//%///////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, 2001 BMC Software, Hewlett-Packard Company, IBM, // The Open Group, Tivoli Systems // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies of substantial portions of this software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // //============================================================================== // // Author: Nag Boranna, Hewlett-Packard Company(nagaraja_boranna@hp.com) // // Modified By: // //%///////////////////////////////////////////////////////////////////////////// #ifndef Pegasus_AuthenticationInfo_h #define Pegasus_AuthenticationInfo_h #include #include #include #include PEGASUS_NAMESPACE_BEGIN /** This class keeps the authentication information of a connection persistent until the connection is destroyed. The HTTPConnection object creates a AuthenticationInfo object on a new socket connection and includes this object reference in the HTTPMessage that gets passed to the Delegator and in turn to the AuthenticationManager. The AuthenticationManager and the related authentication classes use the AuthenticationInfo to store and access the persistent authentication information for a connection. */ class PEGASUS_COMMON_LINKAGE AuthenticationInfo { public: /** Constructor - Creates an uninitiated new AuthenticationInfo object reprenting a AuthenticationInfo class. The class object created by this constructor can only be used in an operation such as the copy constructor. It cannot be used to do method calls like setAuthStatus, getAuthType, etc. since it is unitiated. Use one of the other constructors to create an initiated new AuthenticationInfo class object. Throws an exception "unitialized handle" if this unitialized handle is used for method calls. */ AuthenticationInfo() : _rep(0) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "AuthenticationInfo::AuthenticationInfo"); PEG_METHOD_EXIT(); } /** Creates and instantiates a AuthenticationInfo from another AuthenticationInfo instance @return pointer to the new AuthenticationInfo instance */ AuthenticationInfo(const AuthenticationInfo& x) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "AuthenticationInfo::AuthenticationInfo"); Inc(_rep = x._rep); PEG_METHOD_EXIT(); } /** Assignment operator */ AuthenticationInfo& operator=(const AuthenticationInfo& x) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "AuthenticationInfo::AuthenticationInfo"); if (x._rep != _rep) { Dec(_rep); Inc(_rep = x._rep); } PEG_METHOD_EXIT(); return *this; } /** Constructor - Instantiates a AuthenticationInfo object. @param flag - used only to distinguish from the default constructor. */ AuthenticationInfo(Boolean flag) { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "AuthenticationInfo::AuthenticationInfo"); _rep = new AuthenticationInfoRep(flag); PEG_METHOD_EXIT(); } /** Destructor */ ~AuthenticationInfo() { PEG_METHOD_ENTER( TRC_AUTHENTICATION, "AuthenticationInfo::~AuthenticationInfo"); Dec(_rep); PEG_METHOD_EXIT(); } /** Get the authentication status of the request @return the current authentication status */ AuthenticationInfoRep::AuthStatus getAuthStatus() const { _checkRep(); return _rep->getAuthStatus(); } /** Sets the authentication status of the request to the status specified. @param status - the new authentication status */ void setAuthStatus(AuthenticationInfoRep::AuthStatus status) { _checkRep(); _rep->setAuthStatus(status); } /** Get the previously authenticated user name @return the authenticated user name */ String getAuthenticatedUser() const { _checkRep(); return _rep->getAuthenticatedUser(); } /** Sets the authenticated user name @param userName - string containing the authenticated user name */ void setAuthenticatedUser(const String& userName) { _checkRep(); _rep->setAuthenticatedUser(userName); } /** Get the authentication challenge that was sent to the client @return string containing the authentication challenge */ String getAuthChallenge() const { _checkRep(); return _rep->getAuthChallenge(); } /** Sets the authentication challenge to the specified challenge @param challenge - string containing the authentication challenge */ void setAuthChallenge(const String& challenge) { _checkRep(); _rep->setAuthChallenge(challenge); } /** Get the authentication secret that was sent to client @return string containing the authentication secret */ String getAuthSecret() const { _checkRep(); return _rep->getAuthSecret(); } /** Set the authentication secret to the specified secret @param secret - string containing the authentication secret */ void setAuthSecret(const String& secret) { _checkRep(); _rep->setAuthSecret(secret); } /** Returns the connection type of the previous authenticated request @return true if the connection is privileged, false otherwise */ Boolean isPrivileged() const { _checkRep(); return _rep->isPrivileged(); } /** Set the privileged flag to the specified value @param privileged - boolean flag indicating the connection type */ void setPrivileged(Boolean privileged) { _checkRep(); _rep->setPrivileged(privileged); } /** Is the request authenticated */ /** Returns the authentication status of the current connection. @return true if the connection was authenticated, false otherwise */ Boolean isAuthenticated() const { _checkRep(); return _rep->isAuthenticated(); } /** Set the authentication type to the specified type @param string containing the authentication type */ void setAuthType(const String& authType) { _checkRep(); _rep->setAuthType(authType); } /** Get the authentication type of the connection @return string containing the authentication type */ String getAuthType() const { _checkRep(); return _rep->getAuthType(); } private: AuthenticationInfo(AuthenticationInfoRep* rep) : _rep(rep) { } void _checkRep() const { if (!_rep) ThrowUninitializedHandle(); } AuthenticationInfoRep* _rep; }; PEGASUS_NAMESPACE_END #endif /* Pegasus_AuthenticationInfo_h*/