1 martin 1.4 //%LICENSE////////////////////////////////////////////////////////////////
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2 martin 1.5 //
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3 martin 1.4 // Licensed to The Open Group (TOG) under one or more contributor license
4 // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with
5 // this work for additional information regarding copyright ownership.
6 // Each contributor licenses this file to you under the OpenPegasus Open
7 // Source License; you may not use this file except in compliance with the
8 // License.
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9 martin 1.5 //
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10 martin 1.4 // Permission is hereby granted, free of charge, to any person obtaining a
11 // copy of this software and associated documentation files (the "Software"),
12 // to deal in the Software without restriction, including without limitation
13 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 // and/or sell copies of the Software, and to permit persons to whom the
15 // Software is furnished to do so, subject to the following conditions:
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16 martin 1.5 //
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17 martin 1.4 // The above copyright notice and this permission notice shall be included
18 // in all copies or substantial portions of the Software.
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19 martin 1.5 //
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20 martin 1.4 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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21 martin 1.5 // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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22 martin 1.4 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
24 // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27 martin 1.5 //
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28 martin 1.4 //////////////////////////////////////////////////////////////////////////
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29 mike 1.2 //
30 //%/////////////////////////////////////////////////////////////////////////////
31
32 #ifndef Pegasus_Char16Inline_h
33 #define Pegasus_Char16Inline_h
34
35 #ifdef PEGASUS_INTERNALONLY
36 # define PEGASUS_CHAR16_INLINE inline
37 #else
38 # define PEGASUS_CHAR16_INLINE /* */
39 #endif
40
41 PEGASUS_NAMESPACE_BEGIN
42
43 PEGASUS_CHAR16_INLINE Char16::Char16() : _code(0)
44 {
45 }
46
47 PEGASUS_CHAR16_INLINE Char16::Char16(Uint16 x) : _code(x)
48 {
49 }
50 mike 1.2
51 PEGASUS_CHAR16_INLINE Char16::Char16(const Char16& x) : _code(x._code)
52 {
53 }
54
55 PEGASUS_CHAR16_INLINE Char16::~Char16()
56 {
57 }
58
59 PEGASUS_CHAR16_INLINE Char16& Char16::operator=(Uint16 x)
60 {
61 _code = x;
62 return *this;
63 }
64
65 PEGASUS_CHAR16_INLINE Char16& Char16::operator=(const Char16& x)
66 {
67 _code = x._code;
68 return *this;
69 }
70
71 mike 1.2 PEGASUS_CHAR16_INLINE Char16::operator Uint16() const
72 {
73 return _code;
74 }
75
76 PEGASUS_CHAR16_INLINE Boolean operator==(const Char16& x, const Char16& y)
77 {
78 return Uint16(x) == Uint16(y);
79 }
80
81 PEGASUS_CHAR16_INLINE Boolean operator==(const Char16& x, char y)
82 {
83 return Uint16(x) == Uint16(y);
84 }
85
86 PEGASUS_CHAR16_INLINE Boolean operator==(char x, const Char16& y)
87 {
88 return Uint16(x) == Uint16(y);
89 }
90
91 PEGASUS_CHAR16_INLINE Boolean operator!=(const Char16& x, const Char16& y)
92 mike 1.2 {
93 return Uint16(x) != Uint16(y);
94 }
95
96 PEGASUS_CHAR16_INLINE Boolean operator!=(const Char16& x, char y)
97 {
98 return Uint16(x) != Uint16(y);
99 }
100
101 PEGASUS_CHAR16_INLINE Boolean operator!=(char x, const Char16& y)
102 {
103 return Uint16(x) != Uint16(y);
104 }
105
106 PEGASUS_NAMESPACE_END
107
108 #endif /* Pegasus_Char16Inline_h */
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