//%2005//////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems. // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.; // IBM Corp.; EMC Corporation, The Open Group. // Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.; // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group. // Copyright (c) 2005 Hewlett-Packard Development Company, L.P.; IBM Corp.; // EMC Corporation; VERITAS Software Corporation; The Open Group. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //============================================================================== // // Author: Mike Brasher (mbrasher@bmc.com) // // Modified By: // //%///////////////////////////////////////////////////////////////////////////// #include #include "HashTable.h" PEGASUS_NAMESPACE_BEGIN //////////////////////////////////////////////////////////////////////////////// // // Hash routines // //////////////////////////////////////////////////////////////////////////////// Uint32 HashFunc::hash(const String& str) { // Caution: do not change this hash algorithm since hash codes are stored // in the repository. Any change here will break backwards compatibility // of the repository. Uint32 h = 0; const Uint16* p = (const Uint16*)str.getChar16Data(); Uint32 n = str.size(); while (n--) h = 5 * h + *p++; return h; } static const Uint8 _toLowerTable[256] = { 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07, 0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F, 0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17, 0x18,0x19,0x1A,0x1B,0x1C,0x1D,0x1E,0x1F, 0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27, 0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F, 0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37, 0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F, 0x40,0x61,0x62,0x63,0x64,0x65,0x66,0x67, 0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F, 0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77, 0x78,0x79,0x7A,0x5B,0x5C,0x5D,0x5E,0x5F, 0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67, 0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F, 0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77, 0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F, 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87, 0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F, 0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97, 0x98,0x99,0x9A,0x9B,0x9C,0x9D,0x9E,0x9F, 0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7, 0xA8,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0xAF, 0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7, 0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF, 0xC0,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7, 0xC8,0xC9,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF, 0xD0,0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7, 0xD8,0xD9,0xDA,0xDB,0xDC,0xDD,0xDE,0xDF, 0xE0,0xE1,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7, 0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF, 0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xF7, 0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xFF, }; Uint32 HashLowerCaseFunc::hash(const String& str) { Uint16* p = (Uint16*)str.getChar16Data(); Uint32 h = 0; Uint32 n = str.size(); while (n >= 4) { h = ((h << 9) | (h >> 23)) ^ (Uint32)_toLowerTable[p[0] & 0x007F]; h = ((h << 9) | (h >> 23)) ^ (Uint32)_toLowerTable[p[1] & 0x007F]; h = ((h << 9) | (h >> 23)) ^ (Uint32)_toLowerTable[p[2] & 0x007F]; h = ((h << 9) | (h >> 23)) ^ (Uint32)_toLowerTable[p[3] & 0x007F]; n -= 4; p += 4; } while (*p) h = ((h << 9) | (h >> 23)) ^ (Uint32)_toLowerTable[*p++ & 0x007F]; return h; } //////////////////////////////////////////////////////////////////////////////// // // _HashTableRep::_BucketBase // //////////////////////////////////////////////////////////////////////////////// _BucketBase::~_BucketBase() { } //////////////////////////////////////////////////////////////////////////////// // // _HashTableIteratorBase // //////////////////////////////////////////////////////////////////////////////// _HashTableIteratorBase _HashTableIteratorBase::operator++(int) { _HashTableIteratorBase tmp = *this; operator++(); return tmp; } _HashTableIteratorBase& _HashTableIteratorBase::operator++() { // At the end? if (!_bucket) return *this; // More buckets this chain? if ((_bucket = _bucket->next)) return *this; // Find the next non-empty chain: _bucket = 0; while (_first != _last) { if (*_first) { _bucket = *_first++; break; } _first++; } return *this; } _HashTableIteratorBase::_HashTableIteratorBase( _BucketBase** first, _BucketBase** last) : _first(first), _last(last) { _bucket = 0; while (_first != last) { if (*_first) { _bucket = *_first++; break; } _first++; } } //////////////////////////////////////////////////////////////////////////////// // // _HashTableRep // //////////////////////////////////////////////////////////////////////////////// _HashTableRep::_HashTableRep(Uint32 numChains) : _size(0), _numChains(numChains) { if (numChains < 8) numChains = 8; _chains = new _BucketBase*[_numChains]; memset(_chains, 0, sizeof(_BucketBase*) * _numChains); } _HashTableRep::_HashTableRep(const _HashTableRep& x) { _size = 0; _numChains = 0; _chains = 0; operator=(x); } _HashTableRep::~_HashTableRep() { clear(); if (_chains) delete [] _chains; } _HashTableRep& _HashTableRep::operator=(const _HashTableRep& x) { if (this == &x) return *this; // Destroy the old representation: clear(); if (_chains) delete [] _chains; // Create chain array: _chains = new _BucketBase*[_numChains = x._numChains]; memset(_chains, 0, sizeof(_BucketBase*) * _numChains); _size = x._size; // Copy over the buckets: for (Uint32 i = 0; i < _numChains; i++) { if (x._chains[i]) { _chains[i] = x._chains[i]->clone(); _BucketBase* curr = _chains[i]; _BucketBase* next = x._chains[i]->next; for (; next; next = next->next) { curr->next = next->clone(); curr = curr->next; } } } return *this; } void _HashTableRep::clear() { for (Uint32 i = 0; i < _numChains; i++) { for (_BucketBase* bucket = _chains[i]; bucket; ) { _BucketBase* next = bucket->next; delete bucket; bucket = next; } } _size = 0; if (_numChains) memset(_chains, 0, sizeof(_BucketBase*) * _numChains); } Boolean _HashTableRep::insert( Uint32 hashCode, _BucketBase* bucket, const void* key) { // Check for duplicate entry with same key: Uint32 i = hashCode % _numChains; _BucketBase* last = 0; for (_BucketBase* b = _chains[i]; b; b = b->next) { if (b->equal(key)) { delete bucket; return false; } last = b; } // Insert bucket: bucket->next = 0; if (last) last->next = bucket; else _chains[i] = bucket; _size++; return true; } const _BucketBase* _HashTableRep::lookup( Uint32 hashCode, const void* key) const { #ifdef PEGASUS_OS_VMS // This is to prevent a crash when the hash // code hasn't been initialized! if (_numChains == 0) { return 0; } #endif Uint32 i = hashCode % _numChains; for (_BucketBase* bucket = _chains[i]; bucket; bucket = bucket->next) { if (bucket->equal(key)) return bucket; } // Not found! return 0; } Boolean _HashTableRep::remove(Uint32 hashCode, const void* key) { Uint32 i = hashCode % _numChains; _BucketBase* prev = 0; for (_BucketBase* bucket = _chains[i]; bucket; bucket = bucket->next) { if (bucket->equal(key)) { if (prev) prev->next = bucket->next; else _chains[i] = bucket->next; delete bucket; _size--; return true; } prev = bucket; } return false; } PEGASUS_NAMESPACE_END