(file) Return to HTTPAcceptor.cpp CVS log (file) (dir) Up to [Pegasus] / pegasus / src / Pegasus / Common

Diff for /pegasus/src/Pegasus/Common/HTTPAcceptor.cpp between version 1.102 and 1.105

version 1.102, 2007/08/03 00:56:52 version 1.105, 2007/09/07 20:08:37
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 PEGASUS_NAMESPACE_BEGIN PEGASUS_NAMESPACE_BEGIN
  
  
 static int MAX_CONNECTION_QUEUE_LENGTH = -1;  static int _maxConnectionQueueLength = -1;
  
 //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
 // //
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    Socket::initializeInterface();    Socket::initializeInterface();
  
    /*    /*
         Platforms interpret the value of MAX_CONNECTION_QUEUE_LENGTH          Platforms interpret the value of _maxConnectionQueueLength
         differently.  Some platforms interpret the value literally, while         differently.  Some platforms interpret the value literally, while
         others multiply a fudge factor. When the server is under stress from         others multiply a fudge factor. When the server is under stress from
         multiple clients with multiple requests, toggling this number may         multiple clients with multiple requests, toggling this number may
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         value, we allow an environment variable to be set which specifies a         value, we allow an environment variable to be set which specifies a
         number greater than the maximum concurrent client connections         number greater than the maximum concurrent client connections
         possible.  If this environment var is not specified, then         possible.  If this environment var is not specified, then
         MAX_CONNECTION_QUEUE_LENGTH = 15.          _maxConnectionQueueLength = 15.
    */    */
  
 //To engage runtime backlog queue length: uncomment the following block AND //To engage runtime backlog queue length: uncomment the following block AND
 //comment out the line MAX_CONNECTION_QUEUE_LENGTH = 15  //comment out the line _maxConnectionQueueLength = 15
  
 /* /*
     if (MAX_CONNECTION_QUEUE_LENGTH == -1)      if (_maxConnectionQueueLength == -1)
     {     {
         const char* env = getenv("PEGASUS_MAX_BACKLOG_CONNECTION_QUEUE");         const char* env = getenv("PEGASUS_MAX_BACKLOG_CONNECTION_QUEUE");
         if (!env)         if (!env)
         {         {
             MAX_CONNECTION_QUEUE_LENGTH = 15;              _maxConnectionQueueLength = 15;
         }         }
         else         else
         {         {
             char* end = NULL;             char* end = NULL;
             MAX_CONNECTION_QUEUE_LENGTH = strtol(env, &end, 10);              _maxConnectionQueueLength = strtol(env, &end, 10);
             if (*end)             if (*end)
                 MAX_CONNECTION_QUEUE_LENGTH = 15;                  _maxConnectionQueueLength = 15;
             cout << " MAX_CONNECTION_QUEUE_LENGTH = " <<              cout << " _maxConnectionQueueLength = " <<
                 MAX_CONNECTION_QUEUE_LENGTH << endl;                  _maxConnectionQueueLength << endl;
         }         }
     }     }
 */ */
     MAX_CONNECTION_QUEUE_LENGTH = 15;  #ifdef PEGASUS_WMIMAPPER
       //The WMI Mapper can be used as a proxy to multiple WMI Servers.
       //If a client application simultaneously initiates connections
       //to many Windows systems, many of these connections may be routed
       //to a single WMI Mapper. A larger _maxConnectionQueueLength
       //value is required to allow these connections to be initiated
       //successfully.
       _maxConnectionQueueLength = 40;
   #else
       _maxConnectionQueueLength = 15;
   #endif
 } }
  
 HTTPAcceptor::~HTTPAcceptor() HTTPAcceptor::~HTTPAcceptor()
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     // Set up listening on the given socket:     // Set up listening on the given socket:
  
     //int const MAX_CONNECTION_QUEUE_LENGTH = 15;      //int const _maxConnectionQueueLength = 15;
  
     if (listen(_rep->socket, MAX_CONNECTION_QUEUE_LENGTH) < 0)      if (listen(_rep->socket, _maxConnectionQueueLength) < 0)
     {     {
         Socket::close(_rep->socket);         Socket::close(_rep->socket);
         delete _rep;         delete _rep;


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Removed from v.1.102  
changed lines
  Added in v.1.105

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