//%2003//////////////////////////////////////////////////////////////////////// // // Copyright (c) 2000, 2001, 2002 BMC Software, Hewlett-Packard Development // Company, L. P., IBM Corp., The Open Group, Tivoli Systems. // Copyright (c) 2003 BMC Software; Hewlett-Packard Development Company, L. P.; // IBM Corp.; EMC Corporation, The Open Group. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // THE ABOVE COPYRIGHT NOTICE AND THIS PERMISSION NOTICE SHALL BE INCLUDED IN // ALL COPIES OR SUBSTANTIAL PORTIONS OF THE SOFTWARE. THE SOFTWARE IS PROVIDED // "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //============================================================================== // // Author: Mike Brasher (mbrasher@bmc.com) // // Modified By: // //%///////////////////////////////////////////////////////////////////////////// #ifndef Pegasus_Destroyer_h #define Pegasus_Destroyer_h #include PEGASUS_NAMESPACE_BEGIN /** This class provides a convenient way of disposing of a heap object. It automatically deletes the enclosed pointer on destruction. For example:
	A* a = new A;
	Destroyer dummy = a;
    
When the destroyer object destructs, it frees the instance of A. This is particularly useful when a function has multiple returns. There are two classes here: Destroyer<> and ArrayDestroyer<>. The ArrayDestroyer<> class is used when a pointer must be deleted using the array form as shown below:
	delete [] ptr;
    
*/
template
class Destroyer
{
public:

    Destroyer(T* ptr) : _ptr(ptr) { }

    ~Destroyer() { delete _ptr; }

    T* getPointer() { return _ptr; }

private:

#ifdef PEGASUS_PLATFORM_ZOS_ZSERIES_IBM
    Destroyer(const Destroyer&) { }

    Destroyer& operator=(const Destroyer&) { return *this; }
#else
    Destroyer(const Destroyer&) { }

    Destroyer& operator=(const Destroyer&) { return *this; }
#endif

    T* _ptr;
};

template
class ArrayDestroyer
{
public:

    ArrayDestroyer(T* ptr) : _ptr(ptr) { }

    ~ArrayDestroyer() { delete [] _ptr; }

    T* getPointer() { return _ptr; }

    ArrayDestroyer(const ArrayDestroyer&) { }

    ArrayDestroyer& operator=(const ArrayDestroyer&) { return *this; }

private:

    T* _ptr;
};

PEGASUS_NAMESPACE_END

#endif /* Pegasus_Destroyer_h */