//%2004//////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, 2001, 2002 BMC Software; Hewlett-Packard Development // Company, L.P.; IBM Corp.; The Open Group; Tivoli Systems. // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L.P.; // IBM Corp.; EMC Corporation, The Open Group. // Copyright (c) 2004 BMC Software; Hewlett-Packard Development Company, L.P.; // IBM Corp.; EMC Corporation; VERITAS Software Corporation; The Open Group. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //============================================================================== // // Author: Mike Day (mdday@us.ibm.com) // // Modified By: Steve Hills (steve.hills@ncr.com) // Roger Kumpf, Hewlett-Packard Company (roger_kumpf@hp.com) // //%///////////////////////////////////////////////////////////////////////////// #ifndef ThreadWindows_inline_h #define ThreadWindows_inline_h inline Boolean Thread::run(void) { // Note: A Win32 thread ID is not the same thing as a pthread ID. // Win32 threads have both a thread ID and a handle. The handle // is used in the wait functions, etc. // So _handle.thid is actually the thread handle. unsigned threadid = 0; _handle.thid = (PEGASUS_THREAD_TYPE) _beginthreadex(NULL, 0, _start, this, 0, &threadid); if (_handle.thid == 0) { if (errno == EAGAIN) { return false; } else { // ATTN: Error behavior has not yet been defined (see Bugzilla 972) return true; } } return true; } inline void Thread::cancel(void) { _cancelled = true; } inline void Thread::test_cancel(void) { if( _cancel_enabled && _cancelled ) { exit_self( 0 ); } } inline Boolean Thread::is_cancelled(void) { return _cancelled; } inline void Thread::thread_switch(void) { Sleep( 0 ); } inline void Thread::sleep( Uint32 milliseconds ) { Sleep( milliseconds ); } inline void Thread::join(void) { if( _handle.thid != 0 ) { if( !_is_detached ) { if( !_cancelled ) { // Emulate the unix join api. Caller sleeps until thread is done. WaitForSingleObject( _handle.thid, INFINITE ); } else { // Currently this is the only way to ensure this code does not // hang forever. if( WaitForSingleObject( _handle.thid, 10000 ) == WAIT_TIMEOUT ) { TerminateThread( _handle.thid, 0 ); } } DWORD exit_code = 0; GetExitCodeThread( _handle.thid, &exit_code ); _exit_code = (PEGASUS_THREAD_RETURN)exit_code; } CloseHandle( _handle.thid ); _handle.thid = 0; } } inline void Thread::thread_init(void) { _cancel_enabled = true; } inline void Thread::detach(void) { _is_detached = true; } #endif // ThreadWindows_inline_h