1 mike 1.1.2.1 //%2006////////////////////////////////////////////////////////////////////////
2 //
3 // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development
4 // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems.
5 // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.;
6 // IBM Corp.; EMC Corporation, The Open Group.
7 // Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.;
8 // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group.
9 // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.;
10 // EMC Corporation; VERITAS Software Corporation; The Open Group.
11 // Copyright (c) 2006 Hewlett-Packard Development Company, L.P.; IBM Corp.;
12 // EMC Corporation; Symantec Corporation; The Open Group.
13 //
14 // Permission is hereby granted, free of charge, to any person obtaining a copy
15 // of this software and associated documentation files (the "Software"), to
16 // deal in the Software without restriction, including without limitation the
17 // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
18 // sell copies of the Software, and to permit persons to whom the Software is
19 // furnished to do so, subject to the following conditions:
20 //
21 // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN
22 mike 1.1.2.1 // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED
23 // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
24 // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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29 //
30 //==============================================================================
31 //
32 //%/////////////////////////////////////////////////////////////////////////////
33
34 #ifndef Pegasus_Magic_h
35 #define Pegasus_Magic_h
36
37 #include <Pegasus/Common/Config.h>
38 #include <Pegasus/Common/Mutex.h>
39 #include <Pegasus/Common/Stack.h>
40
41 PEGASUS_NAMESPACE_BEGIN
42
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43 mike 1.1.2.3 /** The Magic class implements a convenient way to use magic numbers in
44 user-defined classes. Magic numbers help detect use of uninitialized,
45 destructed, or corrupted objects.
46
47 To instrument a class to use magic numbers simply add a class member
48 of type Magic<> as shown in thsi example:
49
50 \code
51 class MyClass
52 {
53 public:
54
55 MyClass();
56
57 ~MyClass();
58
59 void foo();
60
61 private:
62 Magic<0xC531B144> _magic;
63 };
64 mike 1.1.2.3 \endcode
65
66 Choose whatever number you like for a magic number. The number above was
67 generated by the Linux uuidgen utility (Windows has a utility with the
68 same name).
69
70 To test magic number, add the following expression wherever necessary
71 (usually as the first line of every member function).
72
73 \code
74 PEGASUS_ASSERT_DEBUG(_magic);
75 \endcode
76
77 Here's a typical example:
78
79 \code
80 MyClass::~MyClass()
81 {
82 PEGASUS_ASSERT_DEBUG(_magic);
83 }
84 \endcode
85 mike 1.1.2.3
86 This tests whether the magic number is 0xC531B144 and asserts if it is
87 not.
88
89 Note that using a magic number makes the user-defined class 4 bytes larger
90 but there is no run-time overhead unless you compile with PEGASUS_DEBUG.
91 The Magic constructor and destructor are empty without PEGASUS_DEBUG and
92 are discarded by the compiler.
93
94 CAUTION: You may be tempted to compile out the magic member when
95 PEGASUS_DEBUG undefined. However, this will causes unpredictable
96 behavior when debug libraries are mixed with non-debug libraries. The
97 structure alignment and size will be different and will lead to crashes.
98 This is only safe if a class is internal to a library.
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