//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor licenses this file to you under the OpenPegasus Open // Source License; you may not use this file except in compliance with the // License. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // ////////////////////////////////////////////////////////////////////////// // //%///////////////////////////////////////////////////////////////////////////// #ifndef Pegasus_Buffer_h #define Pegasus_Buffer_h #include #include #include PEGASUS_NAMESPACE_BEGIN struct BufferRep { Uint32 size; Uint32 cap; char data[1]; }; class PEGASUS_COMMON_LINKAGE Buffer { public: Buffer(Uint32 minCap=2048); Buffer(const Buffer& x); Buffer(const char* data, Uint32 size, Uint32 minCap=2048); ~Buffer(); Buffer& operator=(const Buffer& x); void swap(Buffer& x); Uint32 size() const; Uint32 capacity() const; /** Returns a pointer to a character buffer with the Buffer contents. The character buffer is null-terminated even if the Buffer contents do not include a null termination character. */ const char* getData() const; /** Returns a pointer to the character buffer with the Buffer contents. This function does NOT append a null character. Resulting data should NOT be used with C string processing functions. */ char* getContentPtr(); char get(Uint32 i) const; void set(Uint32 i, char x); const char& operator[](Uint32 i) const; void reserveCapacity(Uint32 cap); void grow(Uint32 size, char x = '\0'); void append(char x); void append(const char* data, Uint32 size); void append(char c1, char c2, char c3, char c4); void append( char c1, char c2, char c3, char c4, char c5, char c6, char c7, char c8); void insert(Uint32 pos, const char* data, Uint32 size); void remove(Uint32 pos, Uint32 size); void remove(Uint32 pos); void clear(); private: void _reserve_aux(Uint32 cap); void _append_char_aux(); BufferRep* _rep; static BufferRep _empty_rep; Uint32 _minCap; }; inline Buffer::Buffer(Uint32 minCap) : _rep(&_empty_rep), _minCap(minCap) { } inline Buffer::~Buffer() { if (_rep->cap != 0) free(_rep); } inline void Buffer::swap(Buffer& x) { BufferRep* tmp = _rep; _rep = x._rep; x._rep = tmp; } inline Uint32 Buffer::size() const { return _rep->size; } inline Uint32 Buffer::capacity() const { return _rep->cap; } inline const char* Buffer::getData() const { if (_rep->cap == 0) { const_cast(this)->_append_char_aux(); } _rep->data[_rep->size] = '\0'; return _rep->data; } inline char* Buffer::getContentPtr() { return _rep->data; } inline char Buffer::get(Uint32 i) const { return _rep->data[i]; } inline void Buffer::set(Uint32 i, char x) { _rep->data[i] = x; } inline const char& Buffer::operator[](Uint32 i) const { return _rep->data[i]; } inline void Buffer::reserveCapacity(Uint32 cap) { if (cap > _rep->cap) _reserve_aux(cap); } inline void Buffer::grow(Uint32 size, char x) { Uint32 cap = _rep->size + size; if (cap > _rep->cap) _reserve_aux(cap); memset(_rep->data + _rep->size, x, size); _rep->size += size; } inline void Buffer::append(char x) { if (_rep->size == _rep->cap) _append_char_aux(); _rep->data[_rep->size++] = x; } inline void Buffer::append(const char* data, Uint32 size) { Uint32 cap = _rep->size + size; if (cap > _rep->cap) _reserve_aux(cap); memcpy(_rep->data + _rep->size, data, size); _rep->size += size; } inline void Buffer::clear() { if (_rep->cap != 0) _rep->size = 0; } inline void Buffer::remove(Uint32 pos) { remove(pos, 1); } inline void Buffer::append(char c1, char c2, char c3, char c4) { Uint32 cap = _rep->size + 4; if (cap > _rep->cap) _reserve_aux(cap); char* p = _rep->data + _rep->size; p[0] = c1; p[1] = c2; p[2] = c3; p[3] = c4; _rep->size += 4; } inline void Buffer::append( char c1, char c2, char c3, char c4, char c5, char c6, char c7, char c8) { Uint32 cap = _rep->size + 8; if (cap > _rep->cap) _reserve_aux(cap); char* p = _rep->data + _rep->size; p[0] = c1; p[1] = c2; p[2] = c3; p[3] = c4; p[4] = c5; p[5] = c6; p[6] = c7; p[7] = c8; _rep->size += 8; } inline bool operator==(const Buffer& x, const Buffer& y) { return memcmp(x.getData(), y.getData(), x.size()) == 0; } PEGASUS_NAMESPACE_END #endif /* Pegasus_Buffer_h */