listeners.next(0);  
     while(temp != 0){  
       if(s == (Sint32)temp->_rep->psock ){  
         temp = _listeners.remove_no_lock(temp);  
         delete temp;  
         _listeners.unlock();  
         return true;  
       }       }
       temp = _listeners.next(temp);  
     }     }
     _listeners.unlock();      // decrease the count, if we are here we didn't do anything meaningful
       _solicitSocketCount--;
       PEG_METHOD_EXIT();
       return -1;
   }   }
   catch(...){  
   void Monitor::unsolicitSocketMessages(SocketHandle socket)
   {
       PEG_METHOD_ENTER(TRC_HTTP, "Monitor::unsolicitSocketMessages");
       AutoMutex autoMut(_entriesMutex);
   
       /*
           Start at index = 1 because _entries[0] is the tickle entry which
           never needs to be reset to EMPTY;
       */
       for (Uint32 index = 1; index < _entries.size(); index++)
       {
           if (_entries[index].socket == socket)
           {
               _entries[index].reset();
               _solicitSocketCount--;
               break;
   }   }
   return false;  
 } }
  
 Uint32 monitor_2::getOutstandingRequestCount(void)      /*
           Dynamic Contraction:
           To remove excess entries we will start from the end of the _entries
           array and remove all entries with EMPTY status until we find the
           first NON EMPTY.  This prevents the positions, of the NON EMPTY
           entries, from being changed.
       */
       for (Uint32 index = _entries.size() - 1;
            (_entries[index].status == MonitorEntry::STATUS_EMPTY) &&
                (index >= MAX_NUMBER_OF_MONITOR_ENTRIES);
            index--)
 { {
   return _requestCount.value();          _entries.remove(index);
   
 } }
  
       PEG_METHOD_EXIT();
   }
  
 PEGASUS_NAMESPACE_END PEGASUS_NAMESPACE_END


Legend:
Removed from v.1.44  
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  Added in v.1.131

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