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Diff for /pegasus/src/Pegasus/Common/Base64.cpp between version 1.5 and 1.15

version 1.5, 2002/02/08 17:13:14 version 1.15, 2003/03/19 21:46:25
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 //%///////////////////////////////////////////////////////////////////////////// //%/////////////////////////////////////////////////////////////////////////////
 // //
 // Copyright (c) 2000, 2001 BMC Software, Hewlett-Packard Company, IBM,  // Copyright (c) 2000, 2001, 2002 BMC Software, Hewlett-Packard Company, IBM,
 // The Open Group, Tivoli Systems // The Open Group, Tivoli Systems
 // //
 // Permission is hereby granted, free of charge, to any person obtaining a copy // Permission is hereby granted, free of charge, to any person obtaining a copy
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 // //
 //%///////////////////////////////////////////////////////////////////////////// //%/////////////////////////////////////////////////////////////////////////////
  
 #include "Base64.h"  
 #include <cassert>  
 #include <strstream> #include <strstream>
 #include <string>  #include "Base64.h"
 #include <Pegasus/Common/String.h>  #include <Pegasus/Common/ArrayInternal.h>
 #include <Pegasus/Common/Base64.h>  
 #include <Pegasus/Common/Array.h>  #ifdef PEGASUS_OS_OS400
   // OS400 is EBCDIC so it needs to convert string and characters to ASCII
   // prior to decode and encode.  The encoding and decoding are done in ASCII.
   #include <Pegasus/Common/OS400ConvertChar.h>
   // This converts all string literal to ccsid 819
   #pragma convert(819)
   #endif
  
 PEGASUS_NAMESPACE_BEGIN PEGASUS_NAMESPACE_BEGIN
 PEGASUS_USING_STD; PEGASUS_USING_STD;
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         return retArray;         return retArray;
     // for every character in the input array taken 3 bytes at a time     // for every character in the input array taken 3 bytes at a time
  
   #ifdef PEGASUS_OS_OS400
       //For OS400 convert from ebcdic to ascii
       EtoA((char *)vby.getData(), vby.size());
   #endif
   
     for (Uint32 i=0; i < vby.size(); i+=3)     for (Uint32 i=0; i < vby.size(); i+=3)
     {     {
  
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         else         else
             retArray.append('=');             retArray.append('=');
  
   
         if (i+2<vby.size())         if (i+2<vby.size())
             retArray.append( _Encode(by7));             retArray.append( _Encode(by7));
         else         else
             retArray.append('=');             retArray.append('=');
  
           /* ATTN: Need to fix this. It adds unwanted cr-lf after 4 chars.
   
         if (i % (76/4*3) == 0)         if (i % (76/4*3) == 0)
         {         {
             retArray.append( '\r');             retArray.append( '\r');
             retArray.append( '\n');             retArray.append( '\n');
         }         }
           */
     };     };
  
   #ifdef PEGASUS_OS_OS400
       //For OS400 convert from ascii to ebcdic
       AtoE((char *)retArray.getData(), retArray.size());
   #endif
   
     return retArray;     return retArray;
 }; };
 /*I checked for the zero length. The algorithm would also work for zero length input stream, but I’m pretty adamant about handling border conditions. They are often the culprits of run-time production failures. /*I checked for the zero length. The algorithm would also work for zero length input stream, but I’m pretty adamant about handling border conditions. They are often the culprits of run-time production failures.
 The algorithm goes thru each three bytes of data at a time. The first thing I do is to shift the bits around from three 8-bit values to four 6-bit values. Then I encode the 6-bit values and add then one at a time to the output stream. This is actually quite inefficient. The STL character array is being allocated one byte at a time. The algorithm would be much faster, if I pre-allocated that array. I’ll leave that as an optimization practical exercise for the reader. The algorithm goes thru each three bytes of data at a time. The first thing I do is to shift the bits around from three 8-bit values to four 6-bit values. Then I encode the 6-bit values and add then one at a time to the output stream. This is actually quite inefficient. The STL character array is being allocated one byte at a time. The algorithm would be much faster, if I pre-allocated that array. I’ll leave that as an optimization practical exercise for the reader.
   */
  
 /*  The decode static method takes a base-64 stream and converts it /*  The decode static method takes a base-64 stream and converts it
     to an array of 8-bit values.     to an array of 8-bit values.
 */ */
 Array<Uint8> Base64::decode(const Array<Sint8> strInput) Array<Uint8> Base64::decode(const Array<Sint8> strInput)
 { {
   #ifdef PEGASUS_OS_OS400
       //For OS400 convert from ebcdic to ascii
       EtoA((char *)strInput.getData(), strInput.size());
   #endif
   
     //Strip any non-base64 characters from the input     //Strip any non-base64 characters from the input
     PEGASUS_STD(string) str;      Array<Sint8> str;
     for (Uint32 j=0;j<strInput.size();j++)     for (Uint32 j=0;j<strInput.size();j++)
     {     {
         if (_IsBase64(strInput[j]))         if (_IsBase64(strInput[j]))
             str += strInput[j];              str.append(strInput[j]);
     }     }
  
     Array<Uint8> retArray;     Array<Uint8> retArray;
  
     // Return if the input is zero length     // Return if the input is zero length
     if (str.length() == 0)      if (str.size() == 0)
         return retArray;         return retArray;
  
     //  comment     //  comment
     for (int i=0; i < str.length();i+=4)      for (Uint32 i=0; i < str.size(); i+=4)
     {     {
         char c1='A',c2='A',c3='A',c4='A';         char c1='A',c2='A',c3='A',c4='A';
  
         c1 = str[i];         c1 = str[i];
         if (i+1<str.length())          if (i+1<str.size())
             c2 = str[i+1];             c2 = str[i+1];
         if (i+2<str.length())          if (i+2<str.size())
             c3 = str[i+2];             c3 = str[i+2];
         if (i+3<str.length())          if (i+3<str.size())
             c4 = str[i+3];             c4 = str[i+3];
  
         Uint8 by1=0,by2=0,by3=0,by4=0;         Uint8 by1=0,by2=0,by3=0,by4=0;
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             retArray.append( ((by3&0x3)<<6)|by4 );             retArray.append( ((by3&0x3)<<6)|by4 );
     }     }
  
   #ifdef PEGASUS_OS_OS400
       //For OS400 convert from ascii to ebcdic
       AtoE((char *)retArray.getData(), retArray.size());
   #endif
   
     return retArray;     return retArray;
 }; };
  


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