//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor licenses this file to you under the OpenPegasus Open // Source License; you may not use this file except in compliance with the // License. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // ////////////////////////////////////////////////////////////////////////// // //%//////////////////////////////////////////////////////////////////////////// #include "UintArgsRep.h" #include "UintArgs.h" #include "StringConversion.h" #include "AtomicInt.h" PEGASUS_NAMESPACE_BEGIN template inline void Ref(REP* rep) { rep->_refCounter++; } template inline void Unref(REP* rep) { if (rep->_refCounter.decAndTestIfZero()) delete rep; } ////////////////////////////////////////////////////////////////// // Uint32Arg Integer Class used for parameters that // require Uint32 on input or output. Provides for NULL as well as // all Uint32 values ////////////////////////////////////////////////////////////////// Uint32Arg::Uint32Arg() { _rep = new Uint32ArgRep(); } Uint32Arg::Uint32Arg(const Uint32Arg& x) { _rep = x._rep; Ref(_rep); } Uint32Arg::Uint32Arg(Uint32 x) { _rep = new Uint32ArgRep(); _rep->_value = x; _rep->_null = false; } static inline Uint32ArgRep* _copyOnWriteUint32ArgRep( Uint32ArgRep* rep) { if (rep->_refCounter.get() > 1) { Uint32ArgRep* tmpRep= new Uint32ArgRep(*rep); Unref(rep); return tmpRep; } else { return rep; } } Uint32Arg::~Uint32Arg() { Unref(_rep); } Uint32Arg& Uint32Arg::operator=(const Uint32Arg& x) { if (x._rep != _rep) { Unref(_rep); _rep = x._rep; Ref(_rep); } return *this; } const Uint32& Uint32Arg::getValue() const { return _rep->_value; } void Uint32Arg::setValue(Uint32 x) { _rep = _copyOnWriteUint32ArgRep(_rep); _rep->_value = x; _rep->_null = false; } Boolean Uint32Arg::isNull() const { return _rep->_null; } void Uint32Arg::setNullValue() { _rep = _copyOnWriteUint32ArgRep(_rep); _rep->_value = 0; _rep->_null = true; } String Uint32Arg::toString() { String s; if (_rep->_null) { s = "NULL"; } else { char buffer[22]; Uint32 size; const char* rtn = Uint32ToString(buffer, _rep->_value, size); s = rtn; } return s; } Boolean Uint32Arg::equal(const Uint32Arg& x) const { if ((_rep->_null != x._rep->_null)) { return false; } return _rep->_null? true : (_rep->_value == x._rep->_value); } Boolean operator==(const Uint32Arg& x, const Uint32Arg& y) { return x.equal(y); } ////////////////////////////////////////////////////////////// // Uint64 Class Used for handling of Uint64 // parameters on Client input and output ///////////////////////////////////////////////////////////// Uint64Arg::Uint64Arg() { _rep = new Uint64ArgRep(); } Uint64Arg::Uint64Arg(const Uint64Arg& x) { _rep = x._rep; Ref(_rep); } Uint64Arg::Uint64Arg(Uint64 x) { _rep = new Uint64ArgRep(); _rep->_value = x; _rep->_null = false; } static inline Uint64ArgRep* _copyOnWriteUint64ArgRep( Uint64ArgRep* rep) { if (rep->_refCounter.get() > 1) { Uint64ArgRep* tmpRep= new Uint64ArgRep(*rep); Unref(rep); return tmpRep; } else { return rep; } } Uint64Arg::~Uint64Arg() { Unref(_rep); } Uint64Arg& Uint64Arg::operator=(const Uint64Arg& x) { if (x._rep != _rep) { Unref(_rep); _rep = x._rep; Ref(_rep); } return *this; } const Uint64& Uint64Arg::getValue() const { return _rep->_value; } void Uint64Arg::setValue(Uint64 x) { _rep = _copyOnWriteUint64ArgRep(_rep); _rep->_value = x; _rep->_null = false; } Boolean Uint64Arg::isNull() const { return _rep->_null; } void Uint64Arg::setNullValue() { _rep = _copyOnWriteUint64ArgRep(_rep); _rep->_value = 0; _rep->_null = true; } String Uint64Arg::toString() { String s; if (_rep->_null) { s = "NULL"; } else { char buffer[22]; Uint32 size; const char* rtn = Uint64ToString(buffer, _rep->_value, size); s = rtn; } return s; } Boolean Uint64Arg::equal(const Uint64Arg& x) const { if ((_rep->_null != x._rep->_null)) { return false; } return _rep->_null? true : (_rep->_value == x._rep->_value); } Boolean operator==(const Uint64Arg& x, const Uint64Arg& y) { return x.equal(y); } PEGASUS_NAMESPACE_END